command/focus-view: add -skip-floating
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@ -50,10 +50,12 @@ necessarily disjunct), an analogy to workspaces.
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Focus the next or previous output, the closest output in any direction
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or an output by name.
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*focus-view* *next*|*previous*|*up*|*down*|*left*|*right*
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*focus-view* [*-skip-floating*] *next*|*previous*|*up*|*down*|*left*|*right*
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Focus the next or previous view in the stack or the closest view in
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any direction.
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- *-skip-floating*: Skip floating views, only focusing tiled ones.
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*move* *up*|*down*|*left*|*right* _delta_
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Move the focused view in the specified direction by _delta_ logical
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pixels. The view will be set to floating.
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@ -17,6 +17,7 @@
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const std = @import("std");
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const assert = std.debug.assert;
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const wlr = @import("wlroots");
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const flags = @import("flags");
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const server = &@import("../main.zig").server;
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@ -34,10 +35,19 @@ pub fn focusView(
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args: []const [:0]const u8,
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_: *?[]const u8,
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) Error!void {
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if (args.len < 2) return Error.NotEnoughArguments;
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if (args.len > 2) return Error.TooManyArguments;
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const result = flags.parser([:0]const u8, &.{
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.{ .name = "skip-floating", .kind = .boolean },
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}).parse(args[1..]) catch {
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return error.InvalidValue;
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};
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if (result.args.len < 1) return Error.NotEnoughArguments;
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if (result.args.len > 1) return Error.TooManyArguments;
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if (try getTarget(seat, args[1], .all)) |target| {
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if (try getTarget(
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seat,
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result.args[0],
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if (result.flags.@"skip-floating") .skip_float else .all,
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)) |target| {
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assert(!target.pending.fullscreen);
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seat.focus(target);
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server.root.applyPending();
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