Split up commands into separate files

This commit is contained in:
Isaac Freund 2020-04-18 13:41:04 +02:00
parent e0c6b5bf72
commit 64a3b72a1c
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14 changed files with 295 additions and 179 deletions

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@ -1,11 +1,4 @@
const std = @import("std");
const c = @import("c.zig");
const Log = @import("log.zig").Log;
const Output = @import("output.zig").Output;
const Seat = @import("seat.zig").Seat;
const View = @import("view.zig").View;
const ViewStack = @import("view_stack.zig").ViewStack;
pub const Direction = enum {
Next,
@ -23,161 +16,15 @@ pub const Arg = union {
pub const Command = fn (seat: *Seat, arg: Arg) void;
/// Exit the compositor, terminating the wayland session.
pub fn exitCompositor(seat: *Seat, arg: Arg) void {
c.wl_display_terminate(seat.input_manager.server.wl_display);
}
/// Focus either the next or the previous visible view, depending on the enum
/// passed. Does nothing if there are 1 or 0 views in the stack.
pub fn focusView(seat: *Seat, arg: Arg) void {
const direction = arg.direction;
const output = seat.focused_output;
if (seat.focused_view) |current_focus| {
// If there is a currently focused view, focus the next visible view in the stack.
const focused_node = @fieldParentPtr(ViewStack(View).Node, "view", current_focus);
var it = switch (direction) {
.Next => ViewStack(View).iterator(focused_node, output.current_focused_tags),
.Prev => ViewStack(View).reverseIterator(focused_node, output.current_focused_tags),
};
// Skip past the focused node
_ = it.next();
// Focus the next visible node if there is one
if (it.next()) |node| {
seat.focus(&node.view);
return;
}
}
// There is either no currently focused view or the last visible view in the
// stack is focused and we need to wrap.
var it = switch (direction) {
.Next => ViewStack(View).iterator(output.views.first, output.current_focused_tags),
.Prev => ViewStack(View).reverseIterator(output.views.last, output.current_focused_tags),
};
seat.focus(if (it.next()) |node| &node.view else null);
}
/// Focus either the next or the previous output, depending on the bool passed.
/// Does nothing if there is only one output.
pub fn focusOutput(seat: *Seat, arg: Arg) void {
const direction = arg.direction;
const root = &seat.input_manager.server.root;
// If the noop output is focused, there are no other outputs to switch to
if (seat.focused_output == &root.noop_output) {
std.debug.assert(root.outputs.len == 0);
return;
}
// Focus the next/prev output in the list if there is one, else wrap
const focused_node = @fieldParentPtr(std.TailQueue(Output).Node, "data", seat.focused_output);
seat.focused_output = switch (direction) {
.Next => if (focused_node.next) |node| &node.data else &root.outputs.first.?.data,
.Prev => if (focused_node.prev) |node| &node.data else &root.outputs.last.?.data,
};
seat.focus(null);
}
/// Modify the number of master views
pub fn modifyMasterCount(seat: *Seat, arg: Arg) void {
const delta = arg.int;
const output = seat.focused_output;
output.master_count = @intCast(
u32,
std.math.max(0, @intCast(i32, output.master_count) + delta),
);
seat.input_manager.server.root.arrange();
}
/// Modify the percent of the width of the screen that the master views occupy.
pub fn modifyMasterFactor(seat: *Seat, arg: Arg) void {
const delta = arg.float;
const output = seat.focused_output;
const new_master_factor = std.math.min(
std.math.max(output.master_factor + delta, 0.05),
0.95,
);
if (new_master_factor != output.master_factor) {
output.master_factor = new_master_factor;
seat.input_manager.server.root.arrange();
}
}
/// Bump the focused view to the top of the stack.
/// TODO: if the top of the stack is focused, bump the next visible view.
pub fn zoom(seat: *Seat, arg: Arg) void {
if (seat.focused_view) |current_focus| {
const output = seat.focused_output;
const node = @fieldParentPtr(ViewStack(View).Node, "view", current_focus);
if (node != output.views.first) {
output.views.remove(node);
output.views.push(node);
seat.input_manager.server.root.arrange();
}
}
}
/// Switch focus to the passed tags.
pub fn focusTags(seat: *Seat, arg: Arg) void {
const tags = arg.uint;
seat.focused_output.pending_focused_tags = tags;
seat.input_manager.server.root.arrange();
}
/// Toggle focus of the passsed tags.
pub fn toggleTags(seat: *Seat, arg: Arg) void {
const tags = arg.uint;
const output = seat.focused_output;
const new_focused_tags = output.current_focused_tags ^ tags;
if (new_focused_tags != 0) {
output.pending_focused_tags = new_focused_tags;
seat.input_manager.server.root.arrange();
}
}
/// Set the tags of the focused view.
pub fn setFocusedViewTags(seat: *Seat, arg: Arg) void {
const tags = arg.uint;
if (seat.focused_view) |view| {
if (view.current_tags != tags) {
view.pending_tags = tags;
seat.input_manager.server.root.arrange();
}
}
}
/// Toggle the passed tags of the focused view
pub fn toggleFocusedViewTags(seat: *Seat, arg: Arg) void {
const tags = arg.uint;
if (seat.focused_view) |view| {
const new_tags = view.current_tags ^ tags;
if (new_tags != 0) {
view.pending_tags = new_tags;
seat.input_manager.server.root.arrange();
}
}
}
/// Spawn a program.
pub fn spawn(seat: *Seat, arg: Arg) void {
const cmd = arg.str;
const argv = [_][]const u8{ "/bin/sh", "-c", cmd };
const child = std.ChildProcess.init(&argv, std.heap.c_allocator) catch |err| {
Log.Error.log("Failed to execute {}: {}", .{ cmd, err });
return;
};
std.ChildProcess.spawn(child) catch |err| {
Log.Error.log("Failed to execute {}: {}", .{ cmd, err });
return;
};
}
/// Close the focused view, if any.
pub fn close(seat: *Seat, arg: Arg) void {
if (seat.focused_view) |view| {
view.close();
}
}
pub usingnamespace @import("command/close_view.zig");
pub usingnamespace @import("command/exit_compositor.zig");
pub usingnamespace @import("command/focus_output.zig");
pub usingnamespace @import("command/focus_tags.zig");
pub usingnamespace @import("command/focus_view.zig");
pub usingnamespace @import("command/modify_master_count.zig");
pub usingnamespace @import("command/modify_master_factor.zig");
pub usingnamespace @import("command/set_view_tags.zig");
pub usingnamespace @import("command/spawn.zig");
pub usingnamespace @import("command/toggle_tags.zig");
pub usingnamespace @import("command/toggle_view_tags.zig");
pub usingnamespace @import("command/zoom.zig");

