river/river/View.zig
2023-02-28 14:55:59 +01:00

572 lines
20 KiB
Zig

// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 3.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const Self = @This();
const build_options = @import("build_options");
const std = @import("std");
const assert = std.debug.assert;
const math = std.math;
const os = std.os;
const wlr = @import("wlroots");
const wl = @import("wayland").server.wl;
const server = &@import("main.zig").server;
const util = @import("util.zig");
const Output = @import("Output.zig");
const SceneNodeData = @import("SceneNodeData.zig");
const Seat = @import("Seat.zig");
const ViewStack = @import("view_stack.zig").ViewStack;
const XdgToplevel = @import("XdgToplevel.zig");
const XwaylandView = @import("XwaylandView.zig");
const log = std.log.scoped(.view);
pub const Constraints = struct {
min_width: u31,
max_width: u31,
min_height: u31,
max_height: u31,
};
const Impl = union(enum) {
xdg_toplevel: XdgToplevel,
xwayland_view: if (build_options.xwayland) XwaylandView else noreturn,
};
const State = struct {
/// The output-relative coordinates of the view and dimensions requested by river.
box: wlr.Box = wlr.Box{ .x = 0, .y = 0, .width = 0, .height = 0 },
/// The tags of the view, as a bitmask
tags: u32,
/// Number of seats currently focusing the view
focus: u32 = 0,
float: bool = false,
fullscreen: bool = false,
urgent: bool = false,
};
/// The implementation of this view
impl: Impl,
/// The output this view is currently associated with
output: *Output,
tree: *wlr.SceneTree,
surface_tree: *wlr.SceneTree,
saved_surface_tree: *wlr.SceneTree,
borders: struct {
left: *wlr.SceneRect,
right: *wlr.SceneRect,
top: *wlr.SceneRect,
bottom: *wlr.SceneRect,
},
popup_tree: *wlr.SceneTree,
/// This indicates that the view should be destroyed when the current
/// transaction completes. See View.destroy()
destroying: bool = false,
/// The double-buffered state of the view
current: State,
pending: State,
/// The serial sent with the currently pending configure event
pending_serial: ?u32 = null,
/// The floating dimensions the view, saved so that they can be restored if the
/// view returns to floating mode.
float_box: wlr.Box = undefined,
/// This state exists purely to allow for more intuitive behavior when
/// exiting fullscreen if there is no active layout.
post_fullscreen_box: wlr.Box = undefined,
draw_borders: bool = true,
request_activate: wl.Listener(*wlr.XdgActivationV1.event.RequestActivate) =
wl.Listener(*wlr.XdgActivationV1.event.RequestActivate).init(handleRequestActivate),
pub fn create(output: *Output, impl: Impl) error{OutOfMemory}!*Self {
const node = try util.gpa.create(ViewStack(Self).Node);
errdefer util.gpa.destroy(node);
const self = &node.view;
const initial_tags = blk: {
const tags = output.current.tags & server.config.spawn_tagmask;
break :blk if (tags != 0) tags else output.current.tags;
};
const tree = try output.layers.views.createSceneTree();
errdefer tree.node.destroy();
const popup_tree = try output.layers.popups.createSceneTree();
errdefer popup_tree.node.destroy();
self.* = .{
.impl = impl,
.output = output,
.tree = tree,
.surface_tree = try tree.createSceneTree(),
.saved_surface_tree = try tree.createSceneTree(),
.borders = .{
.left = try tree.createSceneRect(0, 0, &server.config.border_color_unfocused),
.right = try tree.createSceneRect(0, 0, &server.config.border_color_unfocused),
.top = try tree.createSceneRect(0, 0, &server.config.border_color_unfocused),
.bottom = try tree.createSceneRect(0, 0, &server.config.border_color_unfocused),
},
.popup_tree = popup_tree,
.current = .{ .tags = initial_tags },
.pending = .{ .tags = initial_tags },
};
self.saved_surface_tree.node.setEnabled(false);
try SceneNodeData.attach(&self.tree.node, .{ .view = self });
try SceneNodeData.attach(&self.popup_tree.node, .{ .view = self });
return self;
}
/// If saved buffers of the view are currently in use by a transaction,
/// mark this view for destruction when the transaction completes. Otherwise
/// destroy immediately.
