Files
kdumpst/README.md
Guilherme G. Piccoli aa4709583e all: Rename various files
Drop "steamos" references as well as "submit/submitter" wording
given that we are decoupling the submission mechanism of the
logs' collection.

Signed-off-by: Guilherme G. Piccoli <gpiccoli@igalia.com>
2023-03-31 15:34:42 -03:00

189 lines
9.8 KiB
Markdown

```
# SPDX-License-Identifier: LGPL-2.1+
#
# Copyright (c) 2021 Valve.
#
# Maintained by Guilherme G. Piccoli <gpiccoli@igalia.com>
#
#
# ###########################################################################
# ############################ SteamOS Kdump ##############################
# ###########################################################################
#
#
# This is the SteamOS Kdump/Pstore infrastructure; the goal is to collect
# data whenever a kernel crash is detected. There is a lightweight
# collection, that only grabs dmesg, and a more complete setting to grab the
# whole (compressed) vmcore. See the DETAILS section below for more info.
#
#
# ############################ HOW-TO USE IT ##############################
#
#
# 1. Install the package with pacman if not available in your image; to check
# if it's already installed look the pacman installed package list. Also, be
# sure the systemd service was properly loaded by checking
# 'systemctl status kdump-init.service'.
#
# 2. In a crash event, the dmesg log is collected, and by default this happens
# via the Pstore mechanism, i.e., no extra memory should be reserved and no
# GRUB change is required. If 'lsmod' shows "ramoops", then Pstore is in use.
# Besides the dmesg with some extra information (like tasks running, memory
# usage on crash, etc), more logs are collected like the image build version,
# running kernel version and dmidecode.
#
# 3. The logs are stored in a ZIP file at "/home/.steamos/offload/var/kdump/";
# if this ZIP file was successfully submitted to Valve servers, this file is
# then moved into the sub-folder "sent_logs/"; if not, it's moved to the
# folder "not_sent_logs/".
# This file is named as: "steamos-SERIAL-STEAM_USER.timestamp.zip", where
# SERIAL is the machine serial (from dmidecode), STEAM_USER is the Steam
# account name (based on the last logged Steam user) and timestamp tz is UTC.
#
# 4. (IMPORTANT) Please, test the infrastructure in order to see if a dummy
# crash log is collected before using it to try debugging complex issues.
# In order to do that, login to a shell and execute, as root user:
# 'echo 1 > /proc/sys/kernel/sysrq ; echo c > /proc/sysrq-trigger'
#
# This action will trigger a dummy crash and reboot the system; check if
# there is a ZIP file with the crash logs in the directory described in (3).
#
# 5. Some tunings are available at "/usr/share/kdump/kdump.conf"; e.g. users
# can choose Kdump instead of Pstore (USE_PSTORE_RAM), and if using Kdump,
# collect the full vmcore (FULL_COREDUMP). The vmcore is not stored in the
# ZIP file, but it's saved in "/home/.steamos/offload/var/kdump/crash/".
# NOTICE that, if Kdump is used instead of Pstore (either per user's choice
# or due to some failure in Pstore), a reboot is necessary before kdump is
# usable, in order to effectively reserve crashkernel memory.
#
# 6. Error and succeeding messages are sent to systemd journal, so running
# 'journalctl -b | grep kdump' would hopefully bring some information. Also,
# the ZIP file collected is automatically submitted to Valve servers (unless
# the feature is disabled by the user); see below under DETAILS/LOG SUBMISSION
# for API details, decisions made, how to disable the feature, etc.
#
#
# ############################## DETAILS ##################################
# CAVEATS / INSTRUCTIONS
# ###########################################################################
# (a) We automatically edit GRUB config in case Pstore fails or if the user's
# choice is to use Kdump. But it requires one reboot in order the crashkernel
# memory is effectively reserved by kernel.
#
# In case Kdump is used, the crashkernel necessary memory was empirically
# determined; setting 144M wasn't enough, 160M is unstable, so 192M seems
# good enough. This amount might change in future kernel versions, requiring
# tests using the approach suggested in the step (4) above.
#
# (b) The kdump-steamos package requires a RW rootfs in case it's not currently
# embedded in your image. Users can make use of 'tune2fs' or 'steamos-readonly'
# in order to make the rootfs RW, since it's RO by default. Also, we assume the
# nvme partitioning scheme is default across all versions (A/B, nvme0n1p4 / p5
# are the root ones, etc) and didn't change with new updates, for example. Both
# Kdump and Pstore facilities relies in mounting partitions.
#
# (c) Due to a post-transaction hook exec'ed by libalpm (90-dracut-install.hook)
# unfortunately after installing the kdump-steamos package *all* initramfs
# images are recreated - this is not necessary, we're thinking how to prevent
# that, but for now be prepared: the installation take some (long) minutes only
# because of that...
