Files
cse-130-http-server/server.c
T
2026-05-25 21:59:56 -07:00

65 lines
1.4 KiB
C

#include "server.h"
#include "util.h"
#include <arpa/inet.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <unistd.h>
struct _Server {
int socket;
};
Server* make_server(const char* text_addr, uint32_t port)
{
struct sockaddr_in addr = {
.sin_family = AF_INET,
.sin_port = htons(port),
};
if (inet_pton(AF_INET, text_addr, &addr.sin_addr) != 1) {
log_error("bad IPv4 address: \"%s\"", text_addr);
return NULL;
}
Server* server = malloc_safe(sizeof(Server));
server->socket = socket(AF_INET, SOCK_STREAM, 0);
if (server->socket < 0) {
log_errno("socket");
free(server);
return NULL;
}
int on = 1;
if (setsockopt(server->socket, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on))
< 0) {
log_errno("setsockopt SO_REUSEADDR");
close(server->socket);
free(server);
return NULL;
}
if (bind(server->socket, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
log_errno("bind");
close(server->socket);
free(server);
return NULL;
}
if (listen(server->socket, SERVER_BACKLOG) < 0) {
log_errno("listen");
close(server->socket);
free(server);
return NULL;
}
return server;
}
void destroy_server(Server* server)
{
close(server->socket);
free(server);
}
int server_accept(Server* server)
{
return accept(server->socket, NULL, NULL);
}