Merge pull request #5039 from mil-ad/fix/sway-language-flag-disappears

fix(sway/language): keep flag visible across hot-plug and unknown layouts
This commit is contained in:
Alexis Rouillard
2026-07-03 21:00:52 +02:00
committed by GitHub
+42 -15
View File
@@ -54,21 +54,28 @@ void Language::onCmd(const struct Ipc::ipc_response& res) {
std::lock_guard<std::mutex> lock(mutex_);
auto payload = parser_.parse(res.payload);
std::vector<std::string> used_layouts;
// Display current layout of a device with a maximum count of layouts, expecting that all will
// be OK
// Union layout names across every keyboard input so hot-plugged devices contribute their
// layouts to the map. Track the device with the most layouts to seed the initially displayed
// layout, matching the previous behaviour at startup.
Json::ArrayIndex max_id = 0, max = 0;
for (Json::ArrayIndex i = 0; i < payload.size(); i++) {
auto size = payload[i][XKB_LAYOUT_NAMES_KEY].size();
if (size > max) {
max = size;
if (payload[i]["type"].asString() != "keyboard") continue;
const auto& names = payload[i][XKB_LAYOUT_NAMES_KEY];
if (names.size() > max) {
max = names.size();
max_id = i;
}
for (const auto& layout : names) {
const auto name = layout.asString();
if (std::find(used_layouts.begin(), used_layouts.end(), name) == used_layouts.end()) {
used_layouts.push_back(name);
}
}
}
for (const auto& layout : payload[max_id][XKB_LAYOUT_NAMES_KEY]) {
used_layouts.push_back(layout.asString());
}
// Rebuild from scratch so init_layouts_map's duplicate-suffix pass doesn't compound across
// refreshes (e.g. "us" -> "us1" -> "us11").
layouts_map_.clear();
init_layouts_map(used_layouts);
set_current_layout(payload[max_id][XKB_ACTIVE_LAYOUT_NAME_KEY].asString());
dp.emit();
@@ -82,13 +89,26 @@ void Language::onEvent(const struct Ipc::ipc_response& res) {
return;
}
bool refresh_inputs = false;
try {
std::lock_guard<std::mutex> lock(mutex_);
auto payload = parser_.parse(res.payload)["input"];
if (payload["type"].asString() == "keyboard") {
set_current_layout(payload[XKB_ACTIVE_LAYOUT_NAME_KEY].asString());
{
std::lock_guard<std::mutex> lock(mutex_);
auto root = parser_.parse(res.payload);
auto change = root["change"].asString();
auto payload = root["input"];
if (payload["type"].asString() == "keyboard") {
// A device was added or its keymap changed - the layout set may have grown, so refresh
// layouts_map_ via IPC_GET_INPUTS once we've released mutex_.
refresh_inputs = (change == "added" || change == "xkb_keymap");
set_current_layout(payload[XKB_ACTIVE_LAYOUT_NAME_KEY].asString());
}
dp.emit();
}
// sendCmd is synchronous: it blocks on the IPC reply and then emits signal_cmd on this same
// thread, which lands in onCmd and re-locks mutex_. Must call it with mutex_ released.
if (refresh_inputs) {
ipc_.sendCmd(IPC_GET_INPUTS);
}
dp.emit();
} catch (const std::exception& e) {
spdlog::error("Language: {}", e.what());
}
@@ -125,8 +145,15 @@ auto Language::update() -> void {
}
auto Language::set_current_layout(const std::string& current_layout) -> void {
// Guard against unknown / empty layout names: transient virtual keyboards (e.g. wtype) and
// hot-plugged devices whose layouts haven't made it into the map yet would otherwise blank out
// layout_ via map::operator[]'s default-construct-on-miss.
auto it = layouts_map_.find(current_layout);
if (it == layouts_map_.end()) {
return;
}
label_.get_style_context()->remove_class(layout_.short_name);
layout_ = layouts_map_[current_layout];
layout_ = it->second;
label_.get_style_context()->add_class(layout_.short_name);
}