Cursor: use pending position to warp during move
This commit is contained in:
parent
cc2b38af92
commit
db726718ef
@ -830,8 +830,8 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64,
|
||||
|
||||
self.wlr_cursor.warpClosest(
|
||||
device,
|
||||
@intToFloat(f64, data.offset_x + view.current.box.x),
|
||||
@intToFloat(f64, data.offset_y + view.current.box.y),
|
||||
@intToFloat(f64, data.offset_x + view.pending.box.x),
|
||||
@intToFloat(f64, data.offset_y + view.pending.box.y),
|
||||
);
|
||||
|
||||
server.root.applyPending();
|
||||
|
Loading…
Reference in New Issue
Block a user