179 lines
6.1 KiB
C

/*
* screen.c - Simple menu system
* Copyright (C) 2024 Alexander Rosenberg
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version. See the LICENSE file for more information.
*/
#include "screen.h"
#include <err.h>
#include <inttypes.h>
#include <limits.h>
#include <string.h>
void screen_init(Screen *screen, const char *name,
ScreenDispatchFunc dispatch_func,
ScreenCleanupFunc cleanup_func) {
screen->dispatch_func = dispatch_func;
screen->cleanup_func = cleanup_func;
screen->name = strdup_checked(name);
}
void screen_delete(Screen *screen) {
free(screen->name);
if (screen->cleanup_func) {
screen->cleanup_func(screen);
}
}
ScreenManager *screen_manager_new(sqlite3 *db, LCD *lcd, gpio_handle_t handle,
gpio_pin_t back_pin, gpio_pin_t up_pin,
gpio_pin_t down_pin, gpio_pin_t sel_pin) {
ScreenManager *sm = malloc_checked(sizeof(ScreenManager));
sm->db = db;
sm->lcd = lcd;
sm->screens = NULL;
sm->screen_count = 0;
sm->cur_screen = 0;
sm->up_btn = button_new(handle, up_pin);
sm->down_btn = button_new(handle, down_pin);
sm->back_btn = button_new(handle, back_pin);
sm->sel_btn = button_new(handle, sel_pin);
sm->cur_menu_line = 0;
sm->last_drawn_menu_line = 0;
sm->force_draw = true;
return sm;
}
void screen_manager_delete(ScreenManager *sm) {
for (size_t i = 0; i < sm->screen_count; ++i) {
screen_delete(sm->screens[i]);
}
free(sm->screens);
button_delete(sm->up_btn);
button_delete(sm->down_btn);
button_delete(sm->back_btn);
button_delete(sm->sel_btn);
free(sm);
}
void screen_manager_add(ScreenManager *sm, Screen *screen) {
sm->screens = realloc_checked(sm->screens,
sizeof(Screen *) * ++sm->screen_count);
sm->screens[sm->screen_count - 1] = screen;
}
static void screen_manager_dispatch_select_menu(ScreenManager *sm) {
if (button_pressed(sm->up_btn) && sm->cur_menu_line != 0) {
--sm->cur_menu_line;
}
if (button_pressed(sm->down_btn) && sm->cur_menu_line < sm->screen_count - 1) {
++sm->cur_menu_line;
}
// poll the button, but don't do anything with the state
button_pressed(sm->back_btn);
if (sm->cur_menu_line != sm->last_drawn_menu_line || sm->force_draw) {
sm->force_draw = false;
sm->last_drawn_menu_line = sm->cur_menu_line;
lcd_clear(sm->lcd);
lcd_move_to(sm->lcd, 0, 0);
if (sm->screen_count == 1) {
lcd_write_char(sm->lcd, '*');
lcd_write_string(sm->lcd, sm->screens[0]->name);
} else if (sm->cur_menu_line >= sm->screen_count - 1) {
lcd_write_char(sm->lcd, ' ');
lcd_write_string(sm->lcd, sm->screens[sm->screen_count - 2]->name);
lcd_move_to(sm->lcd, 1, 0);
lcd_write_char(sm->lcd, '*');
lcd_write_string(sm->lcd, sm->screens[sm->screen_count - 1]->name);
} else {
lcd_write_char(sm->lcd, '*');
lcd_write_string(sm->lcd, sm->screens[sm->cur_menu_line]->name);
lcd_move_to(sm->lcd, 1, 0);
lcd_write_char(sm->lcd, ' ');
lcd_write_string(sm->lcd, sm->screens[sm->cur_menu_line + 1]->name);
}
}
if (button_pressed(sm->sel_btn)) {
sm->cur_screen = sm->cur_menu_line;
sm->force_draw = true;
}
}
void screen_manager_dispatch(ScreenManager *sm, uint32_t temp, uint32_t humid) {
if (!sm->screen_count) {
errx(1, "attempt to display empty screen manager");
}
if (sm->cur_screen < 0) {
screen_manager_dispatch_select_menu(sm);
} else {
Screen *cs = sm->screens[sm->cur_screen];
if (cs->dispatch_func) {
SensorState state = {
.lcd = sm->lcd,
.db = sm->db,
.temp = temp,
.humid = humid,
.back_down = button_pressed(sm->back_btn),
.up_down = button_pressed(sm->up_btn),
.down_down = button_pressed(sm->down_btn),
.sel_down = button_pressed(sm->sel_btn),
.force_draw = sm->force_draw,
};
if (cs->dispatch_func(cs, &state)) {
// if this is true, it means return to the main menu
sm->cur_screen = -1;
sm->force_draw = true;
} else {
sm->force_draw = false;
}
}
}
}
static bool stats_screen_dispatch(StatsScreen *screen, SensorState *state) {
if (state->back_down) {
return true;
}
time_t cur_time = time(NULL);
if (state->force_draw || state->temp != screen->last_temp
|| state->humid != screen->last_humid
|| screen->last_min != cur_time / 60) {
screen->last_temp = state->temp;
screen->last_humid = state->humid;
screen->last_min = cur_time / 60;
lcd_clear(state->lcd);
lcd_write_string(state->lcd, "temp humi time");
char buff[17];
int cur_len;
if (state->temp == UINT32_MAX || state->humid == UINT32_MAX) {
cur_len = snprintf(buff, sizeof(buff), "ERROR! ");
} else {
cur_len = snprintf(buff, sizeof(buff), "%-4.1f%c %3" PRIu32 "%% ",
convert_temperature(state->temp),
GLOBAL_OPTS.temp_unit, state->humid);
}
struct tm lt;
localtime_r(&cur_time, &lt);
strftime(buff + cur_len, sizeof(buff) - cur_len,
"%H:%M", &lt);
lcd_move_to(state->lcd, 1, 0);
lcd_write_string(state->lcd, buff);
}
return false;
}
StatsScreen *stats_screen_new() {
StatsScreen *s = malloc_checked(sizeof(StatsScreen));
screen_init(&s->parent, "Current Stats",
(ScreenDispatchFunc) stats_screen_dispatch,
(ScreenCleanupFunc) free);
s->last_humid = 0;
s->last_temp = 0;
return s;
}