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@ -0,0 +1,11 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig").Seat;
/// Close the focused view, if any.
pub fn close_view(seat: *Seat, arg: Arg) void {
if (seat.focused_view) |view| {
view.close();
}
}

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@ -0,0 +1,9 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig").Seat;
/// Exit the compositor, terminating the wayland session.
pub fn exitCompositor(seat: *Seat, arg: Arg) void {
c.wl_display_terminate(seat.input_manager.server.wl_display);
}

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@ -0,0 +1,27 @@
const c = @import("../c.zig");
const std = @import("std");
const Arg = @import("../command.zig").Arg;
const Output = @import("../output.zig").Output;
const Seat = @import("../seat.zig").Seat;
/// Focus either the next or the previous output, depending on the bool passed.
/// Does nothing if there is only one output.
pub fn focusOutput(seat: *Seat, arg: Arg) void {
const direction = arg.direction;
const root = &seat.input_manager.server.root;
// If the noop output is focused, there are no other outputs to switch to
if (seat.focused_output == &root.noop_output) {
std.debug.assert(root.outputs.len == 0);
return;
}
// Focus the next/prev output in the list if there is one, else wrap
const focused_node = @fieldParentPtr(std.TailQueue(Output).Node, "data", seat.focused_output);
seat.focused_output = switch (direction) {
.Next => if (focused_node.next) |node| &node.data else &root.outputs.first.?.data,
.Prev => if (focused_node.prev) |node| &node.data else &root.outputs.last.?.data,
};
seat.focus(null);
}

