Output: eliminate "self" naming convention
This commit is contained in:
		| @ -14,7 +14,7 @@ | ||||
| // You should have received a copy of the GNU General Public License | ||||
| // along with this program. If not, see <https://www.gnu.org/licenses/>. | ||||
|  | ||||
| const Self = @This(); | ||||
| const Output = @This(); | ||||
|  | ||||
| const std = @import("std"); | ||||
| const assert = std.debug.assert; | ||||
| @ -199,7 +199,7 @@ frame: wl.Listener(*wlr.Output) = wl.Listener(*wlr.Output).init(handleFrame), | ||||
| present: wl.Listener(*wlr.Output.event.Present) = wl.Listener(*wlr.Output.event.Present).init(handlePresent), | ||||
|  | ||||
| pub fn create(wlr_output: *wlr.Output) !void { | ||||
|     const output = try util.gpa.create(Self); | ||||
|     const output = try util.gpa.create(Output); | ||||
|     errdefer util.gpa.destroy(output); | ||||
|  | ||||
|     if (!wlr_output.initRender(server.allocator, server.renderer)) return error.InitRenderFailed; | ||||
| @ -319,12 +319,12 @@ pub fn create(wlr_output: *wlr.Output) !void { | ||||
|     output.handleEnableDisable(); | ||||
| } | ||||
|  | ||||
| pub fn layerSurfaceTree(self: Self, layer: zwlr.LayerShellV1.Layer) *wlr.SceneTree { | ||||
| pub fn layerSurfaceTree(output: Output, layer: zwlr.LayerShellV1.Layer) *wlr.SceneTree { | ||||
|     const trees = [_]*wlr.SceneTree{ | ||||
|         self.layers.background, | ||||
|         self.layers.bottom, | ||||
|         self.layers.top, | ||||
|         self.layers.overlay, | ||||
|         output.layers.background, | ||||
|         output.layers.bottom, | ||||
|         output.layers.top, | ||||
|         output.layers.overlay, | ||||
|     }; | ||||
|     return trees[@intCast(@intFromEnum(layer))]; | ||||
| } | ||||
| @ -332,7 +332,7 @@ pub fn layerSurfaceTree(self: Self, layer: zwlr.LayerShellV1.Layer) *wlr.SceneTr | ||||
| /// Arrange all layer surfaces of this output and adjust the usable area. | ||||
| /// Will arrange views as well if the usable area changes. | ||||
| /// Requires a call to Root.applyPending() | ||||
| pub fn arrangeLayers(output: *Self) void { | ||||
| pub fn arrangeLayers(output: *Output) void { | ||||
|     var full_box: wlr.Box = .{ | ||||
|         .x = 0, | ||||
|         .y = 0, | ||||
| @ -353,7 +353,7 @@ pub fn arrangeLayers(output: *Self) void { | ||||
| } | ||||
|  | ||||
| fn sendLayerConfigures( | ||||
|     output: *Self, | ||||
|     output: *Output, | ||||
|     full_box: wlr.Box, | ||||
|     usable_box: *wlr.Box, | ||||
|     mode: enum { exclusive, non_exclusive }, | ||||
| @ -380,7 +380,7 @@ fn sendLayerConfigures( | ||||
| } | ||||
|  | ||||
| fn handleDestroy(listener: *wl.Listener(*wlr.Output), _: *wlr.Output) void { | ||||
|     const output = @fieldParentPtr(Self, "destroy", listener); | ||||
|     const output = @fieldParentPtr(Output, "destroy", listener); | ||||
|  | ||||
|     log.debug("output '{s}' destroyed", .{output.wlr_output.name}); | ||||
|  | ||||
| @ -415,7 +415,7 @@ fn handleDestroy(listener: *wl.Listener(*wlr.Output), _: *wlr.Output) void { | ||||
| } | ||||
|  | ||||
| fn handleRequestState(listener: *wl.Listener(*wlr.Output.event.RequestState), event: *wlr.Output.event.RequestState) void { | ||||
|     const output = @fieldParentPtr(Self, "request_state", listener); | ||||
|     const output = @fieldParentPtr(Output, "request_state", listener); | ||||
|  | ||||
|     output.applyState(event.state) catch { | ||||
|         log.err("failed to commit requested state", .{}); | ||||
| @ -428,7 +428,7 @@ fn handleRequestState(listener: *wl.Listener(*wlr.Output.event.RequestState), ev | ||||
| // TODO double buffer output state changes for frame perfection and cleaner code. | ||||
| // Schedule a frame and commit in the frame handler. | ||||
| // Get rid of this function. | ||||
| pub fn applyState(output: *Self, state: *wlr.Output.State) error{CommitFailed}!void { | ||||
| pub fn applyState(output: *Output, state: *wlr.Output.State) error{CommitFailed}!void { | ||||
|  | ||||
|     // We need to be precise about this state change to make assertions | ||||
|     // in handleEnableDisable() possible. | ||||
| @ -450,7 +450,7 @@ pub fn applyState(output: *Self, state: *wlr.Output.State) error{CommitFailed}!v | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn handleEnableDisable(output: *Self) void { | ||||
