Cursor: eliminate "self" naming convention
This commit is contained in:
parent
99a99b72e7
commit
2eb2a13284
436
river/Cursor.zig
436
river/Cursor.zig
@ -14,7 +14,7 @@
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const Self = @This();
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const Cursor = @This();
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const build_options = @import("build_options");
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const std = @import("std");
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@ -189,68 +189,68 @@ tablet_tool_tip: wl.Listener(*wlr.Tablet.event.Tip) =
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tablet_tool_button: wl.Listener(*wlr.Tablet.event.Button) =
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wl.Listener(*wlr.Tablet.event.Button).init(handleTabletToolButton),
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pub fn init(self: *Self, seat: *Seat) !void {
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pub fn init(cursor: *Cursor, seat: *Seat) !void {
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const wlr_cursor = try wlr.Cursor.create();
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errdefer wlr_cursor.destroy();
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wlr_cursor.attachOutputLayout(server.root.output_layout);
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// This is here so that self.xcursor_manager doesn't need to be an
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// This is here so that cursor.xcursor_manager doesn't need to be an
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// optional pointer. This isn't optimal as it does a needless allocation,
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// but this is not a hot path.
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const xcursor_manager = try wlr.XcursorManager.create(null, default_size);
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errdefer xcursor_manager.destroy();
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const event_loop = server.wl_server.getEventLoop();
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self.* = .{
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cursor.* = .{
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.seat = seat,
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.wlr_cursor = wlr_cursor,
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.pointer_gestures = try wlr.PointerGesturesV1.create(server.wl_server),
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.xcursor_manager = xcursor_manager,
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.hide_cursor_timer = try event_loop.addTimer(*Self, handleHideCursorTimeout, self),
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.hide_cursor_timer = try event_loop.addTimer(*Cursor, handleHideCursorTimeout, cursor),
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};
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errdefer self.hide_cursor_timer.remove();
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try self.hide_cursor_timer.timerUpdate(server.config.cursor_hide_timeout);
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try self.setTheme(null, null);
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errdefer cursor.hide_cursor_timer.remove();
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try cursor.hide_cursor_timer.timerUpdate(server.config.cursor_hide_timeout);
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try cursor.setTheme(null, null);
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// wlr_cursor *only* displays an image on screen. It does not move around
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// when the pointer moves. However, we can attach input devices to it, and
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// it will generate aggregate events for all of them. In these events, we
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// can choose how we want to process them, forwarding them to clients and
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// moving the cursor around.
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wlr_cursor.events.axis.add(&self.axis);
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wlr_cursor.events.button.add(&self.button);
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wlr_cursor.events.frame.add(&self.frame);
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wlr_cursor.events.motion_absolute.add(&self.motion_absolute);
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wlr_cursor.events.motion.add(&self.motion);
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wlr_cursor.events.swipe_begin.add(&self.swipe_begin);
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wlr_cursor.events.swipe_update.add(&self.swipe_update);
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wlr_cursor.events.swipe_end.add(&self.swipe_end);
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wlr_cursor.events.pinch_begin.add(&self.pinch_begin);
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wlr_cursor.events.pinch_update.add(&self.pinch_update);
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wlr_cursor.events.pinch_end.add(&self.pinch_end);
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seat.wlr_seat.events.request_set_cursor.add(&self.request_set_cursor);
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wlr_cursor.events.axis.add(&cursor.axis);
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wlr_cursor.events.button.add(&cursor.button);
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wlr_cursor.events.frame.add(&cursor.frame);
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wlr_cursor.events.motion_absolute.add(&cursor.motion_absolute);
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wlr_cursor.events.motion.add(&cursor.motion);
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wlr_cursor.events.swipe_begin.add(&cursor.swipe_begin);
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wlr_cursor.events.swipe_update.add(&cursor.swipe_update);
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wlr_cursor.events.swipe_end.add(&cursor.swipe_end);
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wlr_cursor.events.pinch_begin.add(&cursor.pinch_begin);
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wlr_cursor.events.pinch_update.add(&cursor.pinch_update);
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wlr_cursor.events.pinch_end.add(&cursor.pinch_end);
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seat.wlr_seat.events.request_set_cursor.add(&cursor.request_set_cursor);
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wlr_cursor.events.touch_up.add(&self.touch_up);
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wlr_cursor.events.touch_down.add(&self.touch_down);
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wlr_cursor.events.touch_motion.add(&self.touch_motion);
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wlr_cursor.events.touch_frame.add(&self.touch_frame);
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wlr_cursor.events.touch_up.add(&cursor.touch_up);
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wlr_cursor.events.touch_down.add(&cursor.touch_down);
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wlr_cursor.events.touch_motion.add(&cursor.touch_motion);
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wlr_cursor.events.touch_frame.add(&cursor.touch_frame);
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wlr_cursor.events.tablet_tool_axis.add(&self.tablet_tool_axis);
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wlr_cursor.events.tablet_tool_proximity.add(&self.tablet_tool_proximity);
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wlr_cursor.events.tablet_tool_tip.add(&self.tablet_tool_tip);
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wlr_cursor.events.tablet_tool_button.add(&self.tablet_tool_button);
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wlr_cursor.events.tablet_tool_axis.add(&cursor.tablet_tool_axis);
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wlr_cursor.events.tablet_tool_proximity.add(&cursor.tablet_tool_proximity);
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wlr_cursor.events.tablet_tool_tip.add(&cursor.tablet_tool_tip);
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wlr_cursor.events.tablet_tool_button.add(&cursor.tablet_tool_button);
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}
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pub fn deinit(self: *Self) void {
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self.hide_cursor_timer.remove();
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self.xcursor_manager.destroy();
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self.wlr_cursor.destroy();
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pub fn deinit(cursor: *Cursor) void {
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cursor.hide_cursor_timer.remove();
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cursor.xcursor_manager.destroy();
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cursor.wlr_cursor.destroy();
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}
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/// Set the cursor theme for the given seat, as well as the xwayland theme if
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/// this is the default seat. Either argument may be null, in which case a
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/// default will be used.