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@ -0,0 +1,11 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig").Seat;
/// Switch focus to the passed tags.
pub fn focusTags(seat: *Seat, arg: Arg) void {
const tags = arg.uint;
seat.focused_output.pending_focused_tags = tags;
seat.input_manager.server.root.arrange();
}

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@ -0,0 +1,37 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig").Seat;
const View = @import("../view.zig").View;
const ViewStack = @import("../view_stack.zig").ViewStack;
/// Focus either the next or the previous visible view, depending on the enum
/// passed. Does nothing if there are 1 or 0 views in the stack.
pub fn focusView(seat: *Seat, arg: Arg) void {
const direction = arg.direction;
const output = seat.focused_output;
if (seat.focused_view) |current_focus| {
// If there is a currently focused view, focus the next visible view in the stack.
const focused_node = @fieldParentPtr(ViewStack(View).Node, "view", current_focus);
var it = switch (direction) {
.Next => ViewStack(View).iterator(focused_node, output.current_focused_tags),
.Prev => ViewStack(View).reverseIterator(focused_node, output.current_focused_tags),
};
// Skip past the focused node
_ = it.next();
// Focus the next visible node if there is one
if (it.next()) |node| {
seat.focus(&node.view);
return;
}
}
// There is either no currently focused view or the last visible view in the
// stack is focused and we need to wrap.
var it = switch (direction) {
.Next => ViewStack(View).iterator(output.views.first, output.current_focused_tags),
.Prev => ViewStack(View).reverseIterator(output.views.last, output.current_focused_tags),
};
seat.focus(if (it.next()) |node| &node.view else null);
}

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@ -0,0 +1,16 @@
const c = @import("../c.zig");
const std = @import("std");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig").Seat;
/// Modify the number of master views
pub fn modifyMasterCount(seat: *Seat, arg: Arg) void {
const delta = arg.int;
const output = seat.focused_output;
output.master_count = @intCast(
u32,
std.math.max(0, @intCast(i32, output.master_count) + delta),
);
seat.input_manager.server.root.arrange();
}

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@ -0,0 +1,19 @@
const c = @import("../c.zig");
const std = @import("std");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig").Seat;
/// Modify the percent of the width of the screen that the master views occupy.
pub fn modifyMasterFactor(seat: *Seat, arg: Arg) void {
const delta = arg.float;
const output = seat.focused_output;
const new_master_factor = std.math.min(
std.math.max(output.master_factor + delta, 0.05),
0.95,
);
if (new_master_factor != output.master_factor) {
output.master_factor = new_master_factor;
seat.input_manager.server.root.arrange();
}
}

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@ -0,0 +1,15 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig").Seat;
/// Set the tags of the focused view.
pub fn setViewTags(seat: *Seat, arg: Arg) void {
const tags = arg.uint;
if (seat.focused_view) |view| {
if (view.current_tags != tags) {
view.pending_tags = tags;
seat.input_manager.server.root.arrange();
}
}
}

21
src/command/spawn.zig Normal file
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@ -0,0 +1,21 @@
const c = @import("../c.zig");
const std = @import("std");
const Arg = @import("../command.zig").Arg;
const Log = @import("../log.zig").Log;
const Seat = @import("../seat.zig").Seat;
/// Spawn a program.
pub fn spawn(seat: *Seat, arg: Arg) void {
const cmd = arg.str;
const argv = [_][]const u8{ "/bin/sh", "-c", cmd };
const child = std.ChildProcess.init(&argv, std.heap.c_allocator) catch |err| {
Log.Error.log("Failed to execute {}: {}", .{ cmd, err });
return;
};
std.ChildProcess.spawn(child) catch |err| {
Log.Error.log("Failed to execute {}: {}", .{ cmd, err });
return;
};
}

