Server: remove debug leftover
This commit is contained in:
@ -291,8 +291,6 @@ fn handleRequestActivate(
|
||||
) void {
|
||||
const server = @fieldParentPtr(Self, "request_activate", listener);
|
||||
|
||||
std.debug.print("made it here ig\n", .{});
|
||||
|
||||
const node_data = SceneNodeData.fromSurface(event.surface) orelse return;
|
||||
switch (node_data.data) {
|
||||
.view => |view| if (view.current.focus == 0) {
|
||||
|
Reference in New Issue
Block a user