InputPopup: fix minor issues, simplify code

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Isaac Freund 2024-05-15 18:04:53 +02:00
parent b35a40b9df
commit c75d32c88b
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6 changed files with 119 additions and 159 deletions

2
deps/zig-wlroots vendored

@ -1 +1 @@
Subproject commit a579f9f7dae72c960e8804737109815c78e471f4
Subproject commit 5bc01a9f597e051c0dfab6dd9991f08697794e3d

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@ -17,40 +17,27 @@
const InputPopup = @This();
const build_options = @import("build_options");
const std = @import("std");
const assert = std.debug.assert;
const mem = std.mem;
const wlr = @import("wlroots");
const wl = @import("wayland").server.wl;
const server = &@import("main.zig").server;
const server = &@import("main.zig").server;
const util = @import("util.zig");
const InputRelay = @import("InputRelay.zig");
const TextInput = @import("TextInput.zig");
const Root = @import("Root.zig");
const View = @import("View.zig");
const LayerSurface = @import("LayerSurface.zig");
const XdgToplevel = @import("XdgToplevel.zig");
const XwaylandView = @import("XwaylandView.zig");
const SceneNodeData = @import("SceneNodeData.zig");
link: wl.list.Link,
scene_tree: ?*wlr.SceneTree = null,
parent_scene_tree: ?*wlr.SceneTree = null,
scene_surface: ?*wlr.SceneTree = null,
view: ?*View = null,
input_relay: *InputRelay,
wlr_popup: *wlr.InputPopupSurfaceV2,
destroy: wl.Listener(void) =
wl.Listener(void).init(handleDestroy),
map: wl.Listener(void) =
wl.Listener(void).init(handleMap),
unmap: wl.Listener(void) =
wl.Listener(void).init(handleUnmap),
commit: wl.Listener(*wlr.Surface) =
wl.Listener(*wlr.Surface).init(handleCommit),
wlr_popup: *wlr.InputPopupSurfaceV2,
surface_tree: *wlr.SceneTree,
destroy: wl.Listener(void) = wl.Listener(void).init(handleDestroy),
map: wl.Listener(void) = wl.Listener(void).init(handleMap),
unmap: wl.Listener(void) = wl.Listener(void).init(handleUnmap),
commit: wl.Listener(*wlr.Surface) = wl.Listener(*wlr.Surface).init(handleCommit),
pub fn create(wlr_popup: *wlr.InputPopupSurfaceV2, input_relay: *InputRelay) !void {
const input_popup = try util.gpa.create(InputPopup);
@ -60,35 +47,32 @@ pub fn create(wlr_popup: *wlr.InputPopupSurfaceV2, input_relay: *InputRelay) !vo
.link = undefined,
.input_relay = input_relay,
.wlr_popup = wlr_popup,
.surface_tree = try server.root.hidden.tree.createSceneSubsurfaceTree(wlr_popup.surface),
};
input_relay.input_popups.append(input_popup);
input_popup.wlr_popup.events.destroy.add(&input_popup.destroy);
input_popup.wlr_popup.surface.events.map.add(&input_popup.map);
input_popup.wlr_popup.surface.events.unmap.add(&input_popup.unmap);
input_popup.wlr_popup.surface.events.commit.add(&input_popup.commit);
input_relay.input_popups.append(input_popup);
input_popup.update();
}
fn handleDestroy(listener: *wl.Listener(void)) void {
const input_popup = @fieldParentPtr(InputPopup, "destroy", listener);
input_popup.destroy.link.remove();
input_popup.map.link.remove();
input_popup.unmap.link.remove();
input_popup.commit.link.remove();
input_popup.destroy.link.remove();
input_popup.link.remove();
util.gpa.destroy(input_popup);
}
fn handleCommit(listener: *wl.Listener(*wlr.Surface), _: *wlr.Surface) void {
const input_popup = @fieldParentPtr(InputPopup, "commit", listener);
input_popup.update();
}
fn handleMap(listener: *wl.Listener(void)) void {
const input_popup = @fieldParentPtr(InputPopup, "map", listener);
@ -98,132 +82,107 @@ fn handleMap(listener: *wl.Listener(void)) void {
fn handleUnmap(listener: *wl.Listener(void)) void {
const input_popup = @fieldParentPtr(InputPopup, "unmap", listener);
input_popup.scene_tree.?.node.destroy();
input_popup.scene_tree = null;
input_popup.surface_tree.node.reparent(server.root.hidden.tree);
}
fn handleCommit(listener: *wl.Listener(*wlr.Surface), _: *wlr.Surface) void {
const input_popup = @fieldParentPtr(InputPopup, "commit", listener);
input_popup.update();
}
pub fn update(input_popup: *InputPopup) void {
var text_input = input_popup.getTextInputFocused() orelse return;
const text_input = input_popup.input_relay.text_input orelse {
input_popup.surface_tree.node.reparent(server.root.hidden.tree);
return;
};
if (!input_popup.wlr_popup.surface.mapped) return;
// This seems like it could be null if the focused surface is destroyed
const focused_surface = text_input.wlr_text_input.focused_surface orelse return;
if (!input_popup.wlr_popup.surface.mapped) {
// Focus should never be sent to subsurfaces
assert(focused_surface.getRootSurface() == focused_surface);
const focused = SceneNodeData.fromSurface(focused_surface) orelse return;
const output = switch (focused.data) {
.view => |view| view.current.output orelse return,
.layer_surface => |layer_surface| layer_surface.output,
.lock_surface => |lock_surface| lock_surface.getOutput(),
// Xwayland doesn't use the text-input protocol
.override_redirect => unreachable,
};
const popup_tree = switch (focused.data) {
.view => |view| view.popup_tree,
.layer_surface => |layer_surface| layer_surface.popup_tree,
.lock_surface => |lock_surface| lock_surface.getOutput().layers.popups,
// Xwayland doesn't use the text-input protocol
.override_redirect => unreachable,
};
input_popup.surface_tree.node.reparent(popup_tree);
if (!text_input.wlr_text_input.current.features.cursor_rectangle) {
// If the text-input client does not inform us where in the surface
// the active text input is there's not much we can do. Placing the
// popup at the top left corner of the window is nice and simple
// while not looking terrible.
input_popup.surface_tree.node.setPosition(0, 0);