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pub fn setTheme(self: *Self, theme: ?[*:0]const u8, _size: ?u32) !void {
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pub fn setTheme(cursor: *Cursor, theme: ?[*:0]const u8, _size: ?u32) !void {
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const size = _size orelse default_size;
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const xcursor_manager = try wlr.XcursorManager.create(theme, size);
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@ -258,7 +258,7 @@ pub fn setTheme(self: *Self, theme: ?[*:0]const u8, _size: ?u32) !void {
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// If this cursor belongs to the default seat, set the xcursor environment
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// variables as well as the xwayland cursor theme.
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if (self.seat == server.input_manager.defaultSeat()) {
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if (cursor.seat == server.input_manager.defaultSeat()) {
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const size_str = try std.fmt.allocPrintZ(util.gpa, "{}", .{size});
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defer util.gpa.free(size_str);
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if (c.setenv("XCURSOR_SIZE", size_str.ptr, 1) < 0) return error.OutOfMemory;
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@ -282,33 +282,33 @@ pub fn setTheme(self: *Self, theme: ?[*:0]const u8, _size: ?u32) !void {
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}
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// Everything fallible is now done so the the old xcursor_manager can be destroyed.
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self.xcursor_manager.destroy();
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self.xcursor_manager = xcursor_manager;
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cursor.xcursor_manager.destroy();
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cursor.xcursor_manager = xcursor_manager;
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if (self.xcursor_name) |name| {
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self.setXcursor(name);
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if (cursor.xcursor_name) |name| {
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cursor.setXcursor(name);
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}
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}
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pub fn setXcursor(self: *Self, name: [*:0]const u8) void {
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self.wlr_cursor.setXcursor(self.xcursor_manager, name);
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self.xcursor_name = name;
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pub fn setXcursor(cursor: *Cursor, name: [*:0]const u8) void {
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cursor.wlr_cursor.setXcursor(cursor.xcursor_manager, name);
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cursor.xcursor_name = name;
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}
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fn clearFocus(self: *Self) void {
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self.setXcursor("default");
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self.seat.wlr_seat.pointerNotifyClearFocus();
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fn clearFocus(cursor: *Cursor) void {
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cursor.setXcursor("default");
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cursor.seat.wlr_seat.pointerNotifyClearFocus();
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}
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/// Axis event is a scroll wheel or similiar
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fn handleAxis(listener: *wl.Listener(*wlr.Pointer.event.Axis), event: *wlr.Pointer.event.Axis) void {
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const self = @fieldParentPtr(Self, "axis", listener);
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const cursor = @fieldParentPtr(Cursor, "axis", listener);
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self.seat.handleActivity();
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self.unhide();
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cursor.seat.handleActivity();
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cursor.unhide();
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// Notify the client with pointer focus of the axis event.
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self.seat.wlr_seat.pointerNotifyAxis(
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cursor.seat.wlr_seat.pointerNotifyAxis(
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event.time_msec,
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event.orientation,
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event.delta,
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@ -318,89 +318,89 @@ fn handleAxis(listener: *wl.Listener(*wlr.Pointer.event.Axis), event: *wlr.Point
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}
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fn handleButton(listener: *wl.Listener(*wlr.Pointer.event.Button), event: *wlr.Pointer.event.Button) void {
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const self = @fieldParentPtr(Self, "button", listener);
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const cursor = @fieldParentPtr(Cursor, "button", listener);
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self.seat.handleActivity();
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self.unhide();
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cursor.seat.handleActivity();
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cursor.unhide();
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if (event.state == .released) {
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assert(self.pressed_count > 0);
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self.pressed_count -= 1;
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if (self.pressed_count == 0 and self.mode != .passthrough) {
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log.debug("leaving {s} mode", .{@tagName(self.mode)});
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assert(cursor.pressed_count > 0);
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cursor.pressed_count -= 1;
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if (cursor.pressed_count == 0 and cursor.mode != .passthrough) {
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log.debug("leaving {s} mode", .{@tagName(cursor.mode)});
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switch (self.mode) {
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switch (cursor.mode) {
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.passthrough => unreachable,
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.down => {
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// If we were in down mode, we need pass along the release event
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_ = self.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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_ = cursor.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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},
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.move => {},
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.resize => |data| data.view.pending.resizing = false,
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}
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self.mode = .passthrough;
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self.passthrough(event.time_msec);
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cursor.mode = .passthrough;
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cursor.passthrough(event.time_msec);
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server.root.applyPending();
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} else {
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_ = self.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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_ = cursor.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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}
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return;
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}
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assert(event.state == .pressed);
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self.pressed_count += 1;
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cursor.pressed_count += 1;
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if (self.pressed_count > 1) {
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_ = self.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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if (cursor.pressed_count > 1) {
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_ = cursor.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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return;
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}
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if (server.root.at(self.wlr_cursor.x, self.wlr_cursor.y)) |result| {
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if (result.data == .view and self.handlePointerMapping(event, result.data.view)) {
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if (server.root.at(cursor.wlr_cursor.x, cursor.wlr_cursor.y)) |result| {
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if (result.data == .view and cursor.handlePointerMapping(event, result.data.view)) {
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// If a mapping is triggered don't send events to clients.
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return;
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}
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self.updateKeyboardFocus(result);
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cursor.updateKeyboardFocus(result);
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_ = self.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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_ = cursor.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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if (result.surface != null) {
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self.mode = .{
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cursor.mode = .{
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.down = .{
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.lx = self.wlr_cursor.x,
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.ly = self.wlr_cursor.y,
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.lx = cursor.wlr_cursor.x,
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.ly = cursor.wlr_cursor.y,
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.sx = result.sx,
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.sy = result.sy,
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},
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};
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}
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} else {
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self.updateOutputFocus(self.wlr_cursor.x, self.wlr_cursor.y);
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cursor.updateOutputFocus(cursor.wlr_cursor.x, cursor.wlr_cursor.y);
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}
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server.root.applyPending();
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}
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/// Requires a call to Root.applyPending()
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fn updateKeyboardFocus(self: Self, result: Root.AtResult) void {
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fn updateKeyboardFocus(cursor: Cursor, result: Root.AtResult) void {
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switch (result.data) {
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.view => |view| {
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self.seat.focus(view);
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cursor.seat.focus(view);
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},
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.layer_surface => |layer_surface| {
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self.seat.focusOutput(layer_surface.output);
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cursor.seat.focusOutput(layer_surface.output);
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// If a keyboard inteactive layer surface has been clicked on,
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// give it keyboard focus.
