InputPopup: fix minor issues, simplify code
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parent
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2
deps/zig-wlroots
vendored
2
deps/zig-wlroots
vendored
@ -1 +1 @@
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Subproject commit a579f9f7dae72c960e8804737109815c78e471f4
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Subproject commit 5bc01a9f597e051c0dfab6dd9991f08697794e3d
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@ -17,40 +17,27 @@
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const InputPopup = @This();
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const build_options = @import("build_options");
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const std = @import("std");
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const assert = std.debug.assert;
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const mem = std.mem;
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const wlr = @import("wlroots");
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const wl = @import("wayland").server.wl;
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const server = &@import("main.zig").server;
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const server = &@import("main.zig").server;
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const util = @import("util.zig");
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const InputRelay = @import("InputRelay.zig");
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const TextInput = @import("TextInput.zig");
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const Root = @import("Root.zig");
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const View = @import("View.zig");
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const LayerSurface = @import("LayerSurface.zig");
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const XdgToplevel = @import("XdgToplevel.zig");
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const XwaylandView = @import("XwaylandView.zig");
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const SceneNodeData = @import("SceneNodeData.zig");
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link: wl.list.Link,
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scene_tree: ?*wlr.SceneTree = null,
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parent_scene_tree: ?*wlr.SceneTree = null,
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scene_surface: ?*wlr.SceneTree = null,
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view: ?*View = null,
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input_relay: *InputRelay,
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wlr_popup: *wlr.InputPopupSurfaceV2,
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destroy: wl.Listener(void) =
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wl.Listener(void).init(handleDestroy),
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map: wl.Listener(void) =
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wl.Listener(void).init(handleMap),
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unmap: wl.Listener(void) =
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wl.Listener(void).init(handleUnmap),
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commit: wl.Listener(*wlr.Surface) =
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wl.Listener(*wlr.Surface).init(handleCommit),
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wlr_popup: *wlr.InputPopupSurfaceV2,
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surface_tree: *wlr.SceneTree,
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destroy: wl.Listener(void) = wl.Listener(void).init(handleDestroy),
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map: wl.Listener(void) = wl.Listener(void).init(handleMap),
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unmap: wl.Listener(void) = wl.Listener(void).init(handleUnmap),
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commit: wl.Listener(*wlr.Surface) = wl.Listener(*wlr.Surface).init(handleCommit),
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pub fn create(wlr_popup: *wlr.InputPopupSurfaceV2, input_relay: *InputRelay) !void {
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const input_popup = try util.gpa.create(InputPopup);
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@ -60,35 +47,32 @@ pub fn create(wlr_popup: *wlr.InputPopupSurfaceV2, input_relay: *InputRelay) !vo
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.link = undefined,
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.input_relay = input_relay,
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.wlr_popup = wlr_popup,
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.surface_tree = try server.root.hidden.tree.createSceneSubsurfaceTree(wlr_popup.surface),
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};
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input_relay.input_popups.append(input_popup);
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input_popup.wlr_popup.events.destroy.add(&input_popup.destroy);
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input_popup.wlr_popup.surface.events.map.add(&input_popup.map);
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input_popup.wlr_popup.surface.events.unmap.add(&input_popup.unmap);
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input_popup.wlr_popup.surface.events.commit.add(&input_popup.commit);
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input_relay.input_popups.append(input_popup);
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input_popup.update();
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}
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fn handleDestroy(listener: *wl.Listener(void)) void {
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const input_popup = @fieldParentPtr(InputPopup, "destroy", listener);
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input_popup.destroy.link.remove();
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input_popup.map.link.remove();
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input_popup.unmap.link.remove();
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input_popup.commit.link.remove();
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input_popup.destroy.link.remove();
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input_popup.link.remove();
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util.gpa.destroy(input_popup);
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}
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fn handleCommit(listener: *wl.Listener(*wlr.Surface), _: *wlr.Surface) void {
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const input_popup = @fieldParentPtr(InputPopup, "commit", listener);
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input_popup.update();
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}
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fn handleMap(listener: *wl.Listener(void)) void {
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const input_popup = @fieldParentPtr(InputPopup, "map", listener);
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@ -98,132 +82,107 @@ fn handleMap(listener: *wl.Listener(void)) void {
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fn handleUnmap(listener: *wl.Listener(void)) void {
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const input_popup = @fieldParentPtr(InputPopup, "unmap", listener);
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input_popup.scene_tree.?.node.destroy();
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input_popup.scene_tree = null;
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input_popup.surface_tree.node.reparent(server.root.hidden.tree);
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}
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fn handleCommit(listener: *wl.Listener(*wlr.Surface), _: *wlr.Surface) void {
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const input_popup = @fieldParentPtr(InputPopup, "commit", listener);
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input_popup.update();
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}
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pub fn update(input_popup: *InputPopup) void {
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var text_input = input_popup.getTextInputFocused() orelse return;
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const text_input = input_popup.input_relay.text_input orelse {
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input_popup.surface_tree.node.reparent(server.root.hidden.tree);
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return;
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};
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if (!input_popup.wlr_popup.surface.mapped) return;
