Get things compiling again

This commit is contained in:
Isaac Freund
2020-03-23 16:50:20 +01:00
parent 50494add40
commit 523d629fe0
10 changed files with 187 additions and 159 deletions

View File

@ -1,7 +1,9 @@
const std = @import("std");
const c = @import("c.zig").c;
const Keyboard = struct {
const Seat = @import("seat.zig").Seat;
pub const Keyboard = struct {
seat: *Seat,
device: *c.wlr_input_device,
@ -35,7 +37,7 @@ const Keyboard = struct {
const context = c.xkb_context_new(c.enum_xkb_context_flags.XKB_CONTEXT_NO_FLAGS);
defer c.xkb_context_unref(context);
const keymap = man_c.xkb_map_new_from_names(
const keymap = c.xkb_keymap_new_from_names(
context,
&rules,
c.enum_xkb_keymap_compile_flags.XKB_KEYMAP_COMPILE_NO_FLAGS,
@ -47,8 +49,8 @@ const Keyboard = struct {
c.wlr_keyboard_set_repeat_info(keyboard_device, 25, 600);
// Setup listeners for keyboard events
c.wl_signal_add(&keyboard_device.*.events.modifiers, &keyboard.*.listen_modifiers);
c.wl_signal_add(&keyboard_device.*.events.key, &keyboard.*.listen_key);
c.wl_signal_add(&keyboard_device.*.events.modifiers, &keyboard.listen_modifiers);
c.wl_signal_add(&keyboard_device.*.events.key, &keyboard.listen_key);
return keyboard;
}
@ -62,10 +64,10 @@ const Keyboard = struct {
// Wayland protocol - not wlroots. We assign all connected keyboards to the
// same seat. You can swap out the underlying wlr_keyboard like this and
// wlr_seat handles this transparently.
c.wlr_seat_set_keyboard(keyboard.*.server.*.seat, keyboard.*.device);
c.wlr_seat_set_keyboard(keyboard.seat.wlr_seat, keyboard.*.device);
// Send modifiers to the client.
c.wlr_seat_keyboard_notify_modifiers(keyboard.*.server.*.seat, &keyboard.*.device.*.unnamed_37.keyboard.*.modifiers);
c.wlr_seat_keyboard_notify_modifiers(keyboard.seat.wlr_seat, &keyboard.*.device.*.unnamed_37.keyboard.*.modifiers);
}
fn handle_key(listener: [*c]c.wl_listener, data: ?*c_void) callconv(.C) void {
@ -76,26 +78,24 @@ const Keyboard = struct {
@alignCast(@alignOf(*c.wlr_event_keyboard_key), data),
);
const server = keyboard.*.server;
const seat = server.*.seat;
const keyboard_device = keyboard.*.device.*.unnamed_37.keyboard;
const keyboard_device = keyboard.device.unnamed_37.keyboard;
// Translate libinput keycode -> xkbcommon
const keycode = event.*.keycode + 8;
const keycode = event.keycode + 8;
// Get a list of keysyms based on the keymap for this keyboard
var syms: *c.xkb_keysym_t = undefined;
var syms: ?[*]c.xkb_keysym_t = undefined;
const nsyms = c.xkb_state_key_get_syms(keyboard_device.*.xkb_state, keycode, &syms);
var handled = false;
const modifiers = c.wlr_keyboard_get_modifiers(keyboard_device);
if (modifiers & @intCast(u32, c.WLR_MODIFIER_LOGO) != 0 and
event.*.state == c.enum_wlr_key_state.WLR_KEY_PRESSED)
event.state == c.enum_wlr_key_state.WLR_KEY_PRESSED)
{
// If mod is held down and this button was _pressed_, we attempt to
// process it as a compositor keybinding.
var i: usize = 0;
while (i < nsyms) {
handled = keyboard.seat.server.handle_keybinding(syms[i]);
handled = keyboard.seat.server.handle_keybinding(syms.?[i]);
if (handled) {
break;
}
@ -105,12 +105,13 @@ const Keyboard = struct {
if (!handled) {
// Otherwise, we pass it along to the client.
c.wlr_seat_set_keyboard(seat, keyboard.*.device);
const wlr_seat = keyboard.seat.wlr_seat;
c.wlr_seat_set_keyboard(wlr_seat, keyboard.device);
c.wlr_seat_keyboard_notify_key(
seat,
event.*.time_msec,
event.*.keycode,
@intCast(u32, @enumToInt(event.*.state)),
wlr_seat,
event.time_msec,
event.keycode,
@intCast(u32, @enumToInt(event.state)),
);
}
}