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if (layer_surface.wlr_layer_surface.current.keyboard_interactive != .none) {
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self.seat.setFocusRaw(.{ .layer = layer_surface });
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cursor.seat.setFocusRaw(.{ .layer = layer_surface });
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}
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},
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.lock_surface => |lock_surface| {
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assert(server.lock_manager.state != .unlocked);
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self.seat.setFocusRaw(.{ .lock_surface = lock_surface });
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cursor.seat.setFocusRaw(.{ .lock_surface = lock_surface });
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},
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.xwayland_override_redirect => |override_redirect| {
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assert(server.lock_manager.state != .locked);
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@ -411,10 +411,10 @@ fn updateKeyboardFocus(self: Self, result: Root.AtResult) void {
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/// Focus the output at the given layout coordinates, if any
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/// Requires a call to Root.applyPending()
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fn updateOutputFocus(self: Self, lx: f64, ly: f64) void {
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fn updateOutputFocus(cursor: Cursor, lx: f64, ly: f64) void {
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if (server.root.output_layout.outputAt(lx, ly)) |wlr_output| {
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const output: *Output = @ptrFromInt(wlr_output.data);
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self.seat.focusOutput(output);
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cursor.seat.focusOutput(output);
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}
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}
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@ -422,9 +422,9 @@ fn handlePinchBegin(
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listener: *wl.Listener(*wlr.Pointer.event.PinchBegin),
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event: *wlr.Pointer.event.PinchBegin,
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) void {
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const self = @fieldParentPtr(Self, "pinch_begin", listener);
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self.pointer_gestures.sendPinchBegin(
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self.seat.wlr_seat,
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const cursor = @fieldParentPtr(Cursor, "pinch_begin", listener);
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cursor.pointer_gestures.sendPinchBegin(
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cursor.seat.wlr_seat,
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event.time_msec,
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event.fingers,
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);
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@ -434,9 +434,9 @@ fn handlePinchUpdate(
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listener: *wl.Listener(*wlr.Pointer.event.PinchUpdate),
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event: *wlr.Pointer.event.PinchUpdate,
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) void {
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const self = @fieldParentPtr(Self, "pinch_update", listener);
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self.pointer_gestures.sendPinchUpdate(
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self.seat.wlr_seat,
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const cursor = @fieldParentPtr(Cursor, "pinch_update", listener);
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cursor.pointer_gestures.sendPinchUpdate(
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cursor.seat.wlr_seat,
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event.time_msec,
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event.dx,
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event.dy,
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@ -449,9 +449,9 @@ fn handlePinchEnd(
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listener: *wl.Listener(*wlr.Pointer.event.PinchEnd),
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event: *wlr.Pointer.event.PinchEnd,
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) void {
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const self = @fieldParentPtr(Self, "pinch_end", listener);
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self.pointer_gestures.sendPinchEnd(
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self.seat.wlr_seat,
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const cursor = @fieldParentPtr(Cursor, "pinch_end", listener);
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cursor.pointer_gestures.sendPinchEnd(
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cursor.seat.wlr_seat,
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event.time_msec,
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event.cancelled,
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);
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@ -461,9 +461,9 @@ fn handleSwipeBegin(
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listener: *wl.Listener(*wlr.Pointer.event.SwipeBegin),
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event: *wlr.Pointer.event.SwipeBegin,
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) void {
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const self = @fieldParentPtr(Self, "swipe_begin", listener);
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self.pointer_gestures.sendSwipeBegin(
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self.seat.wlr_seat,
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const cursor = @fieldParentPtr(Cursor, "swipe_begin", listener);
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cursor.pointer_gestures.sendSwipeBegin(
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cursor.seat.wlr_seat,
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event.time_msec,
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event.fingers,
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);
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@ -473,9 +473,9 @@ fn handleSwipeUpdate(
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listener: *wl.Listener(*wlr.Pointer.event.SwipeUpdate),
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event: *wlr.Pointer.event.SwipeUpdate,
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) void {
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const self = @fieldParentPtr(Self, "swipe_update", listener);
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self.pointer_gestures.sendSwipeUpdate(
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self.seat.wlr_seat,
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const cursor = @fieldParentPtr(Cursor, "swipe_update", listener);
