Rework things to stop invalidating pointers

This commit is contained in:
Isaac Freund
2020-03-23 21:51:46 +01:00
parent 523d629fe0
commit a5a84d8164
7 changed files with 136 additions and 135 deletions

View File

@ -7,55 +7,36 @@ pub const View = struct {
server: *Server,
wlr_xdg_surface: *c.wlr_xdg_surface,
mapped: bool,
x: c_int,
y: c_int,
listen_map: c.wl_listener,
listen_unmap: c.wl_listener,
listen_destroy: c.wl_listener,
// listen_request_move: c.wl_listener,
// listen_request_resize: c.wl_listener,
mapped: bool,
x: c_int,
y: c_int,
pub fn init(self: *@This(), server: *Server, wlr_xdg_surface: *c.wlr_xdg_surface) void {
self.server = server;
self.wlr_xdg_surface = wlr_xdg_surface;
pub fn init(server: *Server, wlr_xdg_surface: *c.wlr_xdg_surface) @This() {
var view = @This(){
.server = server,
.wlr_xdg_surface = wlr_xdg_surface,
.listen_map = c.wl_listener{
.link = undefined,
.notify = handle_map,
},
.listen_unmap = c.wl_listener{
.link = undefined,
.notify = handle_unmap,
},
.listen_destroy = c.wl_listener{
.link = undefined,
.notify = handle_destroy,
},
// .listen_request_move = c.wl_listener{
// .link = undefined,
// .notify = handle_request_move,
// },
// .listen_request_resize = c.wl_listener{
// .link = undefined,
// .notify = handle_request_resize,
// },
.mapped = false,
.x = 0,
.y = 0,
};
self.mapped = false;
self.x = 0;
self.y = 0;
// Listen to the various events it can emit
c.wl_signal_add(&view.wlr_xdg_surface.events.map, &view.listen_map);
c.wl_signal_add(&view.wlr_xdg_surface.events.unmap, &view.listen_unmap);
c.wl_signal_add(&view.wlr_xdg_surface.events.destroy, &view.listen_destroy);
self.listen_map.notify = handle_map;
c.wl_signal_add(&self.wlr_xdg_surface.events.map, &self.listen_map);
self.listen_unmap.notify = handle_unmap;
c.wl_signal_add(&self.wlr_xdg_surface.events.unmap, &self.listen_unmap);
self.listen_destroy.notify = handle_destroy;
c.wl_signal_add(&self.wlr_xdg_surface.events.destroy, &self.listen_destroy);
// var toplevel = xdg_surface.*.unnamed_160.toplevel;
// c.wl_signal_add(&toplevel.*.events.request_move, &view.*.request_move);
// c.wl_signal_add(&toplevel.*.events.request_resize, &view.*.request_resize);
return view;
}
fn handle_map(listener: [*c]c.wl_listener, data: ?*c_void) callconv(.C) void {
@ -72,13 +53,17 @@ pub const View = struct {
fn handle_destroy(listener: [*c]c.wl_listener, data: ?*c_void) callconv(.C) void {
var view = @fieldParentPtr(View, "listen_destroy", listener);
var server = view.*.server;
const idx = for (server.*.views.span()) |*v, i| {
if (v == view) {
break i;
var server = view.server;
var it = server.views.first;
const target = while (it) |node| : (it = node.next) {
if (&node.data == view) {
break node;
}
} else return;
_ = server.*.views.orderedRemove(idx);
} else unreachable;
server.views.remove(target);
server.views.destroyNode(target, server.allocator);
}
// fn xdg_toplevel_request_move(listener: [*c]c.wl_listener, data: ?*c_void) callconv(.C) void {
@ -107,20 +92,20 @@ pub const View = struct {
_ = c.wlr_xdg_toplevel_set_activated(prev_xdg_surface, false);
}
// Find the index
const idx = for (server.views.span()) |*v, i| {
if (self == v) {
break i;
// Find the node
var it = server.views.first;
const target = while (it) |node| : (it = node.next) {
if (&node.data == self) {
break node;
}
} else unreachable;
// Move the view to the front
server.views.append(server.views.orderedRemove(idx)) catch unreachable;
var moved_self = &server.views.span()[server.views.span().len - 1];
server.views.remove(target);
server.views.prepend(target);
// Activate the new surface
_ = c.wlr_xdg_toplevel_set_activated(moved_self.wlr_xdg_surface, true);
_ = c.wlr_xdg_toplevel_set_activated(self.wlr_xdg_surface, true);
// Tell the seat to have the keyboard enter this surface. wlroots will keep
// track of this and automatically send key events to the appropriate
@ -128,7 +113,7 @@ pub const View = struct {
var keyboard = c.wlr_seat_get_keyboard(wlr_seat);
c.wlr_seat_keyboard_notify_enter(
wlr_seat,
moved_self.wlr_xdg_surface.surface,
self.wlr_xdg_surface.surface,
&keyboard.*.keycodes,
keyboard.*.num_keycodes,
&keyboard.*.modifiers,