pub fn destroy(self: *Self) void {
self.destroying = true;
// If there are still saved buffers, then this view needs to be kept
// around until the current transaction completes. This function will be
// called again in Root.commitTransaction()
if (!self.saved_surface_tree.node.enabled) {
self.tree.node.destroy();
self.popup_tree.node.destroy();
const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
util.gpa.destroy(node);
}
}
/// Handle changes to pending state and start a transaction to apply them
pub fn applyPending(self: *Self) void {
if (self.current.float and !self.pending.float) {
// If switching from float to non-float, save the dimensions.
self.float_box = self.current.box;
} else if (!self.current.float and self.pending.float) {
// If switching from non-float to float, apply the saved float dimensions.
self.pending.box = self.float_box;
}
if (!self.lastSetFullscreenState() and self.pending.fullscreen) {
// If switching to fullscreen, set the dimensions to the full area of the output
self.setFullscreen(true);
self.post_fullscreen_box = self.current.box;
self.pending.box = .{
.x = 0,
.y = 0,
.width = undefined,
.height = undefined,
};
self.output.wlr_output.effectiveResolution(&self.pending.box.width, &self.pending.box.height);
} else if (self.lastSetFullscreenState() and !self.pending.fullscreen) {
self.setFullscreen(false);
self.pending.box = self.post_fullscreen_box;
}
// We always need to arrange the output, as there could already be a
// transaction in progress. If we were able to check against the state
// that was pending when that transaction was started, we could in some
// cases avoid the arrangeViews() call here, but we don't store that
// information and it's simpler to always arrange anyways.
self.output.arrangeViews();
server.root.startTransaction();
}
pub fn updateCurrent(self: *Self) void {
const config = &server.config;
self.current = self.pending;
if (self.saved_surface_tree.node.enabled) self.dropSavedSurfaceTree();
const color = blk: {
if (self.current.urgent) break :blk &config.border_color_urgent;
if (self.current.focus != 0) break :blk &config.border_color_focused;
break :blk &config.border_color_unfocused;
};
const box = &self.current.box;
self.tree.node.setPosition(box.x, box.y);
self.popup_tree.node.setPosition(box.x, box.y);
const border_width: c_int = config.border_width;
self.borders.left.node.setPosition(-border_width, -border_width);
self.borders.left.setSize(border_width, box.height + 2 * border_width);
self.borders.left.setColor(color);
self.borders.right.node.setPosition(box.width, -border_width);
self.borders.right.setSize(border_width, box.height + 2 * border_width);
self.borders.right.setColor(color);
self.borders.top.node.setPosition(0, -border_width);
self.borders.top.setSize(box.width, border_width);
self.borders.top.setColor(color);
self.borders.bottom.node.setPosition(0, box.height);
self.borders.bottom.setSize(box.width, border_width);
self.borders.bottom.setColor(color);
}
pub fn needsConfigure(self: Self) bool {
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.needsConfigure(),
.xwayland_view => |xwayland_view| xwayland_view.needsConfigure(),
};
}
pub fn configure(self: *Self) void {
switch (self.impl) {
.xdg_toplevel => |*xdg_toplevel| xdg_toplevel.configure(),
.xwayland_view => |*xwayland_view| {
// TODO(zig): remove this uneeded if statement
// https://github.com/ziglang/zig/issues/13655
if (build_options.xwayland) xwayland_view.configure();
},
}
}
fn lastSetFullscreenState(self: Self) bool {
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.lastSetFullscreenState(),
.xwayland_view => |xwayland_view| xwayland_view.lastSetFullscreenState(),
};
}
pub fn rootSurface(self: Self) *wlr.Surface {
assert(!self.destroying);
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.rootSurface(),
.xwayland_view => |xwayland_view| xwayland_view.rootSurface(),
};
}
pub fn sendFrameDone(self: Self) void {
assert(!self.destroying);
var now: os.timespec = undefined;
os.clock_gettime(os.CLOCK.MONOTONIC, &now) catch @panic("CLOCK_MONOTONIC not supported");
self.rootSurface().sendFrameDone(&now);
}
pub fn dropSavedSurfaceTree(self: *Self) void {
assert(self.saved_surface_tree.node.enabled);
var it = self.saved_surface_tree.children.safeIterator(.forward);
while (it.next()) |node| node.destroy();
self.saved_surface_tree.node.setEnabled(false);
self.surface_tree.node.setEnabled(true);
}
pub fn saveSurfaceTree(self: *Self) void {
assert(!self.saved_surface_tree.node.enabled);
assert(self.saved_surface_tree.children.empty());
self.surface_tree.node.forEachBuffer(*wlr.SceneTree, saveSurfaceTreeIter, self.saved_surface_tree);
self.surface_tree.node.setEnabled(false);
self.saved_surface_tree.node.setEnabled(true);
}
fn saveSurfaceTreeIter(
buffer: *wlr.SceneBuffer,
sx: c_int,
sy: c_int,
saved_surface_tree: *wlr.SceneTree,
) void {
const saved = saved_surface_tree.createSceneBuffer(buffer.buffer) catch {
log.err("out of memory", .{});
return;
};
saved.node.setPosition(sx, sy);
saved.setDestSize(buffer.dst_width, buffer.dst_height);
saved.setSourceBox(&buffer.src_box);
saved.setTransform(buffer.transform);
}
/// Move a view from one output to another, sending the required enter/leave
/// events.
