Add binds to move views between outputs
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@ -23,6 +23,7 @@ pub usingnamespace @import("command/focus_tags.zig");
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pub usingnamespace @import("command/focus_view.zig");
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pub usingnamespace @import("command/focus_view.zig");
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pub usingnamespace @import("command/modify_master_count.zig");
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pub usingnamespace @import("command/modify_master_count.zig");
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pub usingnamespace @import("command/modify_master_factor.zig");
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pub usingnamespace @import("command/modify_master_factor.zig");
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pub usingnamespace @import("command/send_to_output.zig");
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pub usingnamespace @import("command/set_view_tags.zig");
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pub usingnamespace @import("command/set_view_tags.zig");
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pub usingnamespace @import("command/spawn.zig");
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pub usingnamespace @import("command/spawn.zig");
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pub usingnamespace @import("command/toggle_tags.zig");
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pub usingnamespace @import("command/toggle_tags.zig");
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41
src/command/send_to_output.zig
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41
src/command/send_to_output.zig
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@ -0,0 +1,41 @@
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const c = @import("../c.zig");
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const std = @import("std");
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const Arg = @import("../command.zig").Arg;
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const Output = @import("../output.zig").Output;
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const Seat = @import("../seat.zig").Seat;
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const ViewStack = @import("../view_stack.zig").ViewStack;
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const View = @import("../view.zig").View;
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/// Send the focused view to the the next or the previous output, depending on
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/// the bool passed. Does nothing if there is only one output.
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pub fn sendToOutput(seat: *Seat, arg: Arg) void {
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@import("../log.zig").Log.Debug.log("send to output", .{});
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const direction = arg.direction;
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const root = &seat.input_manager.server.root;
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if (seat.focused_view) |view| {
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// If the noop output is focused, there is nowhere to send the view
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if (seat.focused_output == &root.noop_output) {
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std.debug.assert(root.outputs.len == 0);
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return;
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}
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// Send to the next/preg output in the list if there is one, else wrap
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const focused_node = @fieldParentPtr(std.TailQueue(Output).Node, "data", seat.focused_output);
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const target_output = switch (direction) {
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.Next => if (focused_node.next) |node| &node.data else &root.outputs.first.?.data,
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.Prev => if (focused_node.prev) |node| &node.data else &root.outputs.last.?.data,
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};
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// Move the view to the target output
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const view_node = @fieldParentPtr(ViewStack(View).Node, "view", view);
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seat.focused_output.views.remove(view_node);
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target_output.views.push(view_node);
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view.output = target_output;
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// Focus whatever's next in the focus stack
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seat.focus(null);
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}
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}
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@ -174,5 +174,20 @@ pub const Config = struct {
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.command = command.focusOutput,
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.command = command.focusOutput,
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.arg = .{ .direction = .Prev },
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.arg = .{ .direction = .Prev },
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});
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});
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// Mod+Shift+Period/Comma to send the focused view to the the
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// next/previous output
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try self.keybinds.append(Keybind{
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.keysym = c.XKB_KEY_period,
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.modifiers = mod | c.WLR_MODIFIER_SHIFT,
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.command = command.sendToOutput,
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.arg = .{ .direction = .Next },
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});
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try self.keybinds.append(Keybind{
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.keysym = c.XKB_KEY_comma,
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.modifiers = mod | c.WLR_MODIFIER_SHIFT,
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.command = command.sendToOutput,
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.arg = .{ .direction = .Prev },
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});
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}
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}
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};
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};
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@ -4,7 +4,6 @@ const c = @import("c.zig");
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const Cursor = @import("cursor.zig").Cursor;
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const Cursor = @import("cursor.zig").Cursor;
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const InputManager = @import("input_manager.zig").InputManager;
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const InputManager = @import("input_manager.zig").InputManager;
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const Keyboard = @import("keyboard.zig").Keyboard;
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const Keyboard = @import("keyboard.zig").Keyboard;
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const Log = @import("log.zig").Log;
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const Output = @import("output.zig").Output;
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const Output = @import("output.zig").Output;
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const View = @import("view.zig").View;
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const View = @import("view.zig").View;
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const ViewStack = @import("view_stack.zig").ViewStack;
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const ViewStack = @import("view_stack.zig").ViewStack;
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