Keyboard: style/naming nits and comment tweaks
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		| @ -38,35 +38,30 @@ const KeyConsumer = enum { | ||||
|     focus, | ||||
| }; | ||||
|  | ||||
| const KeySet = struct { | ||||
| pub const Pressed = struct { | ||||
|     const Key = struct { | ||||
|         code: u32, | ||||
|         consumer: KeyConsumer, | ||||
|     }; | ||||
|  | ||||
|     items: std.BoundedArray(Key, 32) = .{}, | ||||
|     pub const capacity = 32; | ||||
|  | ||||
|     comptime { | ||||
|         // The same magic number is also used in Seat.keyboardNotifyEnter() | ||||
|         assert(@typeInfo(std.meta.fieldInfo( | ||||
|             std.meta.fieldInfo(KeySet, .items).type, | ||||
|             .buffer, | ||||
|         ).type).Array.len == | ||||
|             @typeInfo(std.meta.fieldInfo(wlr.Keyboard, .keycodes).type).Array.len); | ||||
|         // wlroots uses a buffer of length 32 for pressed keys and asserts that it does not overflow. | ||||
|         assert(capacity == @typeInfo(std.meta.fieldInfo(wlr.Keyboard, .keycodes).type).Array.len); | ||||
|     } | ||||
|  | ||||
|     pub fn add(keyset: *KeySet, new: Key) error{Overflow}!void { | ||||
|         for (keyset.items.constSlice()) |item| assert(new.code != item.code); | ||||
|     keys: std.BoundedArray(Key, capacity) = .{}, | ||||
|  | ||||
|         keyset.items.append(new) catch |err| { | ||||
|             log.err("KeySet limit reached, code {d} omitted", .{new.code}); | ||||
|             return err; | ||||
|         }; | ||||
|     pub fn add(pressed: *Pressed, new: Key) void { | ||||
|         for (pressed.keys.constSlice()) |item| assert(new.code != item.code); | ||||
|  | ||||
|         pressed.keys.append(new) catch unreachable; // see comptime assert above | ||||
|     } | ||||
|  | ||||
|     pub fn remove(keyset: *KeySet, code: u32) ?KeyConsumer { | ||||
|         for (keyset.items.constSlice(), 0..) |item, idx| { | ||||
|             if (item.code == code) return keyset.items.swapRemove(idx).consumer; | ||||
|     pub fn remove(pressed: *Pressed, code: u32) ?KeyConsumer { | ||||
|         for (pressed.keys.constSlice(), 0..) |item, idx| { | ||||
|             if (item.code == code) return pressed.keys.swapRemove(idx).consumer; | ||||
|         } | ||||
|  | ||||
|         return null; | ||||
| @ -75,8 +70,8 @@ const KeySet = struct { | ||||
|  | ||||
| device: InputDevice, | ||||
|  | ||||
| /// Pressed keys along with where they've been sent | ||||
| keycodes: KeySet = .{}, | ||||
| /// Pressed keys along with where their press event has been sent | ||||
| pressed: Pressed = .{}, | ||||
|  | ||||
| key: wl.Listener(*wlr.Keyboard.event.Key) = wl.Listener(*wlr.Keyboard.event.Key).init(handleKey), | ||||
| modifiers: wl.Listener(*wlr.Keyboard) = wl.Listener(*wlr.Keyboard).init(handleModifiers), | ||||
| @ -176,18 +171,18 @@ fn handleKey(listener: *wl.Listener(*wlr.Keyboard.event.Key), event: *wlr.Keyboa | ||||
|         if (!released and handleBuiltinMapping(sym)) return; | ||||
|     } | ||||
|  | ||||
|     // Every sent press event, to a regular client or the IM, should have | ||||
|     // Every sent press event, to a regular client or the input method, should have | ||||
|     // the corresponding release event sent to the same client. | ||||
|     // Similarly, no press event means no release event. | ||||
|  | ||||
|     const consumer: KeyConsumer = blk: { | ||||
|         // Decision is made on press; release only follows it | ||||
|         if (released) break :blk self.keycodes.remove(event.keycode) orelse unreachable; | ||||
|         if (released) break :blk self.pressed.remove(event.keycode).?; | ||||
|  | ||||
|         if (self.device.seat.hasMapping(keycode, modifiers, released, xkb_state)) { | ||||
|             // We cannot handle the mapping before we know if the key gets saved, | ||||
|             // in order to pair press/release mappings as expected (and for | ||||
|             // consistency and code simplicity) | ||||
|             // The key must be added to the set of pressed keys with the correct consumer before | ||||
|             // the mapping is run. Otherwise, the mapping may, for example, trigger a focus change | ||||
|             // which sends an incorrect wl_keyboard.enter event. | ||||
|             break :blk .mapping; | ||||
|         } else if (self.getInputMethodGrab() != null) { | ||||
|             break :blk .im_grab; | ||||
| @ -196,11 +191,7 @@ fn handleKey(listener: *wl.Listener(*wlr.Keyboard.event.Key), event: *wlr.Keyboa | ||||
|         break :blk .focus; | ||||
|     }; | ||||
|  | ||||
|     if (!released) self.keycodes.add(.{ .code = event.keycode, .consumer = consumer }) catch { | ||||
|         // We've run out of capacity and cannot process the key correctly. | ||||
|         // If wlroots hasn't failed on a similar assertion, this logic needs to be updated. | ||||
|         unreachable; | ||||
|     }; | ||||
|     if (!released) self.pressed.add(.{ .code = event.keycode, .consumer = consumer }); | ||||
|  | ||||
|     switch (consumer) { | ||||
|         .mapping => if (!released) { | ||||
|  | ||||
| @ -306,8 +306,8 @@ fn keyboardNotifyEnter(self: *Self, wlr_surface: *wlr.Surface) void { | ||||
|     if (self.wlr_seat.getKeyboard()) |wlr_keyboard| { | ||||
|         const keyboard: *Keyboard = @ptrFromInt(wlr_keyboard.data); | ||||
|  | ||||
|         var keycodes: std.BoundedArray(u32, 32) = .{}; | ||||
|         for (keyboard.keycodes.items.constSlice()) |item| { | ||||
|         var keycodes: std.BoundedArray(u32, Keyboard.Pressed.capacity) = .{}; | ||||
|         for (keyboard.pressed.keys.constSlice()) |item| { | ||||
|             if (item.consumer == .focus) keycodes.appendAssumeCapacity(item.code); | ||||
|         } | ||||
|  | ||||
|  | ||||
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