#
# (d) NVMe multipathing introduced a "randomness" level to device naming on
# Linux, so "nvme0n1" could be "nvme1n1" in some boots, if we have more than
# one NVMe device. There's a kernel parameter to avoid that
# ("nvme_core.multipath=0"). So, since we rely in getting the NVMe device name
# to be used in kdump during the regular boot process, we could in theory have
# different names between regular kernel boot and the kdump one, hence causing
# a failure in kdump collection. But this is pretty much safe now since we
# don't have multiple NVMe devices, also we could disable multipath in kernel
# config (CONFIG_NVME_MULTIPATH) or use the above cmdline.
#
#
# TODOs
# ###########################################################################
# * Would be interesting to have a clean-up mechanism, to keep up to N most
# recent ZIP log files, instead of keeping all of them forever.
#
# * Hopefully we can fix/prevent the unnecessary re-creation of all initramfs
# images - it happens due to our package installing files on directory
# "/usr/lib/dracut/modules.d" which triggers the unfortunate initramfs rebuild.
#
# * VDF parsing would benefit from some improvement, it's at least "fragile"
# for now, to be generous...but that seems a bit complicated.
#
# * Pstore ramoops back-end has some limitations that we're discussing with
# the kernel community - right now we can only collect ONE dmesg and its
# size is truncated on "record_size" bytes, not allowing a file split like
# efi-pstore; thankfully we still can collect 2MiB dmesg, but hopefully we can
# improve that upstream.
#
# * Add a more reliable reboot mechanism - we had seen issues in the past
# with "reboot -f", and relying in sysrq reboot as a quirk managed to be a safe
# option, so this is something to think about. Should be easy to implement.
#
#
# LOG SUBMISSION
# ###########################################################################
# The logs collected and compressed in the ZIP file are kept in the system,
# but they provide valuable data to Valve in order to determine issue in the
# field, and hopefully fix them, so users are happy. Hence, the kdump-steamos
# is capable to submit logs to Valve servers, through an API. If users wish
# to disable this feature, just set LOG_SUBMISSION=0 in the config file
# "/usr/share/kdump/kdump.conf". Below such API is described, but first worth
# to mention some assumptions / decisions made in the log submission mechanism:
#
# * First of all, we attempt to verify network connectivity by pinging the
# URL "steampowered.com" - quick pings (2 packets, 0.5s between each one)
# are attempted, but if after 99 of such pings network is considered not
# reliable, the log submission is aborted, but the ZIP file is kept
# locally of course.
#
# * The 'curl' tool is used to submit the requests to Valve servers; for
# that, some temporary files named ".curl_XXX" are saved in the kdump
# folder - mentioned in the point (3) above. These files are deleted
# if the log submission mechanism works fine, or else they're currently
# kept for debug purposes, along with a new ".curl_err" file.
#
# * It is assumed that any throttling / anti-DoS mechanism comes from the
# server portion, so the kdump-steamos doesn't perform any significant
# validations with this respect, only basic correctness validations.
#
#
# => The API details: it works by a first POST request to Valve servers,
# which, when succeed, returns 3 main components in the response. We use
# these values to perform a PUT request with the ZIP compressed file, and
# finally a last POST request is necessary to finish the transaction.
# Below, the specific format of such requests:
#
# The first POST takes the following fields:
#
# steamid = user Steam ID, based on the latest Steam logged user;
# have_dump_file = 0/1 - should be 1 when sending a ZIP file;
# dump_file_size = the ZIP file size, in bytes;
# product = "holo" (hard-coded for now);
# build = the SteamOS build ID, from '/etc/os-release' file;
# version = running kernel version;
# platform = "linux" (hard-coded for now);
# crash_time = the timestamp (epoch) of log collection/submission;
# stack = a really concise call trace summary, only functions/addrs;
# note = summary of the dmesg crash info, specifically a full stack trace;
# format = "json" (hard-coded for now).
#
# The response of a succeeding POST will have multiple fields, that can
# be split in 3 categories:
#
# PUT_URL = a new URL to be used in the PUT request;
# GID = special ID used to finish the submission process in the next POST;
# header name/value pairs = multiple pairs of name/value fields used as
# headers in the PUT request.
#
# After parsing the response, we perform a PUT request to the PUT_URL, with
# the ZIP file as a "--data-binary" component and the additional headers that
# were collected in the first POST's response. Finally, we just POST the GID
# to the finish URL ("gid=GID_NUM") and the process is terminated.
#
# Notice we heavily use 'jq' tool to parse the JSON response, so we assume
# this format is the response one and that it's not changing over time.
#
```