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cursor.pointer_gestures.sendSwipeUpdate(
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cursor.seat.wlr_seat,
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event.time_msec,
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event.dx,
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event.dy,
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@ -486,9 +486,9 @@ fn handleSwipeEnd(
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listener: *wl.Listener(*wlr.Pointer.event.SwipeEnd),
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event: *wlr.Pointer.event.SwipeEnd,
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) void {
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const self = @fieldParentPtr(Self, "swipe_end", listener);
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self.pointer_gestures.sendSwipeEnd(
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self.seat.wlr_seat,
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const cursor = @fieldParentPtr(Cursor, "swipe_end", listener);
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cursor.pointer_gestures.sendSwipeEnd(
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cursor.seat.wlr_seat,
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event.time_msec,
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event.cancelled,
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);
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@ -498,36 +498,36 @@ fn handleTouchUp(
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listener: *wl.Listener(*wlr.Touch.event.Up),
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event: *wlr.Touch.event.Up,
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) void {
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const self = @fieldParentPtr(Self, "touch_up", listener);
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const cursor = @fieldParentPtr(Cursor, "touch_up", listener);
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self.seat.handleActivity();
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cursor.seat.handleActivity();
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_ = self.touch_points.remove(event.touch_id);
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_ = cursor.touch_points.remove(event.touch_id);
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|
||||
self.seat.wlr_seat.touchNotifyUp(event.time_msec, event.touch_id);
|
||||
cursor.seat.wlr_seat.touchNotifyUp(event.time_msec, event.touch_id);
|
||||
}
|
||||
|
||||
fn handleTouchDown(
|
||||
listener: *wl.Listener(*wlr.Touch.event.Down),
|
||||
event: *wlr.Touch.event.Down,
|
||||
) void {
|
||||
const self = @fieldParentPtr(Self, "touch_down", listener);
|
||||
const cursor = @fieldParentPtr(Cursor, "touch_down", listener);
|
||||
|
||||
self.seat.handleActivity();
|
||||
cursor.seat.handleActivity();
|
||||
|
||||
var lx: f64 = undefined;
|
||||
var ly: f64 = undefined;
|
||||
self.wlr_cursor.absoluteToLayoutCoords(event.device, event.x, event.y, &lx, &ly);
|
||||
cursor.wlr_cursor.absoluteToLayoutCoords(event.device, event.x, event.y, &lx, &ly);
|
||||
|
||||
self.touch_points.putNoClobber(util.gpa, event.touch_id, .{ .lx = lx, .ly = ly }) catch {
|
||||
cursor.touch_points.putNoClobber(util.gpa, event.touch_id, .{ .lx = lx, .ly = ly }) catch {
|
||||
log.err("out of memory", .{});
|
||||
};
|
||||
|
||||
if (server.root.at(lx, ly)) |result| {
|
||||
self.updateKeyboardFocus(result);
|
||||
cursor.updateKeyboardFocus(result);
|
||||
|
||||
if (result.surface) |surface| {
|
||||
_ = self.seat.wlr_seat.touchNotifyDown(
|
||||
_ = cursor.seat.wlr_seat.touchNotifyDown(
|
||||
surface,
|
||||
event.time_msec,
|
||||
event.touch_id,
|
||||
@ -536,7 +536,7 @@ fn handleTouchDown(
|
||||
);
|
||||
}
|
||||
} else {
|
||||
self.updateOutputFocus(lx, ly);
|
||||
cursor.updateOutputFocus(lx, ly);
|
||||
}
|
||||
|
||||
server.root.applyPending();
|
||||
@ -546,31 +546,31 @@ fn handleTouchMotion(
|
||||
listener: *wl.Listener(*wlr.Touch.event.Motion),
|
||||
event: *wlr.Touch.event.Motion,
|
||||
) void {
|
||||
const self = @fieldParentPtr(Self, "touch_motion", listener);
|
||||
const cursor = @fieldParentPtr(Cursor, "touch_motion", listener);
|
||||
|
||||
self.seat.handleActivity();
|
||||
cursor.seat.handleActivity();
|
||||
|
||||
var lx: f64 = undefined;
|
||||
var ly: f64 = undefined;
|
||||
self.wlr_cursor.absoluteToLayoutCoords(event.device, event.x, event.y, &lx, &ly);
|
||||
cursor.wlr_cursor.absoluteToLayoutCoords(event.device, event.x, event.y, &lx, &ly);
|
||||
|
||||
self.touch_points.put(util.gpa, event.touch_id, .{ .lx = lx, .ly = ly }) catch {
|
||||
cursor.touch_points.put(util.gpa, event.touch_id, .{ .lx = lx, .ly = ly }) catch {
|
||||
log.err("out of memory", .{});
|
||||
};
|
||||
|
||||
self.updateDragIcons();
|
||||
cursor.updateDragIcons();
|
||||
|
||||
if (server.root.at(lx, ly)) |result| {
|
||||
self.seat.wlr_seat.touchNotifyMotion(event.time_msec, event.touch_id, result.sx, result.sy);
|
||||
cursor.seat.wlr_seat.touchNotifyMotion(event.time_msec, event.touch_id, result.sx, result.sy);
|
||||
}
|
||||
}
|
||||
|
||||
fn handleTouchFrame(listener: *wl.Listener(void)) void {
|
||||
const self = @fieldParentPtr(Self, "touch_frame", listener);
|
||||
const cursor = @fieldParentPtr(Cursor, "touch_frame", listener);
|
||||
|
||||
self.seat.handleActivity();
|
||||
cursor.seat.handleActivity();
|
||||
|
||||
self.seat.wlr_seat.touchNotifyFrame();
|
||||
cursor.seat.wlr_seat.touchNotifyFrame();
|
||||
}
|
||||
|
||||
fn handleTabletToolAxis(
|
||||
@ -631,20 +631,20 @@ fn handleTabletToolButton(
|
||||
|
||||
/// Handle the mapping for the passed button if any. Returns true if there
|
||||
/// was a mapping and the button was handled.
|
||||
fn handlePointerMapping(self: *Self, event: *wlr.Pointer.event.Button, view: *View) bool {
|
||||
const wlr_keyboard = self.seat.wlr_seat.getKeyboard() orelse return false;
|
||||
fn handlePointerMapping(cursor: *Cursor, event: *wlr.Pointer.event.Button, view: *View) bool {
|
||||
const wlr_keyboard = cursor.seat.wlr_seat.getKeyboard() orelse return false;
|
||||
const modifiers = wlr_keyboard.getModifiers();
|
||||
|
||||
const fullscreen = view.current.fullscreen or view.pending.fullscreen;
|
||||
|
||||
return for (server.config.modes.items[self.seat.mode_id].pointer_mappings.items) |mapping| {
|
||||
return for (server.config.modes.items[cursor.seat.mode_id].pointer_mappings.items) |mapping| {
|
||||
if (event.button == mapping.event_code and std.meta.eql(modifiers, mapping.modifiers)) {
|
||||
switch (mapping.action) {
|
||||
.move => if (!fullscreen) self.startMove(view),
|
||||
.resize => if (!fullscreen) self.startResize(view, null),
|
||||
.move => if (!fullscreen) cursor.startMove(view),
|
||||
.resize => if (!fullscreen) cursor.startResize(view, null),
|
||||
.command => |args| {
|
||||
self.seat.focus(view);
|
||||
self.seat.runCommand(args);
|
||||
cursor.seat.focus(view);
|
||||
cursor.seat.runCommand(args);
|
||||
// This is mildly inefficient as running the command may have already
|
||||
// started a transaction. However we need to start one after the Seat.focus()
|
||||
// call in the case where it didn't.
