river/rivertile/main.zig
Isaac Freund 1d000e5666
rivertile: simplify commands
Instead of having separate commands for modifying/setting a value, use
the presence of a +/- sign to indicate modification.
2021-07-21 14:01:51 +02:00

406 lines
16 KiB
Zig

// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020-2021 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// This is an implementation of the default "tiled" layout of dwm and the
// 3 other orientations thereof. This code is written for the main stack
// to the left and then the input/output values are adjusted to apply
// the necessary transformations to derive the other orientations.
//
// With 4 views and one main on the left, the layout looks something like this:
//
// +-----------------------+------------+
// | | |
// | | |
// | | |
// | +------------+
// | | |
// | | |
// | | |
// | +------------+
// | | |
// | | |
// | | |
// +-----------------------+------------+
const std = @import("std");
const mem = std.mem;
const math = std.math;
const assert = std.debug.assert;
const wayland = @import("wayland");
const wl = wayland.client.wl;
const river = wayland.client.river;
const Args = @import("args.zig").Args;
const FlagDef = @import("args.zig").FlagDef;
const usage =
\\Usage: rivertile [options]
\\
\\ -h, --help Print this help message and exit.
\\ -view-padding Set the padding around views in pixels. (Default 6)
\\ -outer-padding Set the padding around the edge of the layout area in
\\ pixels. (Default 6)
\\ -main-location Set the initial location of the main area in the
\\ layout. (Default left)
\\ -main-count Set the initial number of views in the main area of the
\\ layout. (Default 1)
\\ -main-ratio Set the initial ratio of main area to total layout
\\ area. (Default: 0.6)
\\
;
const Command = enum {
@"main-location",
@"main-count",
@"main-ratio",
};
const Location = enum {
top,
right,
bottom,
left,
};
// Configured through command line options
var view_padding: u32 = 6;
var outer_padding: u32 = 6;
var default_main_location: Location = .left;
var default_main_count: u32 = 1;
var default_main_ratio: f64 = 0.6;
/// We don't free resources on exit, only when output globals are removed.
const gpa = std.heap.c_allocator;
const Context = struct {
initialized: bool = false,
layout_manager: ?*river.LayoutManagerV3 = null,
outputs: std.TailQueue(Output) = .{},
fn addOutput(context: *Context, registry: *wl.Registry, name: u32) !void {
const wl_output = try registry.bind(name, wl.Output, 3);
errdefer wl_output.release();
const node = try gpa.create(std.TailQueue(Output).Node);
errdefer gpa.destroy(node);
try node.data.init(context, wl_output, name);
context.outputs.append(node);
}
};
const Output = struct {
wl_output: *wl.Output,
name: u32,
main_location: Location,
main_count: u32,
main_ratio: f64,
layout: *river.LayoutV3 = undefined,
fn init(output: *Output, context: *Context, wl_output: *wl.Output, name: u32) !void {
output.* = .{
.wl_output = wl_output,
.name = name,
.main_location = default_main_location,
.main_count = default_main_count,
.main_ratio = default_main_ratio,
};
if (context.initialized) try output.getLayout(context);
}
fn getLayout(output: *Output, context: *Context) !void {
assert(context.initialized);
output.layout = try context.layout_manager.?.getLayout(output.wl_output, "rivertile");
output.layout.setListener(*Output, layoutListener, output);
}
fn deinit(output: *Output) void {
output.wl_output.release();
output.layout.destroy();
}
fn layoutListener(layout: *river.LayoutV3, event: river.LayoutV3.Event, output: *Output) void {
switch (event) {
.namespace_in_use => fatal("namespace 'rivertile' already in use.", .{}),
.user_command => |ev| {
var it = mem.tokenize(mem.span(ev.command), " ");
const raw_cmd = it.next() orelse {