return;
}
var focused_x: c_int = undefined;
var focused_y: c_int = undefined;
_ = focused.node.coords(&focused_x, &focused_y);
var output_box: wlr.Box = undefined;
var parent: wlr.Box = undefined;
server.root.output_layout.getBox(output.wlr_output, &output_box);
input_popup.getParentAndOutputBox(focused_surface, &parent, &output_box);
// Relative to the surface with the active text input
var cursor_box = text_input.wlr_text_input.current.cursor_rectangle;
var cursor_rect = if (text_input.wlr_text_input.current.features.cursor_rectangle)
text_input.wlr_text_input.current.cursor_rectangle
else
wlr.Box{
.x = 0,
.y = 0,
.width = parent.width,
.height = parent.height,
};
// Adjust to be relative to the output
cursor_box.x += focused_x - output_box.x;
cursor_box.y += focused_y - output_box.y;
// Choose popup x/y relative to the output:
// Align the left edge of the popup with the left edge of the cursor.
// If the popup wouldn't fit on the output instead align the right edge
// of the popup with the right edge of the cursor.
const popup_x = blk: {
const popup_width = input_popup.wlr_popup.surface.current.width;
if (output_box.width - cursor_box.x >= popup_width) {
break :blk cursor_box.x;
} else {
break :blk cursor_box.x + cursor_box.width - popup_width;
}
};
// Align the top edge of the popup with the bottom edge of the cursor.
// If the popup wouldn't fit on the output instead align the bottom edge
// of the popup with the top edge of the cursor.
const popup_y = blk: {
const popup_height = input_popup.wlr_popup.surface.current.height;
const cursor_rect_left = parent.x + cursor_rect.x;
const popup_anchor_left = blk: {
const cursor_rect_right = cursor_rect_left + cursor_rect.width;
const available_right_of_cursor = output_box.x + output_box.width - cursor_rect_left;
const available_left_of_cursor = cursor_rect_right - output_box.x;
if (available_right_of_cursor < popup_width and available_left_of_cursor > popup_width) {
break :blk cursor_rect_right - popup_width;
if (output_box.height - (cursor_box.y + cursor_box.height) >= popup_height) {
break :blk cursor_box.y + cursor_box.height;
} else {
break :blk cursor_rect_left;
break :blk cursor_box.y - popup_height;
}
};
const cursor_rect_up = parent.y + cursor_rect.y;
const popup_anchor_up = blk: {
const cursor_rect_down = cursor_rect_up + cursor_rect.height;
const available_down_of_cursor = output_box.y + output_box.height - cursor_rect_down;
const available_up_of_cursor = cursor_rect_up - output_box.y;
if (available_down_of_cursor < popup_height and available_up_of_cursor > popup_height) {
break :blk cursor_rect_up - popup_height;
} else {
break :blk cursor_rect_down;
}
};
// Scene node position is relative to the parent so adjust popup x/y to
// be relative to the focused surface.
input_popup.surface_tree.node.setPosition(
popup_x - focused_x + output_box.x,
popup_y - focused_y + output_box.y,
);
if (text_input.wlr_text_input.current.features.cursor_rectangle) {
var box = wlr.Box{
.x = cursor_rect_left - popup_anchor_left,
.y = cursor_rect_up - popup_anchor_up,
.width = cursor_rect.width,
.height = cursor_rect.height,
};
input_popup.wlr_popup.sendTextInputRectangle(&box);
}
if (input_popup.scene_tree == null) {
input_popup.scene_tree = input_popup.parent_scene_tree.?.createSceneTree() catch {
std.log.err("out of memory", .{});
return;
};
input_popup.scene_surface = input_popup.scene_tree.?
.createSceneSubsurfaceTree(
input_popup.wlr_popup.surface,
) catch {
std.log.err("out of memory", .{});
input_popup.wlr_popup.surface.resource.getClient().postNoMemory();
return;
};
}
input_popup.scene_tree.?.node.setPosition(popup_anchor_left - parent.x, popup_anchor_up - parent.y);
}
pub fn getTextInputFocused(input_popup: *InputPopup) ?*TextInput {
var it = input_popup.input_relay.text_inputs.iterator(.forward);
while (it.next()) |text_input| {
if (text_input.wlr_text_input.focused_surface != null) return text_input;
}
return null;
}
pub fn getParentAndOutputBox(
input_popup: *InputPopup,
focused_surface: *wlr.Surface,
parent: *wlr.Box,
output_box: *wlr.Box,
) void {
if (wlr.LayerSurfaceV1.tryFromWlrSurface(focused_surface)) |wlr_layer_surface| {
const layer_surface: *LayerSurface = @ptrFromInt(wlr_layer_surface.data);
input_popup.parent_scene_tree = layer_surface.popup_tree;
const output = layer_surface.output.wlr_output;
server.root.output_layout.getBox(output, output_box);
_ = layer_surface.popup_tree.node.coords(&parent.x, &parent.y);
} else {
const view = getViewFromWlrSurface(focused_surface) orelse return;
input_popup.parent_scene_tree = view.tree;
_ = view.tree.node.coords(&parent.x, &parent.y);
const output = view.current.output orelse return;
server.root.output_layout.getBox(output.wlr_output, output_box);
parent.width = view.current.box.width;
parent.height = view.current.box.height;
}
}
fn getViewFromWlrSurface(wlr_surface: *wlr.Surface) ?*View {
if (wlr.XdgSurface.tryFromWlrSurface(wlr_surface)) |xdg_surface| {
const xdg_toplevel: *XdgToplevel = @ptrFromInt(xdg_surface.data);
return xdg_toplevel.view;
}
if (build_options.xwayland) {
if (wlr.XwaylandSurface.tryFromWlrSurface(wlr_surface)) |xwayland_surface| {
const xwayland_view: *XwaylandView = @ptrFromInt(xwayland_surface.data);
return xwayland_view.view;
}
}
if (wlr.Subsurface.tryFromWlrSurface(wlr_surface)) |wlr_subsurface| {
if (wlr_subsurface.parent) |parent| return getViewFromWlrSurface(parent);
}
return null;
// The text input rectangle sent to the input method is relative to the popup.
cursor_box.x -= popup_x;
cursor_box.y -= popup_y;
input_popup.wlr_popup.sendTextInputRectangle(&cursor_box);
}