|
||||
@ -660,8 +660,8 @@ fn handlePointerMapping(self: *Self, event: *wlr.Pointer.event.Button, view: *Vi
|
||||
/// events together. For instance, two axis events may happen at the same
|
||||
/// time, in which case a frame event won't be sent in between.
|
||||
fn handleFrame(listener: *wl.Listener(*wlr.Cursor), _: *wlr.Cursor) void {
|
||||
const self = @fieldParentPtr(Self, "frame", listener);
|
||||
self.seat.wlr_seat.pointerNotifyFrame();
|
||||
const cursor = @fieldParentPtr(Cursor, "frame", listener);
|
||||
cursor.seat.wlr_seat.pointerNotifyFrame();
|
||||
}
|
||||
|
||||
/// This event is forwarded by the cursor when a pointer emits an _absolute_
|
||||
@ -674,17 +674,17 @@ fn handleMotionAbsolute(
|
||||
listener: *wl.Listener(*wlr.Pointer.event.MotionAbsolute),
|
||||
event: *wlr.Pointer.event.MotionAbsolute,
|
||||
) void {
|
||||
const self = @fieldParentPtr(Self, "motion_absolute", listener);
|
||||
const cursor = @fieldParentPtr(Cursor, "motion_absolute", listener);
|
||||
|
||||
self.seat.handleActivity();
|
||||
cursor.seat.handleActivity();
|
||||
|
||||
var lx: f64 = undefined;
|
||||
var ly: f64 = undefined;
|
||||
self.wlr_cursor.absoluteToLayoutCoords(event.device, event.x, event.y, &lx, &ly);
|
||||
cursor.wlr_cursor.absoluteToLayoutCoords(event.device, event.x, event.y, &lx, &ly);
|
||||
|
||||
const dx = lx - self.wlr_cursor.x;
|
||||
const dy = ly - self.wlr_cursor.y;
|
||||
self.processMotion(event.device, event.time_msec, dx, dy, dx, dy);
|
||||
const dx = lx - cursor.wlr_cursor.x;
|
||||
const dy = ly - cursor.wlr_cursor.y;
|
||||
cursor.processMotion(event.device, event.time_msec, dx, dy, dx, dy);
|
||||
}
|
||||
|
||||
/// This event is forwarded by the cursor when a pointer emits a _relative_
|
||||
@ -693,11 +693,11 @@ fn handleMotion(
|
||||
listener: *wl.Listener(*wlr.Pointer.event.Motion),
|
||||
event: *wlr.Pointer.event.Motion,
|
||||
) void {
|
||||
const self = @fieldParentPtr(Self, "motion", listener);
|
||||
const cursor = @fieldParentPtr(Cursor, "motion", listener);
|
||||
|
||||
self.seat.handleActivity();
|
||||
cursor.seat.handleActivity();
|
||||
|
||||
self.processMotion(event.device, event.time_msec, event.delta_x, event.delta_y, event.unaccel_dx, event.unaccel_dy);
|
||||
cursor.processMotion(event.device, event.time_msec, event.delta_x, event.delta_y, event.unaccel_dx, event.unaccel_dy);
|
||||
}
|
||||
|
||||
fn handleRequestSetCursor(
|
||||
@ -705,8 +705,8 @@ fn handleRequestSetCursor(
|
||||
event: *wlr.Seat.event.RequestSetCursor,
|
||||
) void {
|
||||
// This event is rasied by the seat when a client provides a cursor image
|
||||
const self = @fieldParentPtr(Self, "request_set_cursor", listener);
|
||||
const focused_client = self.seat.wlr_seat.pointer_state.focused_client;
|
||||
const cursor = @fieldParentPtr(Cursor, "request_set_cursor", listener);
|
||||
const focused_client = cursor.seat.wlr_seat.pointer_state.focused_client;
|
||||
|
||||
// This can be sent by any client, so we check to make sure this one is
|
||||
// actually has pointer focus first.
|
||||
@ -716,38 +716,38 @@ fn handleRequestSetCursor(
|
||||
// on the output that it's currently on and continue to do so as the
|
||||
// cursor moves between outputs.