| fn handleEnableDisable(output: *Output) void { | ||||
|     // We can't assert the current state of normal_content/locked_content | ||||
|     // here as this output may be newly created. | ||||
|     if (output.wlr_output.enabled) { | ||||
| @ -479,7 +479,7 @@ fn handleEnableDisable(output: *Self) void { | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn updateBackgroundRect(output: *Self) void { | ||||
| pub fn updateBackgroundRect(output: *Output) void { | ||||
|     var width: c_int = undefined; | ||||
|     var height: c_int = undefined; | ||||
|     output.wlr_output.effectiveResolution(&width, &height); | ||||
| @ -491,7 +491,7 @@ pub fn updateBackgroundRect(output: *Self) void { | ||||
| } | ||||
|  | ||||
| fn handleFrame(listener: *wl.Listener(*wlr.Output), _: *wlr.Output) void { | ||||
|     const output = @fieldParentPtr(Self, "frame", listener); | ||||
|     const output = @fieldParentPtr(Output, "frame", listener); | ||||
|     const scene_output = server.root.scene.getSceneOutput(output.wlr_output).?; | ||||
|  | ||||
|     // TODO this should probably be retried on failure | ||||
| @ -505,7 +505,7 @@ fn handleFrame(listener: *wl.Listener(*wlr.Output), _: *wlr.Output) void { | ||||
|     scene_output.sendFrameDone(&now); | ||||
| } | ||||
|  | ||||
| fn renderAndCommit(output: *Self, scene_output: *wlr.SceneOutput) !void { | ||||
| fn renderAndCommit(output: *Output, scene_output: *wlr.SceneOutput) !void { | ||||
|     if (output.gamma_dirty) { | ||||
|         var state = wlr.Output.State.init(); | ||||
|         defer state.finish(); | ||||
| @ -563,7 +563,7 @@ fn handlePresent( | ||||
|     listener: *wl.Listener(*wlr.Output.event.Present), | ||||
|     event: *wlr.Output.event.Present, | ||||
| ) void { | ||||
|     const output = @fieldParentPtr(Self, "present", listener); | ||||
|     const output = @fieldParentPtr(Output, "present", listener); | ||||
|  | ||||
|     if (!event.presented) { | ||||
|         return; | ||||
| @ -590,30 +590,30 @@ fn handlePresent( | ||||
|     } | ||||
| } | ||||
|  | ||||
| fn setTitle(self: Self) void { | ||||
|     const title = fmt.allocPrintZ(util.gpa, "river - {s}", .{self.wlr_output.name}) catch return; | ||||
| fn setTitle(output: Output) void { | ||||
|     const title = fmt.allocPrintZ(util.gpa, "river - {s}", .{output.wlr_output.name}) catch return; | ||||
|     defer util.gpa.free(title); | ||||
|     if (self.wlr_output.isWl()) { | ||||
|         self.wlr_output.wlSetTitle(title); | ||||
|     } else if (wlr.config.has_x11_backend and self.wlr_output.isX11()) { | ||||
|         self.wlr_output.x11SetTitle(title); | ||||
|     if (output.wlr_output.isWl()) { | ||||
|         output.wlr_output.wlSetTitle(title); | ||||
|     } else if (wlr.config.has_x11_backend and output.wlr_output.isX11()) { | ||||
|         output.wlr_output.x11SetTitle(title); | ||||
|     } | ||||
| } | ||||
|  | ||||
| pub fn handleLayoutNamespaceChange(self: *Self) void { | ||||
| pub fn handleLayoutNamespaceChange(output: *Output) void { | ||||
|     // The user changed the layout namespace of this output. Try to find a | ||||
|     // matching layout. | ||||
|     var it = self.layouts.first; | ||||
|     self.layout = while (it) |node| : (it = node.next) { | ||||
|         if (mem.eql(u8, self.layoutNamespace(), node.data.namespace)) break &node.data; | ||||
|     var it = output.layouts.first; | ||||
|     output.layout = while (it) |node| : (it = node.next) { | ||||
|         if (mem.eql(u8, output.layoutNamespace(), node.data.namespace)) break &node.data; | ||||
|     } else null; | ||||
|     server.root.applyPending(); | ||||
| } | ||||
|  | ||||
| pub fn layoutNamespace(self: Self) []const u8 { | ||||
|     return self.layout_namespace orelse server.config.default_layout_namespace; | ||||
| pub fn layoutNamespace(output: Output) []const u8 { | ||||
|     return output.layout_namespace orelse server.config.default_layout_namespace; | ||||
| } | ||||
|  | ||||
| pub fn attachMode(self: Self) Config.AttachMode { | ||||
|     return self.attach_mode orelse server.config.default_attach_mode; | ||||
| pub fn attachMode(output: Output) Config.AttachMode { | ||||
|     return output.attach_mode orelse server.config.default_attach_mode; | ||||
| } | ||||
|  | ||||
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