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@ -52,8 +52,8 @@ grab_keyboard: wl.Listener(*wlr.InputMethodV2.KeyboardGrab) =
wl.Listener(*wlr.InputMethodV2.KeyboardGrab).init(handleInputMethodGrabKeyboard),
input_method_destroy: wl.Listener(*wlr.InputMethodV2) =
wl.Listener(*wlr.InputMethodV2).init(handleInputMethodDestroy),
input_method_new_popup_surface: wl.Listener(*wlr.InputPopupSurfaceV2) =
wl.Listener(*wlr.InputPopupSurfaceV2).init(handleInputMethodNewPopupSurface),
input_method_new_popup: wl.Listener(*wlr.InputPopupSurfaceV2) =
wl.Listener(*wlr.InputPopupSurfaceV2).init(handleInputMethodNewPopup),
grab_keyboard_destroy: wl.Listener(*wlr.InputMethodV2.KeyboardGrab) =
wl.Listener(*wlr.InputMethodV2.KeyboardGrab).init(handleInputMethodGrabKeyboardDestroy),
@ -82,7 +82,7 @@ pub fn newInputMethod(relay: *InputRelay, input_method: *wlr.InputMethodV2) void
input_method.events.commit.add(&relay.input_method_commit);
input_method.events.grab_keyboard.add(&relay.grab_keyboard);
input_method.events.destroy.add(&relay.input_method_destroy);
input_method.events.new_popup_surface.add(&relay.input_method_new_popup_surface);
input_method.events.new_popup_surface.add(&relay.input_method_new_popup);
if (seat.focused.surface()) |surface| {
relay.focus(surface);
@ -133,7 +133,7 @@ fn handleInputMethodDestroy(
relay.input_method_commit.link.remove();
relay.grab_keyboard.link.remove();
relay.input_method_destroy.link.remove();
relay.input_method_new_popup_surface.link.remove();
relay.input_method_new_popup.link.remove();
relay.input_method = null;
relay.focus(null);
@ -154,13 +154,13 @@ fn handleInputMethodGrabKeyboard(
keyboard_grab.events.destroy.add(&relay.grab_keyboard_destroy);
}
fn handleInputMethodNewPopupSurface(
fn handleInputMethodNewPopup(
listener: *wl.Listener(*wlr.InputPopupSurfaceV2),
input_method_new_popup_surface: *wlr.InputPopupSurfaceV2,
wlr_popup: *wlr.InputPopupSurfaceV2,
) void {
log.debug("new input_method_popup_surface", .{});
const relay = @fieldParentPtr(InputRelay, "input_method_new_popup_surface", listener);
InputPopup.create(input_method_new_popup_surface, relay) catch {
const relay = @fieldParentPtr(InputRelay, "input_method_new_popup", listener);
InputPopup.create(wlr_popup, relay) catch {
log.err("out of memory", .{});
return;
};
@ -180,13 +180,16 @@ fn handleInputMethodGrabKeyboardDestroy(
pub fn disableTextInput(relay: *InputRelay) void {
assert(relay.text_input != null);
relay.text_input = null;
if (relay.input_method) |input_method| {
{
var it = relay.input_popups.iterator(.forward);
while (it.next()) |popup| popup.update();
}
input_method.sendDeactivate();
input_method.sendDone();
}
relay.text_input = null;
}
pub fn sendInputMethodState(relay: *InputRelay) void {
@ -215,11 +218,11 @@ pub fn sendInputMethodState(relay: *InputRelay) void {
);
}
// Update input popups
{
var it = relay.input_popups.iterator(.forward);
while (it.next()) |popup| {
popup.update();
while (it.next()) |popup| popup.update();
}
input_method.sendDone();
}