|
||||
log.debug("focused client set cursor", .{});
|
||||
self.wlr_cursor.setSurface(event.surface, event.hotspot_x, event.hotspot_y);
|
||||
self.xcursor_name = null;
|
||||
cursor.wlr_cursor.setSurface(event.surface, event.hotspot_x, event.hotspot_y);
|
||||
cursor.xcursor_name = null;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn hide(self: *Self) void {
|
||||
if (self.pressed_count > 0) return;
|
||||
self.hidden = true;
|
||||
self.wlr_cursor.unsetImage();
|
||||
self.xcursor_name = null;
|
||||
self.seat.wlr_seat.pointerNotifyClearFocus();
|
||||
self.hide_cursor_timer.timerUpdate(0) catch {
|
||||
pub fn hide(cursor: *Cursor) void {
|
||||
if (cursor.pressed_count > 0) return;
|
||||
cursor.hidden = true;
|
||||
cursor.wlr_cursor.unsetImage();
|
||||
cursor.xcursor_name = null;
|
||||
cursor.seat.wlr_seat.pointerNotifyClearFocus();
|
||||
cursor.hide_cursor_timer.timerUpdate(0) catch {
|
||||
log.err("failed to update cursor hide timeout", .{});
|
||||
};
|
||||
}
|
||||
|
||||
pub fn unhide(self: *Self) void {
|
||||
self.hide_cursor_timer.timerUpdate(server.config.cursor_hide_timeout) catch {
|
||||
pub fn unhide(cursor: *Cursor) void {
|
||||
cursor.hide_cursor_timer.timerUpdate(server.config.cursor_hide_timeout) catch {
|
||||
log.err("failed to update cursor hide timeout", .{});
|
||||
};
|
||||
if (!self.hidden) return;
|
||||
self.hidden = false;
|
||||
self.updateState();
|
||||
if (!cursor.hidden) return;
|
||||
cursor.hidden = false;
|
||||
cursor.updateState();
|
||||
}
|
||||
|
||||
fn handleHideCursorTimeout(self: *Self) c_int {
|
||||
fn handleHideCursorTimeout(cursor: *Cursor) c_int {
|
||||
log.debug("hide cursor timeout", .{});
|
||||
self.hide();
|
||||
cursor.hide();
|
||||
return 0;
|
||||
}
|
||||
|
||||
pub fn startMove(cursor: *Self, view: *View) void {
|
||||
pub fn startMove(cursor: *Cursor, view: *View) void {
|
||||
if (cursor.constraint) |constraint| {
|
||||
if (constraint.state == .active) constraint.deactivate();
|
||||
}
|
||||
@ -760,7 +760,7 @@ pub fn startMove(cursor: *Self, view: *View) void {
|
||||
cursor.enterMode(new_mode, view, "move");
|
||||
}
|
||||
|
||||
pub fn startResize(cursor: *Self, view: *View, proposed_edges: ?wlr.Edges) void {
|
||||
pub fn startResize(cursor: *Cursor, view: *View, proposed_edges: ?wlr.Edges) void {
|
||||
if (cursor.constraint) |constraint| {
|
||||
if (constraint.state == .active) constraint.deactivate();
|
||||
}
|
||||
@ -793,7 +793,7 @@ pub fn startResize(cursor: *Self, view: *View, proposed_edges: ?wlr.Edges) void
|
||||
cursor.enterMode(new_mode, view, wlr.Xcursor.getResizeName(edges));
|
||||
}
|
||||
|
||||
fn computeEdges(cursor: *const Self, view: *const View) wlr.Edges {
|
||||
fn computeEdges(cursor: *const Cursor, view: *const View) wlr.Edges {
|
||||
const min_handle_size = 20;
|
||||
const box = &view.current.box;
|
||||
|
||||
@ -830,7 +830,7 @@ fn computeEdges(cursor: *const Self, view: *const View) wlr.Edges {
|
||||
}
|
||||
}
|
||||
|
||||
fn enterMode(cursor: *Self, mode: Mode, view: *View, xcursor_name: [*:0]const u8) void {
|
||||
fn enterMode(cursor: *Cursor, mode: Mode, view: *View, xcursor_name: [*:0]const u8) void {
|
||||
assert(cursor.mode == .passthrough or cursor.mode == .down);
|
||||
assert(mode == .move or mode == .resize);
|
||||
|
||||
@ -851,11 +851,11 @@ fn enterMode(cursor: *Self, mode: Mode, view: *View, xcursor_name: [*:0]const u8
|
||||
server.root.applyPending();
|
||||
}
|
||||
|
||||
fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64, delta_y: f64, unaccel_dx: f64, unaccel_dy: f64) void {
|
||||
self.unhide();
|
||||
fn processMotion(cursor: *Cursor, device: *wlr.InputDevice, time: u32, delta_x: f64, delta_y: f64, unaccel_dx: f64, unaccel_dy: f64) void {
|
||||
cursor.unhide();
|
||||
|
||||
server.input_manager.relative_pointer_manager.sendRelativeMotion(
|
||||
self.seat.wlr_seat,
|
||||
cursor.seat.wlr_seat,
|
||||
@as(u64, time) * 1000,
|
||||
delta_x,
|
||||
delta_y,
|
||||
@ -866,7 +866,7 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64,
|
||||
var dx: f64 = delta_x;
|
||||
var dy: f64 = delta_y;
|
||||
|
||||
if (self.constraint) |constraint| {
|
||||
if (cursor.constraint) |constraint| {
|
||||
if (constraint.state == .active) {
|
||||
switch (constraint.wlr_constraint.type) {
|
||||
.locked => return,
|
||||
@ -875,28 +875,28 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64,
|
||||
}
|
||||
}
|
||||
|
||||
switch (self.mode) {
|
||||
switch (cursor.mode) {
|
||||
.passthrough, .down => {
|
||||
self.wlr_cursor.move(device, dx, dy);
|
||||
cursor.wlr_cursor.move(device, dx, dy);
|
||||
|
||||
switch (self.mode) {
|
||||
switch (cursor.mode) {
|
||||
.passthrough => {
|
||||
self.checkFocusFollowsCursor();
|
||||
self.passthrough(time);
|
||||
cursor.checkFocusFollowsCursor();
|
||||
cursor.passthrough(time);
|
||||
},
|
||||
.down => |data| {
|
||||
self.seat.wlr_seat.pointerNotifyMotion(
|
||||
cursor.seat.wlr_seat.pointerNotifyMotion(
|
||||
time,
|
||||
data.sx + (self.wlr_cursor.x - data.lx),
|
||||
data.sy + (self.wlr_cursor.y - data.ly),
|
||||
data.sx + (cursor.wlr_cursor.x - data.lx),
|
||||
data.sy + (cursor.wlr_cursor.y - data.ly),
|
||||
);
|
||||
},
|
||||
else => unreachable,
|
||||
}
|
||||
|
||||
self.updateDragIcons();
|
||||
cursor.updateDragIcons();
|
||||
|
||||
if (self.constraint) |constraint| {
|
||||
if (cursor.constraint) |constraint| {
|
||||
constraint.maybeActivate();
|
||||
}
|
||||
},
|
||||
@ -966,31 +966,31 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn checkFocusFollowsCursor(self: *Self) void {
|
||||
pub fn checkFocusFollowsCursor(cursor: *Cursor) void {
|
||||
// Don't do focus-follows-cursor if a pointer drag is in progress as focus
|
||||
// change can't occur.
