river/river/command/spawn.zig

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// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const std = @import("std");
const Error = @import("../command.zig").Error;
const Seat = @import("../Seat.zig");
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/// Spawn a program.
pub fn spawn(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
failure_message: *[]const u8,
) Error!void {
if (args.len < 2) return Error.NotEnoughArguments;
const cmd = try std.mem.join(allocator, " ", args[1..]);
defer allocator.free(cmd);
const child_args = [_][]const u8{ "/bin/sh", "-c", cmd };
const child = try std.ChildProcess.init(&child_args, allocator);
defer child.deinit();
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std.ChildProcess.spawn(child) catch |err| {
failure_message.* = try std.fmt.allocPrint(
allocator,
"failed to spawn {}: {}.",
.{ cmd, err },
);
return Error.CommandFailed;
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};
}