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@ -99,7 +99,7 @@ layers: struct {
fullscreen: *wlr.SceneTree,
/// Overlay layer shell layer
overlay: *wlr.SceneTree,
/// xdg-popups of views and layer-shell surfaces
/// Popups from xdg-shell and input-method-v2 clients.
popups: *wlr.SceneTree,
},

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@ -24,6 +24,7 @@ const util = @import("util.zig");
const LayerSurface = @import("LayerSurface.zig");
const LockSurface = @import("LockSurface.zig");
const InputPopup = @import("InputPopup.zig");
const View = @import("View.zig");
const XwaylandOverrideRedirect = @import("XwaylandOverrideRedirect.zig");
@ -65,11 +66,9 @@ pub fn fromNode(node: *wlr.SceneNode) ?*SceneNodeData {
}
pub fn fromSurface(surface: *wlr.Surface) ?*SceneNodeData {
if (surface.getRootSurface()) |root_surface| {
if (@as(?*wlr.SceneNode, @ptrFromInt(root_surface.data))) |node| {
if (@as(?*wlr.SceneNode, @ptrFromInt(surface.getRootSurface().data))) |node| {
return fromNode(node);
}
}
return null;
}

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@ -163,7 +163,6 @@ pub fn handleMap(listener: *wl.Listener(void)) void {
const view = xwayland_view.view;
const xwayland_surface = xwayland_view.xwayland_surface;
xwayland_surface.data = @intFromPtr(xwayland_view);
const surface = xwayland_surface.surface.?;
surface.data = @intFromPtr(&view.tree.node);