|
||||
if (self.seat.drag == .pointer) return;
|
||||
if (cursor.seat.drag == .pointer) return;
|
||||
if (server.config.focus_follows_cursor == .disabled) return;
|
||||
|
||||
const last_target = self.focus_follows_cursor_target;
|
||||
self.updateFocusFollowsCursorTarget();
|
||||
if (self.focus_follows_cursor_target) |view| {
|
||||
const last_target = cursor.focus_follows_cursor_target;
|
||||
cursor.updateFocusFollowsCursorTarget();
|
||||
if (cursor.focus_follows_cursor_target) |view| {
|
||||
// In .normal mode, only entering a view changes focus
|
||||
if (server.config.focus_follows_cursor == .normal and
|
||||
last_target == view) return;
|
||||
if (self.seat.focused != .view or self.seat.focused.view != view) {
|
||||
self.seat.focusOutput(view.current.output.?);
|
||||
self.seat.focus(view);
|
||||
if (cursor.seat.focused != .view or cursor.seat.focused.view != view) {
|
||||
cursor.seat.focusOutput(view.current.output.?);
|
||||
cursor.seat.focus(view);
|
||||
server.root.applyPending();
|
||||
}
|
||||
} else {
|
||||
// The output doesn't contain any views, just focus the output.
|
||||
self.updateOutputFocus(self.wlr_cursor.x, self.wlr_cursor.y);
|
||||
cursor.updateOutputFocus(cursor.wlr_cursor.x, cursor.wlr_cursor.y);
|
||||
}
|
||||
}
|
||||
|
||||
fn updateFocusFollowsCursorTarget(self: *Self) void {
|
||||
if (server.root.at(self.wlr_cursor.x, self.wlr_cursor.y)) |result| {
|
||||
fn updateFocusFollowsCursorTarget(cursor: *Cursor) void {
|
||||
if (server.root.at(cursor.wlr_cursor.x, cursor.wlr_cursor.y)) |result| {
|
||||
switch (result.data) {
|
||||
.view => |view| {
|
||||
// Some windows have an input region bigger than their window
|
||||
@ -1000,52 +1000,52 @@ fn updateFocusFollowsCursorTarget(self: *Self) void {
|
||||
var output_layout_box: wlr.Box = undefined;
|
||||
server.root.output_layout.getBox(view.current.output.?.wlr_output, &output_layout_box);
|
||||
|
||||
const cursor_ox = self.wlr_cursor.x - @as(f64, @floatFromInt(output_layout_box.x));
|
||||
const cursor_oy = self.wlr_cursor.y - @as(f64, @floatFromInt(output_layout_box.y));
|
||||
const cursor_ox = cursor.wlr_cursor.x - @as(f64, @floatFromInt(output_layout_box.x));
|
||||
const cursor_oy = cursor.wlr_cursor.y - @as(f64, @floatFromInt(output_layout_box.y));
|
||||
if (view.current.box.containsPoint(cursor_ox, cursor_oy)) {
|
||||
self.focus_follows_cursor_target = view;
|
||||
cursor.focus_follows_cursor_target = view;
|
||||
}
|
||||
},
|
||||
.layer_surface, .lock_surface => {
|
||||
self.focus_follows_cursor_target = null;
|
||||
cursor.focus_follows_cursor_target = null;
|
||||
},
|
||||
.xwayland_override_redirect => {
|
||||
assert(build_options.xwayland);
|
||||
assert(server.xwayland != null);
|
||||
self.focus_follows_cursor_target = null;
|
||||
cursor.focus_follows_cursor_target = null;
|
||||
},
|
||||
}
|
||||
} else {
|
||||
// The cursor is not above any view
|
||||
self.focus_follows_cursor_target = null;
|
||||
cursor.focus_follows_cursor_target = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle potential change in location of views on the output, as well as
|
||||
/// the target view of a cursor operation potentially being moved to a non-visible tag,
|
||||
/// becoming fullscreen, etc.
|
||||
pub fn updateState(self: *Self) void {
|
||||
if (self.may_need_warp) {
|
||||
self.warp();
|
||||
pub fn updateState(cursor: *Cursor) void {
|
||||
if (cursor.may_need_warp) {
|
||||
cursor.warp();
|
||||
}
|
||||
|
||||
if (self.constraint) |constraint| {
|
||||
if (cursor.constraint) |constraint| {
|
||||
constraint.updateState();
|
||||
}
|
||||
|
||||
switch (self.mode) {
|
||||
switch (cursor.mode) {
|
||||
.passthrough => {
|
||||
self.updateFocusFollowsCursorTarget();
|
||||
if (!self.hidden) {
|
||||
cursor.updateFocusFollowsCursorTarget();
|
||||
if (!cursor.hidden) {
|
||||
var now: os.timespec = undefined;
|
||||
os.clock_gettime(os.CLOCK.MONOTONIC, &now) catch @panic("CLOCK_MONOTONIC not supported");
|
||||
const msec: u32 = @intCast(now.tv_sec * std.time.ms_per_s +
|
||||
@divTrunc(now.tv_nsec, std.time.ns_per_ms));
|
||||
self.passthrough(msec);
|
||||
cursor.passthrough(msec);
|
||||
}
|
||||
},
|
||||
// TODO: Leave down mode if the target surface is no longer visible.
|
||||
.down => assert(!self.hidden),
|
||||
.down => assert(!cursor.hidden),
|
||||
.move, .resize => {
|
||||
// Moving and resizing of views is handled through the transaction system. Therefore,
|
||||
// we must inspect the inflight_mode instead if a move or a resize is in progress.
|
||||
@ -1061,10 +1061,10 @@ pub fn updateState(self: *Self) void {
|
||||
// transaction carrying out the final size/position change is still inflight.
|
||||
// Therefore, the user already expects the cursor to be free from the view and
|
||||
// we should not warp it back to the fixed offset of the move/resize.
