Parially refactor commands to take a *Seat
This commit is contained in:
164
src/command.zig
164
src/command.zig
@ -2,7 +2,7 @@ const std = @import("std");
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const c = @import("c.zig");
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const Log = @import("log.zig").Log;
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const Server = @import("server.zig").Server;
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const Seat = @import("seat.zig").Seat;
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const View = @import("view.zig").View;
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const ViewStack = @import("view_stack.zig").ViewStack;
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@ -14,107 +14,162 @@ pub const Arg = union {
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none: void,
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};
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pub const Command = fn (server: *Server, arg: Arg) void;
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pub const Command = fn (seat: *Seat, arg: Arg) void;
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/// Exit the compositor, terminating the wayland session.
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pub fn exitCompositor(server: *Server, arg: Arg) void {
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c.wl_display_terminate(server.wl_display);
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pub fn exitCompositor(seat: *Seat, arg: Arg) void {
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c.wl_display_terminate(seat.input_manager.server.wl_display);
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}
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/// Shift focus to the next visible view, wrapping if needed.
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pub fn focusNextView(server: *Server, arg: Arg) void {
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server.root.focusNextView();
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/// Focus the next visible view in the stack, wrapping if needed. Does
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/// nothing if there is only one view in the stack.
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pub fn focusNextView(seat: *Seat, arg: Arg) void {
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// FIXME: this need to be rewritten the next commit adding a focus stack
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//const output = self.focusedOutput();
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//if (self.focused_view) |current_focus| {
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// // If there is a currently focused view, focus the next visible view in the stack.
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// const current_node = @fieldParentPtr(ViewStack(View).Node, "view", current_focus);
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// var it = ViewStack(View).iterator(current_node, output.current_focused_tags);
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// // Skip past the current node
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// _ = it.next();
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// // Focus the next visible node if there is one
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// if (it.next()) |node| {
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// node.view.focus(node.view.wlr_xdg_surface.surface);
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// return;
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// }
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//}
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//// There is either no currently focused view or the last visible view in the
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//// stack is focused and we need to wrap.
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//var it = ViewStack(View).iterator(output.views.first, output.current_focused_tags);
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//if (it.next()) |node| {
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// node.view.focus(node.view.wlr_xdg_surface.surface);
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//} else {
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// // Otherwise clear the focus since there are no visible views
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// self.clearFocus();
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//}
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}
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/// Shift focus to the previous visible view, wrapping if needed.
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pub fn focusPrevView(server: *Server, arg: Arg) void {
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server.root.focusPrevView();
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/// Focus the previous view in the stack, wrapping if needed. Does nothing
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/// if there is only one view in the stack.
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pub fn focusPrevView(seat: *Seat, arg: Arg) void {
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// FIXME: this need to be rewritten the next commit adding a focus stack
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//const output = self.focusedOutput();
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//if (self.focused_view) |current_focus| {
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// // If there is a currently focused view, focus the previous visible view in the stack.
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// const current_node = @fieldParentPtr(ViewStack(View).Node, "view", current_focus);
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// var it = ViewStack(View).reverseIterator(current_node, output.current_focused_tags);
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// // Skip past the current node
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// _ = it.next();
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// // Focus the previous visible node if there is one
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// if (it.next()) |node| {
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// node.view.focus(node.view.wlr_xdg_surface.surface);
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// return;
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// }
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//}
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//// There is either no currently focused view or the first visible view in the
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//// stack is focused and we need to wrap.
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//var it = ViewStack(View).reverseIterator(output.views.last, output.current_focused_tags);
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//if (it.next()) |node| {
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// node.view.focus(node.view.wlr_xdg_surface.surface);
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//} else {
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// // Otherwise clear the focus since there are no visible views
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// self.clearFocus();
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//}
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}
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/// Modify the number of master views
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pub fn modifyMasterCount(server: *Server, arg: Arg) void {
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pub fn modifyMasterCount(seat: *Seat, arg: Arg) void {
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const delta = arg.int;
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const output = server.root.focusedOutput();
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const root = &seat.input_manager.server.root;
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const output = root.focusedOutput();
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output.master_count = @intCast(
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u32,
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std.math.max(0, @intCast(i32, output.master_count) + delta),
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);
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server.root.arrange();
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root.arrange();
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}
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/// Modify the percent of the width of the screen that the master views occupy.
