river/src/keyboard.zig

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const std = @import("std");
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const c = @import("c.zig");
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const Log = @import("log.zig").Log;
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const Seat = @import("seat.zig").Seat;
pub const Keyboard = struct {
const Self = @This();
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seat: *Seat,
device: *c.wlr_input_device,
wlr_keyboard: *c.wlr_keyboard,
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listen_key: c.wl_listener,
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listen_modifiers: c.wl_listener,
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pub fn init(self: *Self, seat: *Seat, device: *c.wlr_input_device) !void {
self.seat = seat;
self.device = device;
self.wlr_keyboard = device.unnamed_133.keyboard;
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// We need to prepare an XKB keymap and assign it to the keyboard. This
// assumes the defaults (e.g. layout = "us").
const rules = c.xkb_rule_names{
.rules = null,
.model = null,
.layout = null,
.variant = null,
.options = null,
};
const context = c.xkb_context_new(c.enum_xkb_context_flags.XKB_CONTEXT_NO_FLAGS) orelse
return error.CantCreateXkbContext;
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defer c.xkb_context_unref(context);
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const keymap = c.xkb_keymap_new_from_names(
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context,
&rules,
c.enum_xkb_keymap_compile_flags.XKB_KEYMAP_COMPILE_NO_FLAGS,
) orelse
return error.CantCreateXkbKeymap;
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defer c.xkb_keymap_unref(keymap);
// TODO: handle failure after https://github.com/swaywm/wlroots/pull/2081
c.wlr_keyboard_set_keymap(self.wlr_keyboard, keymap);
c.wlr_keyboard_set_repeat_info(self.wlr_keyboard, 25, 600);
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// Setup listeners for keyboard events
self.listen_key.notify = handleKey;
c.wl_signal_add(&self.wlr_keyboard.events.key, &self.listen_key);
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self.listen_modifiers.notify = handleModifiers;
c.wl_signal_add(&self.wlr_keyboard.events.modifiers, &self.listen_modifiers);
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}
fn handleKey(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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// This event is raised when a key is pressed or released.
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const keyboard = @fieldParentPtr(Keyboard, "listen_key", listener.?);
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const event = @ptrCast(
*c.wlr_event_keyboard_key,
@alignCast(@alignOf(*c.wlr_event_keyboard_key), data),
);
const wlr_keyboard: *c.wlr_keyboard = keyboard.device.unnamed_133.keyboard;
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// Translate libinput keycode -> xkbcommon
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const keycode = event.keycode + 8;
// Get a list of keysyms as xkb reports them
var translated_keysyms: ?[*]c.xkb_keysym_t = undefined;
const translated_keysyms_len = c.xkb_state_key_get_syms(
wlr_keyboard.xkb_state,
keycode,
&translated_keysyms,
);
// Get a list of keysyms ignoring modifiers (e.g. 1 instead of !)
// Important for bindings like Mod+Shift+1
var raw_keysyms: ?[*]c.xkb_keysym_t = undefined;
const layout_index = c.xkb_state_key_get_layout(wlr_keyboard.xkb_state, keycode);
const raw_keysyms_len = c.xkb_keymap_key_get_syms_by_level(
wlr_keyboard.keymap,
keycode,
layout_index,
0,
&raw_keysyms,
);
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var handled = false;
// TODO: These modifiers aren't properly handled, see sway's code
const modifiers = c.wlr_keyboard_get_modifiers(wlr_keyboard);
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if (event.state == c.enum_wlr_key_state.WLR_KEY_PRESSED) {
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var i: usize = 0;
while (i < translated_keysyms_len) : (i += 1) {
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if (keyboard.handleBuiltinKeybind(translated_keysyms.?[i])) {
handled = true;
break;
} else if (keyboard.seat.handleKeybinding(translated_keysyms.?[i], modifiers)) {
handled = true;
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break;
}
}
if (!handled) {
i = 0;
while (i < raw_keysyms_len) : (i += 1) {
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if (keyboard.handleBuiltinKeybind(raw_keysyms.?[i])) {
handled = true;
break;
} else if (keyboard.seat.handleKeybinding(raw_keysyms.?[i], modifiers)) {
handled = true;
break;
}
}
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}
}
if (!handled) {
// Otherwise, we pass it along to the client.
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const wlr_seat = keyboard.seat.wlr_seat;
c.wlr_seat_set_keyboard(wlr_seat, keyboard.device);
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c.wlr_seat_keyboard_notify_key(
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wlr_seat,
event.time_msec,
event.keycode,
@intCast(u32, @enumToInt(event.state)),
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);
}
}
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fn handleModifiers(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
// This event is raised when a modifier key, such as shift or alt, is
// pressed. We simply communicate this to the client. */
const keyboard = @fieldParentPtr(Keyboard, "listen_modifiers", listener.?);
// A seat can only have one keyboard, but this is a limitation of the
// Wayland protocol - not wlroots. We assign all connected keyboards to the
// same seat. You can swap out the underlying wlr_keyboard like this and
// wlr_seat handles this transparently.
c.wlr_seat_set_keyboard(keyboard.seat.wlr_seat, keyboard.device);
// Send modifiers to the client.
c.wlr_seat_keyboard_notify_modifiers(
keyboard.seat.wlr_seat,
&keyboard.wlr_keyboard.modifiers,
);
}
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/// Handle any builtin, harcoded compsitor bindings such as VT switching.
/// Returns true if the keysym was handled.
fn handleBuiltinKeybind(self: Self, keysym: c.xkb_keysym_t) bool {
if (keysym >= c.XKB_KEY_XF86Switch_VT_1 and keysym <= c.XKB_KEY_XF86Switch_VT_12) {
Log.Debug.log("Switch VT keysym received", .{});
const wlr_backend = self.seat.input_manager.server.wlr_backend;
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if (c.river_wlr_backend_is_multi(wlr_backend)) {
if (c.river_wlr_backend_get_session(wlr_backend)) |session| {
const vt = keysym - c.XKB_KEY_XF86Switch_VT_1 + 1;
Log.Debug.log("Switching to VT {}", .{vt});
_ = c.wlr_session_change_vt(session, vt);
}
}
return true;
}
return false;
}
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};