Cursor: use pending position to warp during move
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		| @ -830,8 +830,8 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64, | ||||
|  | ||||
|             self.wlr_cursor.warpClosest( | ||||
|                 device, | ||||
|                 @intToFloat(f64, data.offset_x + view.current.box.x), | ||||
|                 @intToFloat(f64, data.offset_y + view.current.box.y), | ||||
|                 @intToFloat(f64, data.offset_x + view.pending.box.x), | ||||
|                 @intToFloat(f64, data.offset_y + view.pending.box.y), | ||||
|             ); | ||||
|  | ||||
|             server.root.applyPending(); | ||||
|  | ||||
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