river: add keyboard-layout command
This allows switching river's keyboard layout at runtime.
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@ -334,6 +334,11 @@ A complete list may be found in _/usr/include/linux/input-event-codes.h_
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*list-input-configs*
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List all input configurations.
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*keyboard-layout* _layout_ [-variant _variant_] [-model _model_] [-options _options_] [-rules _rules_]
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Set the XKB layout for all keyboards. All values other than the layout
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name are optional. XKB will fill in unspecified values based on
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heuristics and the environment. Duplicate flags are not allowed.
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*keyboard-group-create* _group_name_
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Create a keyboard group. A keyboard group collects multiple keyboards in
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a single logical keyboard. This means that all state, like the active
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@ -17,6 +17,8 @@
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const Self = @This();
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const std = @import("std");
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const mem = std.mem;
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const xkb = @import("xkbcommon");
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const util = @import("util.zig");
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@ -100,6 +102,9 @@ cursor_hide_timeout: u31 = 0,
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/// Hide the cursor while typing
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cursor_hide_when_typing: HideCursorWhenTypingMode = .disabled,
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/// Keyboard layout configuration
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keyboard_layout: ?xkb.RuleNames = null,
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pub fn init() !Self {
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var self = Self{
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.mode_to_id = std.StringHashMap(u32).init(util.gpa),
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@ -129,6 +134,14 @@ pub fn deinit(self: *Self) void {
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for (self.modes.items) |*mode| mode.deinit();
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self.modes.deinit(util.gpa);
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if (self.keyboard_layout) |kl| {
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if (kl.rules) |s| util.gpa.free(mem.span(s));
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if (kl.model) |s| util.gpa.free(mem.span(s));
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if (kl.layout) |s| util.gpa.free(mem.span(s));
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if (kl.variant) |s| util.gpa.free(mem.span(s));
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if (kl.options) |s| util.gpa.free(mem.span(s));
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}
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{
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var it = self.float_filter_app_ids.keyIterator();
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while (it.next()) |key| util.gpa.free(key.*);
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@ -51,7 +51,8 @@ pub fn init(self: *Self, seat: *Seat, wlr_device: *wlr.InputDevice) !void {
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// Passing null here indicates that defaults from libxkbcommon and
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// its XKB_DEFAULT_LAYOUT, XKB_DEFAULT_OPTIONS, etc. should be used.
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const keymap = xkb.Keymap.newFromNames(context, null, .no_flags) orelse return error.XkbKeymapFailed;
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const layout_config = if (server.config.keyboard_layout) |kl| &kl else null;
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const keymap = xkb.Keymap.newFromNames(context, layout_config, .no_flags) orelse return error.XkbKeymapFailed;
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defer keymap.unref();
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const wlr_keyboard = self.device.wlr_device.toKeyboard();
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@ -89,6 +89,7 @@ const command_impls = std.ComptimeStringMap(
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.{ "unmap-switch", @import("command/map.zig").unmapSwitch },
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.{ "xcursor-theme", @import("command/xcursor_theme.zig").xcursorTheme },
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.{ "zoom", @import("command/zoom.zig").zoom },
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.{ "keyboard-layout", @import("command/keyboard.zig").keyboardLayout },
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.{ "keyboard-group-create", @import("command/keyboard_group.zig").keyboardGroupCreate },
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.{ "keyboard-group-destroy", @import("command/keyboard_group.zig").keyboardGroupDestroy },
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.{ "keyboard-group-add", @import("command/keyboard_group.zig").keyboardGroupAdd },
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88
river/command/keyboard.zig
Normal file
88
river/command/keyboard.zig
Normal file
@ -0,0 +1,88 @@
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// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2022 The River Developers
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 3.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const std = @import("std");
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const mem = std.mem;
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const xkb = @import("xkbcommon");
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const server = &@import("../main.zig").server;
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const util = @import("../util.zig");
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const Error = @import("../command.zig").Error;
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const Seat = @import("../Seat.zig");
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pub fn keyboardLayout(
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_: *Seat,
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args: []const [:0]const u8,
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_: *?[]const u8,
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) Error!void {
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if (args.len < 2) return Error.NotEnoughArguments;
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if (args.len % 2 != 0) return Error.InvalidValue;
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// Do not carry over any previous keyboard layout configuration, always
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// start fresh.
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if (server.config.keyboard_layout) |kl| {
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if (kl.rules) |s| util.gpa.free(mem.span(s));
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if (kl.model) |s| util.gpa.free(mem.span(s));
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if (kl.layout) |s| util.gpa.free(mem.span(s));
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if (kl.variant) |s| util.gpa.free(mem.span(s));
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if (kl.options) |s| util.gpa.free(mem.span(s));
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}
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server.config.keyboard_layout = xkb.RuleNames{
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.layout = try util.gpa.dupeZ(u8, args[1]),
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.rules = null,
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.model = null,
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.variant = null,
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.options = null,
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};
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// TODO[zig]: this can be solved more elegantly with an inline for loop, but
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// on version 0.9.1 that crashes the compiler.
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var i: usize = 2;
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while (i < args.len - 1) : (i += 2) {
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if (mem.eql(u8, args[i], "-variant")) {
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// Do not allow duplicate flags.
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if (server.config.keyboard_layout.?.variant != null) return error.InvalidValue;
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server.config.keyboard_layout.?.variant = try util.gpa.dupeZ(u8, args[i + 1]);
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} else if (mem.eql(u8, args[i], "-model")) {
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if (server.config.keyboard_layout.?.model != null) return error.InvalidValue;
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server.config.keyboard_layout.?.model = try util.gpa.dupeZ(u8, args[i + 1]);
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} else if (mem.eql(u8, args[i], "-options")) {
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if (server.config.keyboard_layout.?.options != null) return error.InvalidValue;
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server.config.keyboard_layout.?.options = try util.gpa.dupeZ(u8, args[i + 1]);
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} else if (mem.eql(u8, args[i], "-rules")) {
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if (server.config.keyboard_layout.?.rules != null) return error.InvalidValue;
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server.config.keyboard_layout.?.rules = try util.gpa.dupeZ(u8, args[i + 1]);
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} else {
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return error.InvalidValue;
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}
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}
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const context = xkb.Context.new(.no_flags) orelse return error.OutOfMemory;
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defer context.unref();
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const keymap = xkb.Keymap.newFromNames(context, &server.config.keyboard_layout.?, .no_flags) orelse return error.InvalidValue;
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defer keymap.unref();
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var it = server.input_manager.devices.iterator(.forward);
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while (it.next()) |device| {
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if (device.wlr_device.type != .keyboard) continue;
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const wlr_keyboard = device.wlr_device.toKeyboard();
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if (!wlr_keyboard.setKeymap(keymap)) return error.OutOfMemory;
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}
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}
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