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@ -0,0 +1,15 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig").Seat;
/// Toggle focus of the passsed tags.
pub fn toggleTags(seat: *Seat, arg: Arg) void {
const tags = arg.uint;
const output = seat.focused_output;
const new_focused_tags = output.current_focused_tags ^ tags;
if (new_focused_tags != 0) {
output.pending_focused_tags = new_focused_tags;
seat.input_manager.server.root.arrange();
}
}

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@ -0,0 +1,16 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig").Seat;
/// Toggle the passed tags of the focused view
pub fn toggleViewTags(seat: *Seat, arg: Arg) void {
const tags = arg.uint;
if (seat.focused_view) |view| {
const new_tags = view.current_tags ^ tags;
if (new_tags != 0) {
view.pending_tags = new_tags;
seat.input_manager.server.root.arrange();
}
}
}

20
src/command/zoom.zig Normal file
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@ -0,0 +1,20 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig").Seat;
const View = @import("../view.zig").View;
const ViewStack = @import("../view_stack.zig").ViewStack;
/// Bump the focused view to the top of the stack.
/// TODO: if the top of the stack is focused, bump the next visible view.
pub fn zoom(seat: *Seat, arg: Arg) void {
if (seat.focused_view) |current_focus| {
const output = seat.focused_output;
const node = @fieldParentPtr(ViewStack(View).Node, "view", current_focus);
if (node != output.views.first) {
output.views.remove(node);
output.views.push(node);
seat.input_manager.server.root.arrange();
}
}
}