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// This seems like it could be null if the focused surface is destroyed
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const focused_surface = text_input.wlr_text_input.focused_surface orelse return;
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if (!input_popup.wlr_popup.surface.mapped) {
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// Focus should never be sent to subsurfaces
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assert(focused_surface.getRootSurface() == focused_surface);
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const focused = SceneNodeData.fromSurface(focused_surface) orelse return;
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const output = switch (focused.data) {
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.view => |view| view.current.output orelse return,
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.layer_surface => |layer_surface| layer_surface.output,
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.lock_surface => |lock_surface| lock_surface.getOutput(),
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// Xwayland doesn't use the text-input protocol
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.override_redirect => unreachable,
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};
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const popup_tree = switch (focused.data) {
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.view => |view| view.popup_tree,
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.layer_surface => |layer_surface| layer_surface.popup_tree,
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.lock_surface => |lock_surface| lock_surface.getOutput().layers.popups,
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// Xwayland doesn't use the text-input protocol
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.override_redirect => unreachable,
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};
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input_popup.surface_tree.node.reparent(popup_tree);
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if (!text_input.wlr_text_input.current.features.cursor_rectangle) {
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// If the text-input client does not inform us where in the surface
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// the active text input is there's not much we can do. Placing the
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// popup at the top left corner of the window is nice and simple
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// while not looking terrible.
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input_popup.surface_tree.node.setPosition(0, 0);
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return;
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}
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var focused_x: c_int = undefined;
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var focused_y: c_int = undefined;
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_ = focused.node.coords(&focused_x, &focused_y);
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var output_box: wlr.Box = undefined;
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var parent: wlr.Box = undefined;
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server.root.output_layout.getBox(output.wlr_output, &output_box);
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input_popup.getParentAndOutputBox(focused_surface, &parent, &output_box);
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// Relative to the surface with the active text input
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var cursor_box = text_input.wlr_text_input.current.cursor_rectangle;
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var cursor_rect = if (text_input.wlr_text_input.current.features.cursor_rectangle)
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text_input.wlr_text_input.current.cursor_rectangle
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else
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wlr.Box{
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.x = 0,
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.y = 0,
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.width = parent.width,
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.height = parent.height,
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};
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// Adjust to be relative to the output
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cursor_box.x += focused_x - output_box.x;
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cursor_box.y += focused_y - output_box.y;
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// Choose popup x/y relative to the output:
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// Align the left edge of the popup with the left edge of the cursor.
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// If the popup wouldn't fit on the output instead align the right edge
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// of the popup with the right edge of the cursor.
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const popup_x = blk: {
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const popup_width = input_popup.wlr_popup.surface.current.width;
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if (output_box.width - cursor_box.x >= popup_width) {
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break :blk cursor_box.x;
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} else {
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break :blk cursor_box.x + cursor_box.width - popup_width;
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}
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};
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// Align the top edge of the popup with the bottom edge of the cursor.
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// If the popup wouldn't fit on the output instead align the bottom edge
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// of the popup with the top edge of the cursor.
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const popup_y = blk: {
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const popup_height = input_popup.wlr_popup.surface.current.height;
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const cursor_rect_left = parent.x + cursor_rect.x;
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const popup_anchor_left = blk: {
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const cursor_rect_right = cursor_rect_left + cursor_rect.width;
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const available_right_of_cursor = output_box.x + output_box.width - cursor_rect_left;
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const available_left_of_cursor = cursor_rect_right - output_box.x;
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if (available_right_of_cursor < popup_width and available_left_of_cursor > popup_width) {
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break :blk cursor_rect_right - popup_width;
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if (output_box.height - (cursor_box.y + cursor_box.height) >= popup_height) {
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break :blk cursor_box.y + cursor_box.height;
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} else {
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break :blk cursor_rect_left;
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break :blk cursor_box.y - popup_height;
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}
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};
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const cursor_rect_up = parent.y + cursor_rect.y;
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const popup_anchor_up = blk: {
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const cursor_rect_down = cursor_rect_up + cursor_rect.height;
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const available_down_of_cursor = output_box.y + output_box.height - cursor_rect_down;
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const available_up_of_cursor = cursor_rect_up - output_box.y;
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if (available_down_of_cursor < popup_height and available_up_of_cursor > popup_height) {
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break :blk cursor_rect_up - popup_height;
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} else {
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break :blk cursor_rect_down;
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}
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};
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// Scene node position is relative to the parent so adjust popup x/y to
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// be relative to the focused surface.