std.log.err("not enough arguments", .{});
return;
};
const raw_arg = it.next() orelse {
std.log.err("not enough arguments", .{});
return;
};
if (it.next() != null) {
std.log.err("too many arguments", .{});
return;
}
const cmd = std.meta.stringToEnum(Command, raw_cmd) orelse {
std.log.err("unknown command: {s}", .{raw_cmd});
return;
};
switch (cmd) {
.@"main-location" => {
output.main_location = std.meta.stringToEnum(Location, raw_arg) orelse {
std.log.err("unknown location: {s}", .{raw_arg});
return;
};
},
.@"main-count" => {
const arg = std.fmt.parseInt(i32, raw_arg, 10) catch |err| {
std.log.err("failed to parse argument: {}", .{err});
return;
};
switch (raw_arg[0]) {
'+' => output.main_count = math.add(
u32,
output.main_count,
@intCast(u32, arg),
) catch math.maxInt(u32),
'-' => {
const result = @as(i33, output.main_count) + arg;
if (result >= 0) output.main_count = @intCast(u32, result);
},
else => output.main_count = @intCast(u32, arg),
}
},
.@"main-ratio" => {
const arg = std.fmt.parseFloat(f64, raw_arg) catch |err| {
std.log.err("failed to parse argument: {}", .{err});
return;
};
switch (raw_arg[0]) {
'+', '-' => {
output.main_ratio = math.clamp(output.main_ratio + arg, 0.1, 0.9);
},
else => output.main_ratio = math.clamp(arg, 0.1, 0.9),
}
},
}
},
.layout_demand => |ev| {
const main_count = math.clamp(output.main_count, 1, ev.view_count);
const secondary_count = if (ev.view_count > main_count)
ev.view_count - main_count
else
0;
const usable_width = switch (output.main_location) {
.left, .right => ev.usable_width - 2 * outer_padding,
.top, .bottom => ev.usable_height - 2 * outer_padding,
};
const usable_height = switch (output.main_location) {
.left, .right => ev.usable_height - 2 * outer_padding,
.top, .bottom => ev.usable_width - 2 * outer_padding,
};
// to make things pixel-perfect, we make the first main and first secondary
// view slightly larger if the height is not evenly divisible
var main_width: u32 = undefined;
var main_height: u32 = undefined;
var main_height_rem: u32 = undefined;
var secondary_width: u32 = undefined;
var secondary_height: u32 = undefined;
var secondary_height_rem: u32 = undefined;
if (main_count > 0 and secondary_count > 0) {
main_width = @floatToInt(u32, output.main_ratio * @intToFloat(f64, usable_width));
main_height = usable_height / main_count;
main_height_rem = usable_height % main_count;
secondary_width = usable_width - main_width;
secondary_height = usable_height / secondary_count;
secondary_height_rem = usable_height % secondary_count;
} else if (main_count > 0) {
main_width = usable_width;
main_height = usable_height / main_count;
main_height_rem = usable_height % main_count;
} else if (secondary_width > 0) {
main_width = 0;
secondary_width = usable_width;
secondary_height = usable_height / secondary_count;
secondary_height_rem = usable_height % secondary_count;
}
var i: u32 = 0;
while (i < ev.view_count) : (i += 1) {
var x: i32 = undefined;
var y: i32 = undefined;
var width: u32 = undefined;
var height: u32 = undefined;
if (i < main_count) {
x = 0;
y = @intCast(i32, (i * main_height) + if (i > 0) main_height_rem else 0);
width = main_width;
height = main_height + if (i == 0) main_height_rem else 0;
} else {
x = @intCast(i32, main_width);
y = @intCast(i32, (i - main_count) * secondary_height +
if (i > main_count) secondary_height_rem else 0);
width = secondary_width;
height = secondary_height + if (i == main_count) secondary_height_rem else 0;
}
x += @intCast(i32, view_padding);
y += @intCast(i32, view_padding);
width -= 2 * view_padding;
height -= 2 * view_padding;
switch (output.main_location) {
.left => layout.pushViewDimensions(
x + @intCast(i32, outer_padding),
y + @intCast(i32, outer_padding),
width,
height,
ev.serial,
),