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@ -36,13 +36,28 @@ pub const Config = struct {
const mod = c.WLR_MODIFIER_LOGO;
// Mod+Shift+Return to start an instance of alacritty
try self.keybinds.append(Keybind{ .keysym = c.XKB_KEY_Return, .modifiers = mod | c.WLR_MODIFIER_SHIFT, .command = command.spawn, .arg = .{ .str = "alacritty" } });
try self.keybinds.append(Keybind{
.keysym = c.XKB_KEY_Return,
.modifiers = mod | c.WLR_MODIFIER_SHIFT,
.command = command.spawn,
.arg = .{ .str = "alacritty" },
});
// Mod+Q to close the focused view
try self.keybinds.append(Keybind{ .keysym = c.XKB_KEY_q, .modifiers = mod, .command = command.close, .arg = .{ .none = {} } });
try self.keybinds.append(Keybind{
.keysym = c.XKB_KEY_q,
.modifiers = mod,
.command = command.close_view,
.arg = .{ .none = {} },
});
// Mod+E to exit river
try self.keybinds.append(Keybind{ .keysym = c.XKB_KEY_e, .modifiers = mod, .command = command.exitCompositor, .arg = .{ .none = {} } });
try self.keybinds.append(Keybind{
.keysym = c.XKB_KEY_e,
.modifiers = mod,
.command = command.exitCompositor,
.arg = .{ .none = {} },
});
// Mod+J and Mod+K to focus the next/previous view in the layout stack
try self.keybinds.append(
@ -60,16 +75,43 @@ pub const Config = struct {
.arg = .{ .direction = .Prev },
});
// Mod+Return to bump the focused view to the top of the layout stack, making it the new master
try self.keybinds.append(Keybind{ .keysym = c.XKB_KEY_Return, .modifiers = mod, .command = command.zoom, .arg = .{ .none = {} } });
// Mod+Return to bump the focused view to the top of the layout stack,
// making it the new master
try self.keybinds.append(Keybind{
.keysym = c.XKB_KEY_Return,
.modifiers = mod,
.command = command.zoom,
.arg = .{ .none = {} },
});
// Mod+H and Mod+L to increase/decrease the width of the master column
try self.keybinds.append(Keybind{ .keysym = c.XKB_KEY_h, .modifiers = mod, .command = command.modifyMasterFactor, .arg = .{ .float = 0.05 } });
try self.keybinds.append(Keybind{ .keysym = c.XKB_KEY_l, .modifiers = mod, .command = command.modifyMasterFactor, .arg = .{ .float = -0.05 } });
try self.keybinds.append(Keybind{
.keysym = c.XKB_KEY_h,
.modifiers = mod,
.command = command.modifyMasterFactor,
.arg = .{ .float = 0.05 },
});
try self.keybinds.append(Keybind{
.keysym = c.XKB_KEY_l,
.modifiers = mod,
.command = command.modifyMasterFactor,
.arg = .{ .float = -0.05 },
});
// Mod+Shift+H and Mod+Shift+L to increment/decrement the number of master views in the layout
try self.keybinds.append(Keybind{ .keysym = c.XKB_KEY_h, .modifiers = mod | c.WLR_MODIFIER_SHIFT, .command = command.modifyMasterCount, .arg = .{ .int = 1 } });
try self.keybinds.append(Keybind{ .keysym = c.XKB_KEY_l, .modifiers = mod | c.WLR_MODIFIER_SHIFT, .command = command.modifyMasterCount, .arg = .{ .int = -1 } });
// Mod+Shift+H and Mod+Shift+L to increment/decrement the number of
// master views in the layout
try self.keybinds.append(Keybind{
.keysym = c.XKB_KEY_h,
.modifiers = mod | c.WLR_MODIFIER_SHIFT,
.command = command.modifyMasterCount,
.arg = .{ .int = 1 },
});
try self.keybinds.append(Keybind{
.keysym = c.XKB_KEY_l,
.modifiers = mod | c.WLR_MODIFIER_SHIFT,
.command = command.modifyMasterCount,
.arg = .{ .int = -1 },
});
comptime var i = 0;
inline while (i < 9) : (i += 1) {
@ -84,7 +126,7 @@ pub const Config = struct {
try self.keybinds.append(Keybind{
.keysym = c.XKB_KEY_1 + i,
.modifiers = mod | c.WLR_MODIFIER_SHIFT,
.command = command.setFocusedViewTags,
.command = command.setViewTags,
.arg = .{ .uint = 1 << i },
});
// Mod+Ctrl+[1-9] to toggle focus of tag [1-9]
@ -98,16 +140,26 @@ pub const Config = struct {
try self.keybinds.append(Keybind{
.keysym = c.XKB_KEY_1 + i,
.modifiers = mod | c.WLR_MODIFIER_CTRL | c.WLR_MODIFIER_SHIFT,
.command = command.toggleFocusedViewTags,
.command = command.toggleViewTags,
.arg = .{ .uint = 1 << i },
});
}
// Mod+0 to focus all tags
try self.keybinds.append(Keybind{ .keysym = c.XKB_KEY_0, .modifiers = mod, .command = command.focusTags, .arg = .{ .uint = 0xFFFFFFFF } });
try self.keybinds.append(Keybind{
.keysym = c.XKB_KEY_0,
.modifiers = mod,
.command = command.focusTags,
.arg = .{ .uint = 0xFFFFFFFF },
});
// Mod+Shift+0 to tag focused view with all tags
try self.keybinds.append(Keybind{ .keysym = c.XKB_KEY_0, .modifiers = mod | c.WLR_MODIFIER_SHIFT, .command = command.setFocusedViewTags, .arg = .{ .uint = 0xFFFFFFFF } });
try self.keybinds.append(Keybind{
.keysym = c.XKB_KEY_0,
.modifiers = mod | c.WLR_MODIFIER_SHIFT,
.command = command.setViewTags,
.arg = .{ .uint = 0xFFFFFFFF },
});
// Mod+Period and Mod+Comma to focus the next/previous output
try self.keybinds.append(Keybind{