Server: remove debug leftover
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		| @ -291,8 +291,6 @@ fn handleRequestActivate( | ||||
| ) void { | ||||
|     const server = @fieldParentPtr(Self, "request_activate", listener); | ||||
|  | ||||
|     std.debug.print("made it here ig\n", .{}); | ||||
|  | ||||
|     const node_data = SceneNodeData.fromSurface(event.surface) orelse return; | ||||
|     switch (node_data.data) { | ||||
|         .view => |view| if (view.current.focus == 0) { | ||||
|  | ||||
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