Root: rename field outputs to active_outputs

Although this list only including active outputs was already documented,
making this explicit in its name reduces confusion and debugging
overhead.
This commit is contained in:
tiosgz 2023-08-03 15:12:56 +00:00
parent bbd21c1637
commit 57186fced3
6 changed files with 30 additions and 30 deletions

View File

@ -258,7 +258,7 @@ pub fn setTheme(self: *Self, theme: ?[*:0]const u8, _size: ?u32) !void {
self.xcursor_manager = try wlr.XcursorManager.create(theme, size);
// For each output, ensure a theme of the proper scale is loaded
var it = server.root.outputs.first;
var it = server.root.active_outputs.first;
while (it) |node| : (it = node.next) {
const wlr_output = node.data.wlr_output;
self.xcursor_manager.load(wlr_output.scale) catch

View File

@ -69,7 +69,7 @@ pub fn create(client: *wl.Client, version: u32, id: u32, output: *Output, namesp
/// Returns true if the given namespace is already in use on the given output
/// or on another output by a different client.
fn namespaceInUse(namespace: []const u8, output: *Output, client: *wl.Client) bool {
var output_it = server.root.outputs.first;
var output_it = server.root.active_outputs.first;
while (output_it) |output_node| : (output_it = output_node.next) {
var layout_it = output_node.data.layouts.first;
if (output_node.data.wlr_output == output.wlr_output) {

View File

@ -138,7 +138,7 @@ fn handleLockSurfacesTimeout(manager: *LockManager) c_int {
manager.state = .waiting_for_blank;
{
var it = server.root.outputs.first;
var it = server.root.active_outputs.first;
while (it) |node| : (it = node.next) {
const output = &node.data;
@ -157,7 +157,7 @@ pub fn maybeLock(manager: *LockManager) void {
var all_outputs_blanked = true;
var all_outputs_rendered_lock_surface = true;
{
var it = server.root.outputs.first;
var it = server.root.active_outputs.first;
while (it) |node| : (it = node.next) {
const output = &node.data;
switch (output.lock_render_state) {
@ -205,7 +205,7 @@ fn handleUnlock(listener: *wl.Listener(void)) void {
log.info("session unlocked", .{});
{
var it = server.root.outputs.first;
var it = server.root.active_outputs.first;
while (it) |node| : (it = node.next) {
const output = &node.data;

View File

@ -352,7 +352,7 @@ fn handleDestroy(listener: *wl.Listener(*wlr.Output), _: *wlr.Output) void {
log.debug("output '{s}' destroyed", .{output.wlr_output.name});
// Remove the destroyed output from root if it wasn't already removed
server.root.removeOutput(output);
server.root.deactivateOutput(output);
assert(output.pending.focus_stack.empty());
assert(output.pending.wm_stack.empty());
@ -412,9 +412,9 @@ fn handleEnable(listener: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) vo
self.locked_content.node.setEnabled(true);
}
// Add the output to root.outputs and the output layout if it has not
// Add the output to root.active_outputs and the output layout if it has not
// already been added.
if (wlr_output.enabled) server.root.addOutput(self);
if (wlr_output.enabled) server.root.activateOutput(self);
}
fn handleMode(listener: *wl.Listener(*wlr.Output), _: *wlr.Output) void {

