layer-shell: fix overflow if desired size exceeds output bounds
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		| @ -313,7 +313,7 @@ fn arrangeLayer( | ||||
|             new_box.x = bounds.x + @intCast(i32, current_state.margin.left); | ||||
|             new_box.width = bounds.width - (current_state.margin.left + current_state.margin.right); | ||||
|         } else if (current_state.anchor.left == current_state.anchor.right) { | ||||
|             new_box.x = bounds.x + @intCast(i32, bounds.width / 2 - current_state.desired_width / 2); | ||||
|             new_box.x = bounds.x + @intCast(i32, bounds.width / 2 -| current_state.desired_width / 2); | ||||
|             new_box.width = current_state.desired_width; | ||||
|         } else if (current_state.anchor.left) { | ||||
|             new_box.x = bounds.x + @intCast(i32, current_state.margin.left); | ||||
| @ -333,7 +333,7 @@ fn arrangeLayer( | ||||
|             new_box.y = bounds.y + @intCast(i32, current_state.margin.top); | ||||
|             new_box.height = bounds.height - (current_state.margin.top + current_state.margin.bottom); | ||||
|         } else if (current_state.anchor.top == current_state.anchor.bottom) { | ||||
|             new_box.y = bounds.y + @intCast(i32, bounds.height / 2 - current_state.desired_height / 2); | ||||
|             new_box.y = bounds.y + @intCast(i32, bounds.height / 2 -| current_state.desired_height / 2); | ||||
|             new_box.height = current_state.desired_height; | ||||
|         } else if (current_state.anchor.top) { | ||||
|             new_box.y = bounds.y + @intCast(i32, current_state.margin.top); | ||||
|  | ||||
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