2020-03-22 14:42:55 -07:00
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const std = @import("std");
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2020-03-29 10:36:15 -07:00
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const c = @import("c.zig");
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2020-04-10 13:50:46 -07:00
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const render = @import("render.zig");
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2020-03-22 14:42:55 -07:00
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2020-04-10 07:49:52 -07:00
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const Box = @import("box.zig").Box;
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const LayerSurface = @import("layer_surface.zig").LayerSurface;
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2020-03-25 07:59:24 -07:00
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const Root = @import("root.zig").Root;
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2020-04-10 07:49:52 -07:00
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2020-03-23 08:50:20 -07:00
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pub const Output = struct {
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const Self = @This();
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2020-03-25 07:59:24 -07:00
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root: *Root,
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2020-03-22 14:42:55 -07:00
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wlr_output: *c.wlr_output,
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2020-04-10 07:49:52 -07:00
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layers: [4]std.TailQueue(LayerSurface),
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2020-03-23 04:22:48 -07:00
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listen_frame: c.wl_listener,
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2020-03-25 07:59:24 -07:00
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pub fn init(self: *Self, root: *Root, wlr_output: *c.wlr_output) !void {
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2020-03-23 04:22:48 -07:00
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// Some backends don't have modes. DRM+KMS does, and we need to set a mode
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// before we can use the output. The mode is a tuple of (width, height,
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// refresh rate), and each monitor supports only a specific set of modes. We
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// just pick the monitor's preferred mode, a more sophisticated compositor
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// would let the user configure it.
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2020-03-22 14:42:55 -07:00
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2020-03-23 04:22:48 -07:00
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// if not empty
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2020-03-24 12:03:48 -07:00
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if (c.wl_list_empty(&wlr_output.modes) == 0) {
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// TODO: handle failure
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2020-03-23 04:22:48 -07:00
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const mode = c.wlr_output_preferred_mode(wlr_output);
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c.wlr_output_set_mode(wlr_output, mode);
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c.wlr_output_enable(wlr_output, true);
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if (!c.wlr_output_commit(wlr_output)) {
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return error.CantCommitWlrOutputMode;
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}
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}
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2020-03-22 14:42:55 -07:00
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2020-03-25 07:59:24 -07:00
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self.root = root;
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2020-03-23 13:51:46 -07:00
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self.wlr_output = wlr_output;
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2020-03-22 14:42:55 -07:00
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2020-04-10 07:49:52 -07:00
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for (self.layers) |*layer| {
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layer.* = std.TailQueue(LayerSurface).init();
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}
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2020-03-23 04:22:48 -07:00
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// Sets up a listener for the frame notify event.
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self.listen_frame.notify = handleFrame;
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c.wl_signal_add(&wlr_output.events.frame, &self.listen_frame);
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2020-03-23 04:22:48 -07:00
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// Add the new output to the layout. The add_auto function arranges outputs
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// from left-to-right in the order they appear. A more sophisticated
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// compositor would let the user configure the arrangement of outputs in the
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// layout.
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2020-03-25 07:59:24 -07:00
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c.wlr_output_layout_add_auto(root.wlr_output_layout, wlr_output);
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2020-03-22 14:42:55 -07:00
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2020-03-23 04:22:48 -07:00
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// Creating the global adds a wl_output global to the display, which Wayland
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// clients can see to find out information about the output (such as
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// DPI, scale factor, manufacturer, etc).
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c.wlr_output_create_global(wlr_output);
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}
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2020-03-22 14:42:55 -07:00
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2020-04-10 07:49:52 -07:00
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/// Add a newly created layer surface to the output.
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pub fn addLayerSurface(self: *Self, wlr_layer_surface: *c.wlr_layer_surface_v1) !void {
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const layer = wlr_layer_surface.client_pending.layer;
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const node = try self.layers[@intCast(usize, @enumToInt(layer))].allocateNode(self.root.server.allocator);
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node.data.init(self, wlr_layer_surface, layer);
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self.layers[@intCast(usize, @enumToInt(layer))].append(node);
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self.arrangeLayers();
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}
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/// Arrange all layer surfaces of this output and addjust the usable aread
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pub fn arrangeLayers(self: *Self) void {
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// TODO: handle exclusive zones
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const bounds = blk: {
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var width: c_int = undefined;
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var height: c_int = undefined;
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c.wlr_output_effective_resolution(self.wlr_output, &width, &height);
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break :blk Box{
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.x = 0,
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.y = 0,
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.width = @intCast(u32, width),
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.height = @intCast(u32, height),
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};
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};
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for (self.layers) |layer| {
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self.arrangeLayer(layer, bounds);
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}
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// TODO: handle seat focus
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}
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/// Arrange the layer surfaces of a given layer
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fn arrangeLayer(self: *Self, layer: std.TailQueue(LayerSurface), bounds: Box) void {
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var it = layer.first;
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while (it) |node| : (it = node.next) {
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const layer_surface = &node.data;
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const current_state = layer_surface.wlr_layer_surface.current;
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var new_box: Box = undefined;
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// Horizontal alignment
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if (current_state.anchor & (@intCast(u32, c.ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT) |
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@intCast(u32, c.ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) != 0 and
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current_state.desired_width == 0)
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{
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new_box.x = bounds.x + @intCast(i32, current_state.margin.left);
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new_box.width = bounds.width -
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(current_state.margin.left + current_state.margin.right);
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} else if (current_state.anchor & @intCast(u32, c.ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT) != 0) {
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new_box.x = bounds.x + @intCast(i32, current_state.margin.left);
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new_box.width = current_state.desired_width;
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} else if (current_state.anchor & @intCast(u32, c.ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT) != 0) {
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new_box.x = bounds.x + @intCast(i32, bounds.width - current_state.desired_width -
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current_state.margin.right);
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new_box.width = current_state.desired_width;
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} else {
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new_box.x = bounds.x + @intCast(i32, bounds.width / 2 - current_state.desired_width / 2);
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new_box.width = current_state.desired_width;
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}
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// Vertical alignment
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if (current_state.anchor & (@intCast(u32, c.ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP) |
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@intCast(u32, c.ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) != 0 and
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current_state.desired_height == 0)
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{
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new_box.y = bounds.y + @intCast(i32, current_state.margin.top);
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new_box.height = bounds.height -
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(current_state.margin.top + current_state.margin.bottom);
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} else if (current_state.anchor & @intCast(u32, c.ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP) != 0) {
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new_box.y = bounds.y + @intCast(i32, current_state.margin.top);
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new_box.height = current_state.desired_height;
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} else if (current_state.anchor & @intCast(u32, c.ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM) != 0) {
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new_box.y = bounds.y + @intCast(i32, bounds.height - current_state.desired_height -
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current_state.margin.bottom);
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new_box.height = current_state.desired_height;
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} else {
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new_box.y = bounds.y + @intCast(i32, bounds.height / 2 - current_state.desired_height / 2);
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new_box.height = current_state.desired_height;
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}
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layer_surface.box = new_box;
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layer_surface.sendConfigure();
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}
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}
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2020-03-24 13:13:56 -07:00
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fn handleFrame(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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2020-03-23 04:22:48 -07:00
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// This function is called every time an output is ready to display a frame,
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// generally at the output's refresh rate (e.g. 60Hz).
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2020-03-24 12:35:45 -07:00
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const output = @fieldParentPtr(Output, "listen_frame", listener.?);
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2020-04-10 13:50:46 -07:00
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render.renderOutput(output);
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2020-04-05 05:26:22 -07:00
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}
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2020-03-23 04:22:48 -07:00
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};
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