command/input: support globs
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@ -465,6 +465,8 @@ The _input_ command can be used to create a configuration rule for an input
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device identified by its _name_.
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The _name_ of an input device consists of its type, its numerical vendor id,
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its numerical product id and finally its self-advertised name, separated by -.
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Simple globbing patterns are supported, see the rules section for further
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information on globs.
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A list of all device properties that can be configured may be found below.
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However note that not every input device supports every property.
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@ -262,7 +262,7 @@ pub const ScrollButton = struct {
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}
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};
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identifier: []const u8,
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glob: []const u8,
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// Note: Field names equal name of the setting in the 'input' command.
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events: ?EventState = null,
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@ -281,15 +281,15 @@ tap: ?TapState = null,
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@"scroll-button": ?ScrollButton = null,
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pub fn deinit(self: *Self) void {
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util.gpa.free(self.identifier);
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util.gpa.free(self.glob);
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}
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pub fn apply(self: *Self, device: *InputDevice) void {
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pub fn apply(self: *const Self, device: *InputDevice) void {
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const libinput_device: *c.libinput_device = @ptrCast(device.wlr_device.getLibinputDevice() orelse return);
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log.debug("applying input configuration to device: {s}", .{device.identifier});
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log.debug("applying input configuration '{s}' to device '{s}'.", .{ self.glob, device.identifier });
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inline for (@typeInfo(Self).Struct.fields) |field| {
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if (comptime mem.eql(u8, field.name, "identifier")) continue;
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if (comptime mem.eql(u8, field.name, "glob")) continue;
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if (@field(self, field.name)) |setting| {
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log.debug("applying setting: {s}", .{field.name});
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@ -300,7 +300,7 @@ pub fn apply(self: *Self, device: *InputDevice) void {
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pub fn parse(self: *Self, setting: []const u8, value: []const u8) !void {
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inline for (@typeInfo(Self).Struct.fields) |field| {
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if (comptime mem.eql(u8, field.name, "identifier")) continue;
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if (comptime mem.eql(u8, field.name, "glob")) continue;
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if (mem.eql(u8, setting, field.name)) {
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// Special-case the settings which are not enums.
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@ -329,10 +329,10 @@ pub fn parse(self: *Self, setting: []const u8, value: []const u8) !void {
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}
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pub fn write(self: *Self, writer: anytype) !void {
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try writer.print("{s}\n", .{self.identifier});
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try writer.print("{s}\n", .{self.glob});
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inline for (@typeInfo(Self).Struct.fields) |field| {
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if (comptime mem.eql(u8, field.name, "identifier")) continue;
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if (comptime mem.eql(u8, field.name, "glob")) continue;
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if (@field(self, field.name)) |setting| {
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// Special-case the settings which are not enums.
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if (comptime mem.eql(u8, field.name, "pointer-accel")) {
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@ -22,6 +22,8 @@ const ascii = std.ascii;
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const wlr = @import("wlroots");
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const wl = @import("wayland").server.wl;
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const globber = @import("globber");
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const server = &@import("main.zig").server;
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const util = @import("util.zig");
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@ -82,7 +84,7 @@ pub fn init(device: *InputDevice, seat: *Seat, wlr_device: *wlr.InputDevice) !vo
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if (!isKeyboardGroup(wlr_device)) {
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// Apply any matching input device configuration.
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for (server.input_manager.configs.items) |*input_config| {
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if (mem.eql(u8, input_config.identifier, identifier)) {
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if (globber.match(identifier, input_config.glob)) {
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input_config.apply(device);
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}
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}
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@ -49,7 +49,10 @@ pointer_constraints: *wlr.PointerConstraintsV1,
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input_method_manager: *wlr.InputMethodManagerV2,
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text_input_manager: *wlr.TextInputManagerV3,
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/// List of input device configurations. Ordered by glob generality, with
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/// the most general towards the start and the most specific towards the end.
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configs: std.ArrayList(InputConfig),
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devices: wl.list.Head(InputDevice, .link),
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seats: std.TailQueue(Seat) = .{},
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@ -16,6 +16,11 @@
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const std = @import("std");
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const mem = std.mem;
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const meta = std.meta;
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const math = std.math;
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const sort = std.sort;
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const globber = @import("globber");
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const server = &@import("../main.zig").server;
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const util = @import("../util.zig");
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@ -39,7 +44,7 @@ pub fn listInputs(
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var it = server.input_manager.devices.iterator(.forward);
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while (it.next()) |device| {
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const configured = for (server.input_manager.configs.items) |*input_config| {
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if (mem.eql(u8, input_config.identifier, device.identifier)) {
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if (globber.match(device.identifier, input_config.glob)) {
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break true;
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}
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} else false;
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@ -82,36 +87,50 @@ pub fn input(
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if (args.len < 4) return Error.NotEnoughArguments;
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if (args.len > 4) return Error.TooManyArguments;
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// Try to find an existing InputConfig with matching identifier, or create
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try globber.validate(args[1]);
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// Try to find an existing InputConfig with matching glob pattern, or create
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// a new one if none was found.
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const input_config = for (server.input_manager.configs.items) |*input_config| {
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if (mem.eql(u8, input_config.identifier, args[1])) {
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for (server.input_manager.configs.items) |*input_config| {
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if (mem.eql(u8, input_config.glob, args[1])) {
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try input_config.parse(args[2], args[3]);
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break input_config;
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}
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} else blk: {
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const identifier_owned = try util.gpa.dupe(u8, args[1]);
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errdefer util.gpa.free(identifier_owned);
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} else {
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const glob_owned = try util.gpa.dupe(u8, args[1]);
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errdefer util.gpa.free(glob_owned);
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try server.input_manager.configs.ensureUnusedCapacity(1);
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const input_config = server.input_manager.configs.addOneAssumeCapacity();
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errdefer _ = server.input_manager.configs.pop();
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input_config.* = .{
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.identifier = identifier_owned,
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.glob = glob_owned,
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};
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try input_config.parse(args[2], args[3]);
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}
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break :blk input_config;
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};
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// Sort input configs by generality.
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sort.insertion(InputConfig, server.input_manager.configs.items, {}, lessThan);
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// Update matching existing input devices.
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// We need to update all input device matching the glob. The user may
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// add an input configuration at an arbitrary position in the generality
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// ordered list, so the simplest way to ensure the device is configured
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// correctly is to apply all input configurations again, in order.
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var it = server.input_manager.devices.iterator(.forward);
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while (it.next()) |device| {
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if (mem.eql(u8, device.identifier, args[1])) {
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input_config.apply(device);
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// We don't break here because it is common to have multiple input
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// devices with the same identifier.
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// Device does not match the glob given in the command, so its
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// configuration state after applying all configs again would be
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// the same.
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if (!globber.match(device.identifier, args[1])) continue;
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for (server.input_manager.configs.items) |ic| {
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if (globber.match(device.identifier, ic.glob)) {
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ic.apply(device);
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}
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}
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}
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}
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fn lessThan(_: void, a: InputConfig, b: InputConfig) bool {
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return globber.order(a.glob, b.glob) == .gt;
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}
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