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pub fn modifyMasterFactor(server: *Server, arg: Arg) void {
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pub fn modifyMasterFactor(seat: *Seat, arg: Arg) void {
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const delta = arg.float;
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const output = server.root.focusedOutput();
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const root = &seat.input_manager.server.root;
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const output = root.focusedOutput();
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const new_master_factor = std.math.min(
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std.math.max(output.master_factor + delta, 0.05),
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0.95,
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);
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if (new_master_factor != output.master_factor) {
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output.master_factor = new_master_factor;
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server.root.arrange();
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root.arrange();
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}
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}
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/// Bump the focused view to the top of the stack.
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/// TODO: if the top of the stack is focused, bump the next visible view.
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pub fn zoom(server: *Server, arg: Arg) void {
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if (server.root.focused_view) |current_focus| {
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const output = server.root.focusedOutput();
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const node = @fieldParentPtr(ViewStack(View).Node, "view", current_focus);
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if (node != output.views.first) {
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output.views.remove(node);
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output.views.push(node);
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server.root.arrange();
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}
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}
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pub fn zoom(seat: *Seat, arg: Arg) void {
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// FIXME rewrite after next commit adding focus stack
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//if (server.root.focused_view) |current_focus| {
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// const output = server.root.focusedOutput();
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// const node = @fieldParentPtr(ViewStack(View).Node, "view", current_focus);
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// if (node != output.views.first) {
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// output.views.remove(node);
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// output.views.push(node);
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// server.root.arrange();
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// }
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//}
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}
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/// Switch focus to the passed tags.
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pub fn focusTags(server: *Server, arg: Arg) void {
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pub fn focusTags(seat: *Seat, arg: Arg) void {
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const tags = arg.uint;
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const output = server.root.focusedOutput();
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const root = &seat.input_manager.server.root;
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const output = root.focusedOutput();
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output.pending_focused_tags = tags;
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server.root.arrange();
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root.arrange();
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}
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/// Toggle focus of the passsed tags.
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pub fn toggleTags(server: *Server, arg: Arg) void {
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pub fn toggleTags(seat: *Seat, arg: Arg) void {
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const tags = arg.uint;
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const output = server.root.focusedOutput();
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const root = &seat.input_manager.server.root;
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const output = root.focusedOutput();
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const new_focused_tags = output.current_focused_tags ^ tags;
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if (new_focused_tags != 0) {
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output.pending_focused_tags = new_focused_tags;
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server.root.arrange();
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root.arrange();
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}
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}
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/// Set the tags of the focused view.
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pub fn setFocusedViewTags(server: *Server, arg: Arg) void {
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const tags = arg.uint;
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if (server.root.focused_view) |view| {
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if (view.current_tags != tags) {
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view.pending_tags = tags;
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server.root.arrange();
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}
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}
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pub fn setFocusedViewTags(seat: *Seat, arg: Arg) void {
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// FIXME
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//const tags = arg.uint;
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//if (server.root.focused_view) |view| {
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// if (view.current_tags != tags) {
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// view.pending_tags = tags;
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// server.root.arrange();
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// }
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//}
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}
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/// Toggle the passed tags of the focused view
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pub fn toggleFocusedViewTags(server: *Server, arg: Arg) void {
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const tags = arg.uint;
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if (server.root.focused_view) |view| {
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const new_tags = view.current_tags ^ tags;
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if (new_tags != 0) {
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view.pending_tags = new_tags;
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server.root.arrange();
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}
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}
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pub fn toggleFocusedViewTags(seat: *Seat, arg: Arg) void {
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// FIXME: rewrite afet next commit adding focus stack
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//const tags = arg.uint;
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//if (server.root.focused_view) |view| {
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// const new_tags = view.current_tags ^ tags;
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// if (new_tags != 0) {
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// view.pending_tags = new_tags;
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// server.root.arrange();
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// }
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//}
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}
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/// Spawn a program.
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/// TODO: make this take a program as a paramter and spawn that
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pub fn spawn(server: *Server, arg: Arg) void {
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pub fn spawn(seat: *Seat, arg: Arg) void {
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const cmd = arg.str;
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const argv = [_][]const u8{ "/bin/sh", "-c", cmd };
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@ -129,8 +184,9 @@ pub fn spawn(server: *Server, arg: Arg) void {
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}
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/// Close the focused view, if any.
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pub fn close(server: *Server, arg: Arg) void {
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if (server.root.focused_view) |view| {
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view.close();
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}
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pub fn close(seat: *Seat, arg: Arg) void {
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// FIXME: see above
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//if (server.root.focused_view) |view| {
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// view.close();
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//}
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}
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