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input_popup.surface_tree.node.setPosition(
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popup_x - focused_x + output_box.x,
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popup_y - focused_y + output_box.y,
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);
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if (text_input.wlr_text_input.current.features.cursor_rectangle) {
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var box = wlr.Box{
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.x = cursor_rect_left - popup_anchor_left,
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.y = cursor_rect_up - popup_anchor_up,
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.width = cursor_rect.width,
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.height = cursor_rect.height,
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};
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input_popup.wlr_popup.sendTextInputRectangle(&box);
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}
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if (input_popup.scene_tree == null) {
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input_popup.scene_tree = input_popup.parent_scene_tree.?.createSceneTree() catch {
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std.log.err("out of memory", .{});
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return;
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};
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input_popup.scene_surface = input_popup.scene_tree.?
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.createSceneSubsurfaceTree(
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input_popup.wlr_popup.surface,
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) catch {
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std.log.err("out of memory", .{});
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input_popup.wlr_popup.surface.resource.getClient().postNoMemory();
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return;
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};
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}
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input_popup.scene_tree.?.node.setPosition(popup_anchor_left - parent.x, popup_anchor_up - parent.y);
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}
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pub fn getTextInputFocused(input_popup: *InputPopup) ?*TextInput {
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var it = input_popup.input_relay.text_inputs.iterator(.forward);
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while (it.next()) |text_input| {
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if (text_input.wlr_text_input.focused_surface != null) return text_input;
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}
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return null;
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}
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pub fn getParentAndOutputBox(
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input_popup: *InputPopup,
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focused_surface: *wlr.Surface,
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parent: *wlr.Box,
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output_box: *wlr.Box,
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) void {
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if (wlr.LayerSurfaceV1.tryFromWlrSurface(focused_surface)) |wlr_layer_surface| {
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const layer_surface: *LayerSurface = @ptrFromInt(wlr_layer_surface.data);
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input_popup.parent_scene_tree = layer_surface.popup_tree;
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const output = layer_surface.output.wlr_output;
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server.root.output_layout.getBox(output, output_box);
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_ = layer_surface.popup_tree.node.coords(&parent.x, &parent.y);
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} else {
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const view = getViewFromWlrSurface(focused_surface) orelse return;
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input_popup.parent_scene_tree = view.tree;
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_ = view.tree.node.coords(&parent.x, &parent.y);
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const output = view.current.output orelse return;
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server.root.output_layout.getBox(output.wlr_output, output_box);
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parent.width = view.current.box.width;
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parent.height = view.current.box.height;
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}
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}
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fn getViewFromWlrSurface(wlr_surface: *wlr.Surface) ?*View {
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if (wlr.XdgSurface.tryFromWlrSurface(wlr_surface)) |xdg_surface| {
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const xdg_toplevel: *XdgToplevel = @ptrFromInt(xdg_surface.data);
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return xdg_toplevel.view;
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}
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if (build_options.xwayland) {
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if (wlr.XwaylandSurface.tryFromWlrSurface(wlr_surface)) |xwayland_surface| {
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const xwayland_view: *XwaylandView = @ptrFromInt(xwayland_surface.data);
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return xwayland_view.view;
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}
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}
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if (wlr.Subsurface.tryFromWlrSurface(wlr_surface)) |wlr_subsurface| {
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if (wlr_subsurface.parent) |parent| return getViewFromWlrSurface(parent);
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}
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return null;
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// The text input rectangle sent to the input method is relative to the popup.