pub fn sendToOutput(self: *Self, destination_output: *Output) void {
const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
self.output.views.remove(node);
destination_output.views.attach(node, server.config.attach_mode);
self.output.sendViewTags();
destination_output.sendViewTags();
if (self.pending.urgent) {
self.output.sendUrgentTags();
destination_output.sendUrgentTags();
}
self.output = destination_output;
var output_width: i32 = undefined;
var output_height: i32 = undefined;
destination_output.wlr_output.effectiveResolution(&output_width, &output_height);
if (self.pending.float) {
// Adapt dimensions of view to new output. Only necessary when floating,
// because for tiled views the output will be rearranged, taking care
// of this.
if (self.pending.fullscreen) self.pending.box = self.post_fullscreen_box;
const border_width = if (self.draw_borders) server.config.border_width else 0;
self.pending.box.width = math.min(self.pending.box.width, output_width - (2 * border_width));
self.pending.box.height = math.min(self.pending.box.height, output_height - (2 * border_width));
// Adjust position of view so that it is fully inside the target output.
self.move(0, 0);
}
if (self.pending.fullscreen) {
// If the view is floating, we need to set the post_fullscreen_box, as
// that is still set for the previous output.
if (self.pending.float) self.post_fullscreen_box = self.pending.box;
self.pending.box = .{
.x = 0,
.y = 0,
.width = output_width,
.height = output_height,
};
}
}
pub fn close(self: Self) void {
switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.close(),
.xwayland_view => |xwayland_view| xwayland_view.close(),
}
}
pub fn destroyPopups(self: Self) void {
switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.destroyPopups(),
.xwayland_view => {},
}
}
pub fn setActivated(self: Self, activated: bool) void {
switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.setActivated(activated),
.xwayland_view => |xwayland_view| xwayland_view.setActivated(activated),
}
}
fn setFullscreen(self: *Self, fullscreen: bool) void {
switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.setFullscreen(fullscreen),
.xwayland_view => |*xwayland_view| {
// TODO(zig): remove this uneeded if statement
// https://github.com/ziglang/zig/issues/13655
if (build_options.xwayland) xwayland_view.setFullscreen(fullscreen);
},
}
}
pub fn setResizing(self: Self, resizing: bool) void {
switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.setResizing(resizing),
.xwayland_view => {},
}
}
/// Iterates over all surfaces, subsurfaces, and popups in the tree
pub inline fn forEachSurface(
self: Self,
comptime T: type,
comptime iterator: fn (surface: *wlr.Surface, sx: c_int, sy: c_int, data: T) void,
user_data: T,
) void {
switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| {
xdg_toplevel.xdg_toplevel.base.forEachSurface(T, iterator, user_data);
},
.xwayland_view => |xwayland_view| {
xwayland_view.xwayland_surface.surface.?.forEachSurface(T, iterator, user_data);
},
}
}
/// Return the current title of the view if any.
pub fn getTitle(self: Self) ?[*:0]const u8 {
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.getTitle(),
.xwayland_view => |xwayland_view| xwayland_view.getTitle(),
};
}
/// Return the current app_id of the view if any.
pub fn getAppId(self: Self) ?[*:0]const u8 {
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.getAppId(),
.xwayland_view => |xwayland_view| xwayland_view.getAppId(),
};
}
/// Clamp the width/height of the pending state to the constraints of the view
pub fn applyConstraints(self: *Self) void {
const constraints = self.getConstraints();
const box = &self.pending.box;
box.width = math.clamp(box.width, constraints.min_width, constraints.max_width);
box.height = math.clamp(box.height, constraints.min_height, constraints.max_height);
}
/// Return bounds on the dimensions of the view
pub fn getConstraints(self: Self) Constraints {
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.getConstraints(),
.xwayland_view => |xwayland_view| xwayland_view.getConstraints(),
};
}
/// Modify the pending x/y of the view by the given deltas, clamping to the
/// bounds of the output.