.right => layout.pushViewDimensions(
@intCast(i32, usable_width - width) - x + @intCast(i32, outer_padding),
y + @intCast(i32, outer_padding),
width,
height,
ev.serial,
),
.top => layout.pushViewDimensions(
y + @intCast(i32, outer_padding),
x + @intCast(i32, outer_padding),
height,
width,
ev.serial,
),
.bottom => layout.pushViewDimensions(
y + @intCast(i32, outer_padding),
@intCast(i32, usable_width - width) - x + @intCast(i32, outer_padding),
height,
width,
ev.serial,
),
}
}
switch (output.main_location) {
.left => layout.commit("rivertile - left", ev.serial),
.right => layout.commit("rivertile - right", ev.serial),
.top => layout.commit("rivertile - top", ev.serial),
.bottom => layout.commit("rivertile - bottom", ev.serial),
}
},
}
}
};
pub fn main() !void {
// https://github.com/ziglang/zig/issues/7807
const argv: [][*:0]const u8 = std.os.argv;
const args = Args(0, &[_]FlagDef{
.{ .name = "-h", .kind = .boolean },
.{ .name = "--help", .kind = .boolean },
.{ .name = "-view-padding", .kind = .arg },
.{ .name = "-outer-padding", .kind = .arg },
.{ .name = "-main-location", .kind = .arg },
.{ .name = "-main-count", .kind = .arg },
.{ .name = "-main-ratio", .kind = .arg },
}).parse(argv[1..]);
if (args.boolFlag("-h") or args.boolFlag("--help")) {
try std.io.getStdOut().writeAll(usage);
std.os.exit(0);
}
if (args.argFlag("-view-padding")) |raw| {
view_padding = std.fmt.parseUnsigned(u32, mem.span(raw), 10) catch
fatal("invalid value '{s}' provided to -view-padding", .{raw});
}
if (args.argFlag("-outer-padding")) |raw| {
outer_padding = std.fmt.parseUnsigned(u32, mem.span(raw), 10) catch
fatal("invalid value '{s}' provided to -outer-padding", .{raw});
}
if (args.argFlag("-main-location")) |raw| {
default_main_location = std.meta.stringToEnum(Location, mem.span(raw)) orelse
fatal("invalid value '{s}' provided to -main-location", .{raw});
}
if (args.argFlag("-main-count")) |raw| {
default_main_count = std.fmt.parseUnsigned(u32, mem.span(raw), 10) catch
fatal("invalid value '{s}' provided to -main-count", .{raw});
}
if (args.argFlag("-main-ratio")) |raw| {
default_main_ratio = std.fmt.parseFloat(f64, mem.span(raw)) catch
fatal("invalid value '{s}' provided to -main-ratio", .{raw});
}
const display = wl.Display.connect(null) catch {
std.debug.warn("Unable to connect to Wayland server.\n", .{});
std.os.exit(1);
};
defer display.disconnect();
var context: Context = .{};
const registry = try display.getRegistry();
registry.setListener(*Context, registryListener, &context);
_ = try display.roundtrip();
if (context.layout_manager == null) {
fatal("wayland compositor does not support river-layout-v3.\n", .{});
}
context.initialized = true;
var it = context.outputs.first;
while (it) |node| : (it = node.next) {
const output = &node.data;
try output.getLayout(&context);
}
while (true) _ = try display.dispatch();
}
fn registryListener(registry: *wl.Registry, event: wl.Registry.Event, context: *Context) void {
switch (event) {
.global => |global| {
if (std.cstr.cmp(global.interface, river.LayoutManagerV3.getInterface().name) == 0) {
context.layout_manager = registry.bind(global.name, river.LayoutManagerV3, 1) catch return;
} else if (std.cstr.cmp(global.interface, wl.Output.getInterface().name) == 0) {
context.addOutput(registry, global.name) catch |err| fatal("failed to bind output: {}", .{err});
}
},
.global_remove => |ev| {
var it = context.outputs.first;
while (it) |node| : (it = node.next) {
const output = &node.data;
if (output.name == ev.name) {
context.outputs.remove(node);
output.deinit();
gpa.destroy(node);
break;
}
}
},
}
}
pub fn fatal(comptime format: []const u8, args: anytype) noreturn {
const stderr = std.io.getStdErr().writer();
stderr.print("err: " ++ format ++ "\n", args) catch {};
std.os.exit(1);
}