KeycodeSet: move to Keyboard.zig
The file was too short and did't make much sense on its own; actually, it's quite clearly part of the Keyboard logic.
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@ -26,12 +26,64 @@ const globber = @import("globber");
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const server = &@import("main.zig").server;
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const server = &@import("main.zig").server;
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const util = @import("util.zig");
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const util = @import("util.zig");
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const KeycodeSet = @import("KeycodeSet.zig");
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const Seat = @import("Seat.zig");
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const Seat = @import("Seat.zig");
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const InputDevice = @import("InputDevice.zig");
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const InputDevice = @import("InputDevice.zig");
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const log = std.log.scoped(.keyboard);
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const log = std.log.scoped(.keyboard);
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const EatReason = enum {
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/// Not eaten
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none,
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mapping,
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im_grab,
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};
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pub const KeycodeSet = struct {
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items: [32]u32 = undefined,
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reason: [32]EatReason = undefined,
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len: usize = 0,
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pub fn add(set: *KeycodeSet, new: u32, reason: EatReason) EatReason {
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for (set.items[0..set.len]) |item| assert(new != item);
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comptime assert(@typeInfo(std.meta.fieldInfo(KeycodeSet, .items).type).Array.len ==
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@typeInfo(std.meta.fieldInfo(wlr.Keyboard, .keycodes).type).Array.len);
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if (set.len == set.items.len) {
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log.err("KeycodeSet limit reached, code {d} omitted", .{new});
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// We can't eat the release, don't eat the press
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return .none;
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}
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set.items[set.len] = new;
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set.reason[set.len] = reason;
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set.len += 1;
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return reason;
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}
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pub fn remove(set: *KeycodeSet, old: u32) EatReason {
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for (set.items[0..set.len], set.reason[0..set.len], 0..) |item, reason, idx| {
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if (old == item) {
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set.len -= 1;
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if (set.len > 0) {
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set.items[idx] = set.items[set.len];
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set.reason[idx] = set.reason[set.len];
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}
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return reason;
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}
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}
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return .none;
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}
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/// Removes other's contents from set (if present), regardless of reason
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pub fn subtract(set: *KeycodeSet, other: KeycodeSet) void {
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for (other.items[0..other.len]) |item| _ = set.remove(item);
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}
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};
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device: InputDevice,
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device: InputDevice,
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/// Pressed keys for which a mapping was triggered on press
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/// Pressed keys for which a mapping was triggered on press
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@ -1,74 +0,0 @@
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// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2022 - 2024 The River Developers
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 3.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const Self = @This();
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const std = @import("std");
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const assert = std.debug.assert;
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const log = std.log.scoped(.keyboard);
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const wlr = @import("wlroots");
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const EatReason = enum {
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/// Not eaten
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none,
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mapping,
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im_grab,
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};
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items: [32]u32 = undefined,
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reason: [32]EatReason = undefined,
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len: usize = 0,
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pub fn add(self: *Self, new: u32, reason: EatReason) EatReason {
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for (self.items[0..self.len]) |item| assert(new != item);
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comptime assert(@typeInfo(std.meta.fieldInfo(Self, .items).type).Array.len ==
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@typeInfo(std.meta.fieldInfo(wlr.Keyboard, .keycodes).type).Array.len);
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if (self.len == self.items.len) {
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log.err("KeycodeSet limit reached, code {d} omitted", .{new});
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// We can't eat the release, don't eat the press
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return .none;
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}
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self.items[self.len] = new;
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self.reason[self.len] = reason;
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self.len += 1;
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return reason;
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}
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pub fn remove(self: *Self, old: u32) EatReason {
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for (self.items[0..self.len], self.reason[0..self.len], 0..) |item, reason, idx| {
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if (old == item) {
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self.len -= 1;
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if (self.len > 0) {
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self.items[idx] = self.items[self.len];
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self.reason[idx] = self.reason[self.len];
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}
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return reason;
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}
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}
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return .none;
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}
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/// Removes other's contents from self (if present), regardless of reason
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pub fn subtract(self: *Self, other: Self) void {
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for (other.items[0..other.len]) |item| _ = self.remove(item);
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}
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@ -1,6 +1,6 @@
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// This file is part of river, a dynamic tiling wayland compositor.
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// This file is part of river, a dynamic tiling wayland compositor.
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//
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//
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// Copyright 2020 The River Developers
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// Copyright 2020 - 2024 The River Developers
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//
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//
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// This program is free software: you can redistribute it and/or modify
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// it under the terms of the GNU General Public License as published by
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@ -34,7 +34,6 @@ const InputManager = @import("InputManager.zig");
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const InputRelay = @import("InputRelay.zig");
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const InputRelay = @import("InputRelay.zig");
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const Keyboard = @import("Keyboard.zig");
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const Keyboard = @import("Keyboard.zig");
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const KeyboardGroup = @import("KeyboardGroup.zig");
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const KeyboardGroup = @import("KeyboardGroup.zig");
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const KeycodeSet = @import("KeycodeSet.zig");
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const LayerSurface = @import("LayerSurface.zig");
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const LayerSurface = @import("LayerSurface.zig");
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const LockSurface = @import("LockSurface.zig");
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const LockSurface = @import("LockSurface.zig");
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const Mapping = @import("Mapping.zig");
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const Mapping = @import("Mapping.zig");
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@ -305,7 +304,7 @@ pub fn keyboardEnterOrLeave(self: *Self, target_surface: ?*wlr.Surface) void {
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fn keyboardNotifyEnter(self: *Self, wlr_surface: *wlr.Surface) void {
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fn keyboardNotifyEnter(self: *Self, wlr_surface: *wlr.Surface) void {
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if (self.wlr_seat.getKeyboard()) |wlr_keyboard| {
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if (self.wlr_seat.getKeyboard()) |wlr_keyboard| {
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var keycodes = KeycodeSet{
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var keycodes = Keyboard.KeycodeSet{
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.items = wlr_keyboard.keycodes,
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.items = wlr_keyboard.keycodes,
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.reason = .{.none} ** 32,
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.reason = .{.none} ** 32,
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.len = wlr_keyboard.num_keycodes,
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.len = wlr_keyboard.num_keycodes,
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