Fix layers of last block before loss
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@@ -1009,10 +1009,10 @@ class Game:
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self.process_clear_actions()
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self.process_clear_actions()
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self.screen.fill("black")
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self.screen.fill("black")
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self.draw_board_content()
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if self.current_block:
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if self.current_block:
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self.draw_current_block()
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self.draw_current_block()
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self.draw_ghost_piece()
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self.draw_ghost_piece()
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self.draw_board_content()
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self.draw_board_border()
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self.draw_board_border()
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self.draw_held_and_next_piece()
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self.draw_held_and_next_piece()
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