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cursor_box.x -= popup_x;
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cursor_box.y -= popup_y;
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input_popup.wlr_popup.sendTextInputRectangle(&cursor_box);
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}
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@ -52,8 +52,8 @@ grab_keyboard: wl.Listener(*wlr.InputMethodV2.KeyboardGrab) =
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wl.Listener(*wlr.InputMethodV2.KeyboardGrab).init(handleInputMethodGrabKeyboard),
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input_method_destroy: wl.Listener(*wlr.InputMethodV2) =
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wl.Listener(*wlr.InputMethodV2).init(handleInputMethodDestroy),
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input_method_new_popup_surface: wl.Listener(*wlr.InputPopupSurfaceV2) =
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wl.Listener(*wlr.InputPopupSurfaceV2).init(handleInputMethodNewPopupSurface),
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input_method_new_popup: wl.Listener(*wlr.InputPopupSurfaceV2) =
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wl.Listener(*wlr.InputPopupSurfaceV2).init(handleInputMethodNewPopup),
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grab_keyboard_destroy: wl.Listener(*wlr.InputMethodV2.KeyboardGrab) =
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wl.Listener(*wlr.InputMethodV2.KeyboardGrab).init(handleInputMethodGrabKeyboardDestroy),
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@ -82,7 +82,7 @@ pub fn newInputMethod(relay: *InputRelay, input_method: *wlr.InputMethodV2) void
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input_method.events.commit.add(&relay.input_method_commit);
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input_method.events.grab_keyboard.add(&relay.grab_keyboard);
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input_method.events.destroy.add(&relay.input_method_destroy);
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input_method.events.new_popup_surface.add(&relay.input_method_new_popup_surface);
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input_method.events.new_popup_surface.add(&relay.input_method_new_popup);
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if (seat.focused.surface()) |surface| {
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relay.focus(surface);
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@ -133,7 +133,7 @@ fn handleInputMethodDestroy(
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relay.input_method_commit.link.remove();
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relay.grab_keyboard.link.remove();
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relay.input_method_destroy.link.remove();
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relay.input_method_new_popup_surface.link.remove();
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relay.input_method_new_popup.link.remove();
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relay.input_method = null;
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relay.focus(null);
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@ -154,13 +154,13 @@ fn handleInputMethodGrabKeyboard(
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keyboard_grab.events.destroy.add(&relay.grab_keyboard_destroy);
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}
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fn handleInputMethodNewPopupSurface(
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fn handleInputMethodNewPopup(
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listener: *wl.Listener(*wlr.InputPopupSurfaceV2),
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input_method_new_popup_surface: *wlr.InputPopupSurfaceV2,
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wlr_popup: *wlr.InputPopupSurfaceV2,
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) void {
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log.debug("new input_method_popup_surface", .{});
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const relay = @fieldParentPtr(InputRelay, "input_method_new_popup_surface", listener);
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InputPopup.create(input_method_new_popup_surface, relay) catch {
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const relay = @fieldParentPtr(InputRelay, "input_method_new_popup", listener);
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InputPopup.create(wlr_popup, relay) catch {
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log.err("out of memory", .{});
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return;
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};
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@ -180,13 +180,16 @@ fn handleInputMethodGrabKeyboardDestroy(
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pub fn disableTextInput(relay: *InputRelay) void {
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assert(relay.text_input != null);
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relay.text_input = null;
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if (relay.input_method) |input_method| {
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{
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var it = relay.input_popups.iterator(.forward);
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while (it.next()) |popup| popup.update();
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}
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input_method.sendDeactivate();
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input_method.sendDone();
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}
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relay.text_input = null;
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}
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pub fn sendInputMethodState(relay: *InputRelay) void {
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@ -215,11 +218,11 @@ pub fn sendInputMethodState(relay: *InputRelay) void {
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);
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}
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// Update input popups
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{
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var it = relay.input_popups.iterator(.forward);
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while (it.next()) |popup| {
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popup.update();
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while (it.next()) |popup| popup.update();
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}
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input_method.sendDone();
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}
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@ -99,7 +99,7 @@ layers: struct {
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fullscreen: *wlr.SceneTree,
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/// Overlay layer shell layer
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overlay: *wlr.SceneTree,
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/// xdg-popups of views and layer-shell surfaces
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/// Popups from xdg-shell and input-method-v2 clients.
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popups: *wlr.SceneTree,
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},
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@ -24,6 +24,7 @@ const util = @import("util.zig");
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const LayerSurface = @import("LayerSurface.zig");
|
||||
const LockSurface = @import("LockSurface.zig");
|
||||
const InputPopup = @import("InputPopup.zig");
|
||||
const View = @import("View.zig");
|
||||
const XwaylandOverrideRedirect = @import("XwaylandOverrideRedirect.zig");
|
||||
|
||||
@ -65,11 +66,9 @@ pub fn fromNode(node: *wlr.SceneNode) ?*SceneNodeData {
|
||||
}
|
||||
|
||||
pub fn fromSurface(surface: *wlr.Surface) ?*SceneNodeData {
|
||||
if (surface.getRootSurface()) |root_surface| {
|
||||
if (@as(?*wlr.SceneNode, @ptrFromInt(root_surface.data))) |node| {
|
||||
if (@as(?*wlr.SceneNode, @ptrFromInt(surface.getRootSurface().data))) |node| {
|
||||
return fromNode(node);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -163,7 +163,6 @@ pub fn handleMap(listener: *wl.Listener(void)) void {
|
||||
const view = xwayland_view.view;
|
||||
|
||||
const xwayland_surface = xwayland_view.xwayland_surface;
|
||||
xwayland_surface.data = @intFromPtr(xwayland_view);
|
||||
const surface = xwayland_surface.surface.?;
|
||||
surface.data = @intFromPtr(&view.tree.node);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user