|
||||
switch (self.inflight_mode) {
|
||||
switch (cursor.inflight_mode) {
|
||||
.passthrough, .down => {},
|
||||
inline .move, .resize => |data, mode| {
|
||||
assert(!self.hidden);
|
||||
assert(!cursor.hidden);
|
||||
|
||||
// These conditions are checked in Root.applyPending()
|
||||
assert(data.view.current.tags & data.view.current.output.?.current.tags != 0);
|
||||
@ -1079,7 +1079,7 @@ pub fn updateState(self: *Self) void {
|
||||
} else if (data.edges.right) {
|
||||
break :blk @floatFromInt(box.x + box.width - data.offset_x);
|
||||
} else {
|
||||
break :blk self.wlr_cursor.x;
|
||||
break :blk cursor.wlr_cursor.x;
|
||||
}
|
||||
};
|
||||
const new_y: f64 = blk: {
|
||||
@ -1088,11 +1088,11 @@ pub fn updateState(self: *Self) void {
|
||||
} else if (data.edges.bottom) {
|
||||
break :blk @floatFromInt(box.y + box.height - data.offset_y);
|
||||
} else {
|
||||
break :blk self.wlr_cursor.y;
|
||||
break :blk cursor.wlr_cursor.y;
|
||||
}
|
||||
};
|
||||
|
||||
self.wlr_cursor.warpClosest(null, new_x, new_y);
|
||||
cursor.wlr_cursor.warpClosest(null, new_x, new_y);
|
||||
},
|
||||
}
|
||||
},
|
||||
@ -1100,10 +1100,10 @@ pub fn updateState(self: *Self) void {
|
||||
}
|
||||
|
||||
/// Pass an event on to the surface under the cursor, if any.
|
||||
fn passthrough(self: *Self, time: u32) void {
|
||||
assert(self.mode == .passthrough);
|
||||
fn passthrough(cursor: *Cursor, time: u32) void {
|
||||
assert(cursor.mode == .passthrough);
|
||||
|
||||
if (server.root.at(self.wlr_cursor.x, self.wlr_cursor.y)) |result| {
|
||||
if (server.root.at(cursor.wlr_cursor.x, cursor.wlr_cursor.y)) |result| {
|
||||
if (result.data == .lock_surface) {
|
||||
assert(server.lock_manager.state != .unlocked);
|
||||
} else {
|
||||
@ -1111,19 +1111,19 @@ fn passthrough(self: *Self, time: u32) void {
|
||||
}
|
||||
|
||||
if (result.surface) |surface| {
|
||||
self.seat.wlr_seat.pointerNotifyEnter(surface, result.sx, result.sy);
|
||||
self.seat.wlr_seat.pointerNotifyMotion(time, result.sx, result.sy);
|
||||
cursor.seat.wlr_seat.pointerNotifyEnter(surface, result.sx, result.sy);
|
||||
cursor.seat.wlr_seat.pointerNotifyMotion(time, result.sx, result.sy);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
self.clearFocus();
|
||||
cursor.clearFocus();
|
||||
}
|
||||
|
||||
fn warp(self: *Self) void {
|
||||
self.may_need_warp = false;
|
||||
fn warp(cursor: *Cursor) void {
|
||||
cursor.may_need_warp = false;
|
||||
|
||||
const focused_output = self.seat.focused_output orelse return;
|
||||
const focused_output = cursor.seat.focused_output orelse return;
|
||||
|
||||
// Warp pointer to center of the focused view/output (In layout coordinates) if enabled.
|
||||
var output_layout_box: wlr.Box = undefined;
|
||||
@ -1131,7 +1131,7 @@ fn warp(self: *Self) void {
|
||||
const target_box = switch (server.config.warp_cursor) {
|
||||
.disabled => return,
|
||||
.@"on-output-change" => output_layout_box,
|
||||
.@"on-focus-change" => switch (self.seat.focused) {
|
||||
.@"on-focus-change" => switch (cursor.seat.focused) {
|
||||
.layer, .lock_surface, .none => output_layout_box,
|
||||
.view => |view| wlr.Box{
|
||||
.x = output_layout_box.x + view.current.box.x,
|
||||
@ -1156,25 +1156,25 @@ fn warp(self: *Self) void {
|
||||
.width = usable_box.width,
|
||||
.height = usable_box.height,
|
||||
};
|
||||
if (!output_layout_box.containsPoint(self.wlr_cursor.x, self.wlr_cursor.y) or
|
||||
(usable_layout_box.containsPoint(self.wlr_cursor.x, self.wlr_cursor.y) and
|
||||
!target_box.containsPoint(self.wlr_cursor.x, self.wlr_cursor.y)))
|
||||
if (!output_layout_box.containsPoint(cursor.wlr_cursor.x, cursor.wlr_cursor.y) or
|
||||
(usable_layout_box.containsPoint(cursor.wlr_cursor.x, cursor.wlr_cursor.y) and
|
||||
!target_box.containsPoint(cursor.wlr_cursor.x, cursor.wlr_cursor.y)))
|
||||
{
|
||||
const lx: f64 = @floatFromInt(target_box.x + @divTrunc(target_box.width, 2));
|
||||
const ly: f64 = @floatFromInt(target_box.y + @divTrunc(target_box.height, 2));
|
||||
if (!self.wlr_cursor.warp(null, lx, ly)) {
|
||||
if (!cursor.wlr_cursor.warp(null, lx, ly)) {
|
||||
log.err("failed to warp cursor on focus change", .{});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn updateDragIcons(self: *Self) void {
|
||||
fn updateDragIcons(cursor: *Cursor) void {
|
||||
var it = server.root.drag_icons.children.iterator(.forward);
|
||||
while (it.next()) |node| {
|
||||
const icon = @as(*DragIcon, @ptrFromInt(node.data));
|
||||
|
||||
if (icon.wlr_drag_icon.drag.seat == self.seat.wlr_seat) {
|
||||
icon.updatePosition(self);
|
||||
if (icon.wlr_drag_icon.drag.seat == cursor.seat.wlr_seat) {
|
||||
icon.updatePosition(cursor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user