pub fn move(self: *Self, delta_x: i32, delta_y: i32) void {
const border_width = if (self.draw_borders) server.config.border_width else 0;
var output_width: i32 = undefined;
var output_height: i32 = undefined;
self.output.wlr_output.effectiveResolution(&output_width, &output_height);
const max_x = output_width - self.pending.box.width - border_width;
self.pending.box.x += delta_x;
self.pending.box.x = math.max(self.pending.box.x, border_width);
self.pending.box.x = math.min(self.pending.box.x, max_x);
self.pending.box.x = math.max(self.pending.box.x, 0);
const max_y = output_height - self.pending.box.height - border_width;
self.pending.box.y += delta_y;
self.pending.box.y = math.max(self.pending.box.y, border_width);
self.pending.box.y = math.min(self.pending.box.y, max_y);
self.pending.box.y = math.max(self.pending.box.y, 0);
}
/// Find and return the view corresponding to a given surface, if any
pub fn fromWlrSurface(surface: *wlr.Surface) ?*Self {
if (surface.isXdgSurface()) {
const xdg_surface = wlr.XdgSurface.fromWlrSurface(surface) orelse return null;
if (xdg_surface.role == .toplevel) {
return @intToPtr(*Self, xdg_surface.data);
}
}
if (build_options.xwayland and surface.isXWaylandSurface()) {
const xwayland_surface = wlr.XwaylandSurface.fromWlrSurface(surface) orelse return null;
return @intToPtr(?*Self, xwayland_surface.data);
}
return null;
}
pub fn shouldTrackConfigure(self: Self) bool {
// We don't give a damn about frame perfection for xwayland views
if (build_options.xwayland and self.impl == .xwayland_view) return false;
// There are exactly three cases in which we do not track configures
// 1. the view was and remains floating
// 2. the view is changing from float/layout to fullscreen
// 3. the view is changing from fullscreen to float
return !((self.pending.float and self.current.float) or
(self.pending.fullscreen and !self.current.fullscreen) or
(self.pending.float and !self.pending.fullscreen and self.current.fullscreen));
}
/// Called by the impl when the surface is ready to be displayed
pub fn map(self: *Self) !void {
log.debug("view '{?s}' mapped", .{self.getTitle()});
self.tree.node.setEnabled(true);
self.popup_tree.node.setEnabled(true);
server.xdg_activation.events.request_activate.add(&self.request_activate);
// Add the view to the stack of its output
const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
self.output.views.attach(node, server.config.attach_mode);
// Inform all seats that the view has been mapped so they can handle focus
var it = server.input_manager.seats.first;
while (it) |seat_node| : (it = seat_node.next) try seat_node.data.handleViewMap(self);
self.output.sendViewTags();
self.applyPending();
}
/// Called by the impl when the surface will no longer be displayed
pub fn unmap(self: *Self) void {
log.debug("view '{?s}' unmapped", .{self.getTitle()});
self.tree.node.setEnabled(false);
self.popup_tree.node.setEnabled(false);
if (!self.saved_surface_tree.node.enabled) self.saveSurfaceTree();
// Inform all seats that the view has been unmapped so they can handle focus
var it = server.input_manager.seats.first;
while (it) |seat_node| : (it = seat_node.next) seat_node.data.handleViewUnmap(self);
self.request_activate.link.remove();
self.output.sendViewTags();
// Still need to arrange if fullscreened from the layout
if (!self.current.float) self.output.arrangeViews();
server.root.startTransaction();
}
pub fn notifyTitle(self: *const Self) void {
// Send title to all status listeners attached to a seat which focuses this view
var seat_it = server.input_manager.seats.first;
while (seat_it) |seat_node| : (seat_it = seat_node.next) {
if (seat_node.data.focused == .view and seat_node.data.focused.view == self) {
var client_it = seat_node.data.status_trackers.first;
while (client_it) |client_node| : (client_it = client_node.next) {
client_node.data.sendFocusedView();
}
}
}
}
pub fn notifyAppId(_: Self) void {
// TODO reimplement foreign-toplevel-management I guess.
}
fn handleRequestActivate(
_: *wl.Listener(*wlr.XdgActivationV1.event.RequestActivate),
event: *wlr.XdgActivationV1.event.RequestActivate,
) void {
if (fromWlrSurface(event.surface)) |view| {
if (view.current.focus == 0) {
view.pending.urgent = true;
server.root.startTransaction();
}
}
}