View File

@ -107,7 +107,7 @@ all_outputs: std.TailQueue(*Output) = .{},
/// A list of all active outputs (any one that can be interacted with, even if
/// it's turned off by dpms)
outputs: std.TailQueue(Output) = .{},
active_outputs: std.TailQueue(Output) = .{},
/// Number of layout demands before sending configures to clients.
inflight_layout_demands: u32 = 0,
@ -256,19 +256,19 @@ fn handleNewOutput(_: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void {
};
}
/// Remove the output from root.outputs and evacuate views if it is a member of
/// the list. The node is not freed
pub fn removeOutput(root: *Self, output: *Output) void {
/// Remove the output from root.active_outputs and evacuate views if it is a
/// member of the list. The node is not freed
pub fn deactivateOutput(root: *Self, output: *Output) void {
{
const node = @fieldParentPtr(std.TailQueue(Output).Node, "data", output);
// If the node has already been removed, do nothing
var output_it = root.outputs.first;
var output_it = root.active_outputs.first;
while (output_it) |n| : (output_it = n.next) {
if (n == node) break;
} else return;
root.outputs.remove(node);
root.active_outputs.remove(node);
}
if (output.inflight.layout_demand) |layout_demand| {
@ -290,7 +290,7 @@ pub fn removeOutput(root: *Self, output: *Output) void {
}
// Use the first output in the list as fallback. If the last real output
// is being removed, store the views in Root.fallback.
const fallback_output = if (root.outputs.first) |node| &node.data else null;
const fallback_output = if (root.active_outputs.first) |node| &node.data else null;
if (fallback_output) |fallback| {
var it = output.pending.focus_stack.safeIterator(.reverse);
while (it.next()) |view| view.setPendingOutput(fallback);
@ -329,16 +329,16 @@ pub fn removeOutput(root: *Self, output: *Output) void {
output.status.init();
}
/// Add the output to root.outputs and the output layout if it has not
/// Add the output to root.active_outputs and the output layout if it has not
/// already been added.
pub fn addOutput(root: *Self, output: *Output) void {
pub fn activateOutput(root: *Self, output: *Output) void {
const node = @fieldParentPtr(std.TailQueue(Output).Node, "data", output);
// If we have already added the output, do nothing and return
var output_it = root.outputs.first;
var output_it = root.active_outputs.first;
while (output_it) |n| : (output_it = n.next) if (n == node) return;
root.outputs.append(node);
root.active_outputs.append(node);
// This arranges outputs from left-to-right in the order they appear. The
// wlr-output-management protocol may be used to modify this arrangement.
@ -350,7 +350,7 @@ pub fn addOutput(root: *Self, output: *Output) void {
output.tree.node.setPosition(layout_output.x, layout_output.y);
// If we previously had no outputs, move all views to the new output and focus it.
if (root.outputs.len == 1) {
if (root.active_outputs.len == 1) {
output.pending.tags = root.fallback.tags;
{
var it = root.fallback.pending.focus_stack.safeIterator(.reverse);
@ -411,7 +411,7 @@ pub fn applyPending(root: *Self) void {
}
{
var output_it = root.outputs.first;
var output_it = root.active_outputs.first;
while (output_it) |node| : (output_it = node.next) {
const output = &node.data;
@ -469,7 +469,7 @@ pub fn applyPending(root: *Self) void {
{
// Layout demands can't be sent until after the inflight stacks of
// all outputs have been updated.
var output_it = root.outputs.first;
var output_it = root.active_outputs.first;
while (output_it) |node| : (output_it = node.next) {
const output = &node.data;
assert(output.inflight.layout_demand == null);
@ -538,7 +538,7 @@ fn sendConfigures(root: *Self) void {
assert(root.inflight_configures == 0);
// Iterate over all views of all outputs
var output_it = root.outputs.first;
var output_it = root.active_outputs.first;
while (output_it) |output_node| : (output_it = output_node.next) {
const output = &output_node.data;
@ -614,7 +614,7 @@ fn commitTransaction(root: *Self) void {
}
}
var output_it = root.outputs.first;
var output_it = root.active_outputs.first;
while (output_it) |output_node| : (output_it = output_node.next) {
const output = &output_node.data;
@ -770,7 +770,7 @@ fn processOutputConfig(
output.updateBackgroundRect();
output.arrangeLayers();
} else {
self.removeOutput(output);
self.deactivateOutput(output);
self.output_layout.remove(output.wlr_output);
output.tree.node.setEnabled(false);
}

View File

@ -38,7 +38,7 @@ pub fn focusOutput(
// If the fallback pseudo-output is focused, there are no other outputs to switch to
if (seat.focused_output == null) {
assert(server.root.outputs.len == 0);
assert(server.root.active_outputs.len == 0);
return;
}
@ -62,7 +62,7 @@ pub fn sendToOutput(
// If the fallback pseudo-output is focused, there is nowhere to send the view
if (seat.focused_output == null) {
assert(server.root.outputs.len == 0);
assert(server.root.active_outputs.len == 0);
return;
}
@ -89,8 +89,8 @@ fn getOutput(seat: *Seat, str: []const u8) !?*Output {
// Return the next/prev output in the list if there is one, else wrap
const focused_node = @fieldParentPtr(std.TailQueue(Output).Node, "data", seat.focused_output.?);
return switch (direction) {
.next => if (focused_node.next) |node| &node.data else &server.root.outputs.first.?.data,
.previous => if (focused_node.prev) |node| &node.data else &server.root.outputs.last.?.data,
.next => if (focused_node.next) |node| &node.data else &server.root.active_outputs.first.?.data,
.previous => if (focused_node.prev) |node| &node.data else &server.root.active_outputs.last.?.data,
};
} else if (std.meta.stringToEnum(wlr.OutputLayout.Direction, str)) |direction| { // Spacial direction
var focus_box: wlr.Box = undefined;
@ -106,7 +106,7 @@ fn getOutput(seat: *Seat, str: []const u8) !?*Output {
return @intToPtr(*Output, wlr_output.data);
} else {
// Check if an output matches by name
var it = server.root.outputs.first;
var it = server.root.active_outputs.first;
while (it) |node| : (it = node.next) {
if (mem.eql(u8, mem.span(node.data.wlr_output.name), str)) {
return &node.data;