river/river/View.zig
Isaac Freund 39104ae9e3
command/spawn-tagmask: apply globally
Currently the spawn-tagmask applies to the currently focused output.
This however means that it is lost if the monitor is unplugged and makes
it hard to set for all outputs.

Change this to make the command apply to all outputs.

This is a breaking change.
2023-01-02 00:58:25 +01:00

609 lines
22 KiB
Zig

// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 3.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const Self = @This();
const build_options = @import("build_options");
const std = @import("std");
const assert = std.debug.assert;
const math = std.math;
const os = std.os;
const wlr = @import("wlroots");
const wl = @import("wayland").server.wl;
const server = &@import("main.zig").server;
const util = @import("util.zig");
const Output = @import("Output.zig");
const Seat = @import("Seat.zig");
const ViewStack = @import("view_stack.zig").ViewStack;
const XdgToplevel = @import("XdgToplevel.zig");
const XwaylandView = if (build_options.xwayland) @import("XwaylandView.zig") else @import("VoidView.zig");
const log = std.log.scoped(.view);
pub const Constraints = struct {
min_width: u31,
max_width: u31,
min_height: u31,
max_height: u31,
};
const Impl = union(enum) {
xdg_toplevel: XdgToplevel,
xwayland_view: XwaylandView,
};
const State = struct {
/// The output-relative effective coordinates and effective dimensions of the view. The
/// surface itself may have other dimensions which are stored in the
/// surface_box member.
box: wlr.Box = wlr.Box{ .x = 0, .y = 0, .width = 0, .height = 0 },
/// The tags of the view, as a bitmask
tags: u32,
/// Number of seats currently focusing the view
focus: u32 = 0,
float: bool = false,
fullscreen: bool = false,
urgent: bool = false,
};
const SavedBuffer = struct {
client_buffer: *wlr.ClientBuffer,
/// x/y relative to the root surface in the surface tree.
surface_box: wlr.Box,
source_box: wlr.FBox,
transform: wl.Output.Transform,
};
/// The implementation of this view
impl: Impl,
/// The output this view is currently associated with
output: *Output,
/// This is non-null exactly when the view is mapped
surface: ?*wlr.Surface = null,
/// This indicates that the view should be destroyed when the current
/// transaction completes. See View.destroy()
destroying: bool = false,
/// The double-buffered state of the view
current: State,
pending: State,
/// The serial sent with the currently pending configure event
pending_serial: ?u32 = null,
/// The currently commited geometry of the surface. The x/y may be negative if
/// for example the client has decided to draw CSD shadows a la GTK.
surface_box: wlr.Box = undefined,
/// The geometry the view's surface had when the transaction started and
/// buffers were saved.
saved_surface_box: wlr.Box = undefined,
/// These are what we render while a transaction is in progress
saved_buffers: std.ArrayListUnmanaged(SavedBuffer) = .{},
/// The floating dimensions the view, saved so that they can be restored if the
/// view returns to floating mode.
float_box: wlr.Box = undefined,
/// This state exists purely to allow for more intuitive behavior when
/// exiting fullscreen if there is no active layout.
post_fullscreen_box: wlr.Box = undefined,
draw_borders: bool = true,
/// This is created when the view is mapped and destroyed when unmapped
foreign_toplevel_handle: ?*wlr.ForeignToplevelHandleV1 = null,
foreign_activate: wl.Listener(*wlr.ForeignToplevelHandleV1.event.Activated) =
wl.Listener(*wlr.ForeignToplevelHandleV1.event.Activated).init(handleForeignActivate),
foreign_fullscreen: wl.Listener(*wlr.ForeignToplevelHandleV1.event.Fullscreen) =
wl.Listener(*wlr.ForeignToplevelHandleV1.event.Fullscreen).init(handleForeignFullscreen),
foreign_close: wl.Listener(*wlr.ForeignToplevelHandleV1) =
wl.Listener(*wlr.ForeignToplevelHandleV1).init(handleForeignClose),
request_activate: wl.Listener(*wlr.XdgActivationV1.event.RequestActivate) =
wl.Listener(*wlr.XdgActivationV1.event.RequestActivate).init(handleRequestActivate),
pub fn init(self: *Self, output: *Output, impl: Impl) void {
const initial_tags = blk: {
const tags = output.current.tags & server.config.spawn_tagmask;
break :blk if (tags != 0) tags else output.current.tags;
};
self.* = .{
.impl = impl,
.output = output,
.current = .{ .tags = initial_tags },
.pending = .{ .tags = initial_tags },
};
}
/// If saved buffers of the view are currently in use by a transaction,
/// mark this view for destruction when the transaction completes. Otherwise
/// destroy immediately.
pub fn destroy(self: *Self) void {
assert(self.surface == null);
self.destroying = true;
// If there are still saved buffers, then this view needs to be kept
// around until the current transaction completes. This function will be
// called again in Root.commitTransaction()
if (self.saved_buffers.items.len == 0) {
self.saved_buffers.deinit(util.gpa);
const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
util.gpa.destroy(node);
}
}
/// Handle changes to pending state and start a transaction to apply them
pub fn applyPending(self: *Self) void {
if (self.current.float and !self.pending.float) {
// If switching from float to non-float, save the dimensions.
self.float_box = self.current.box;
} else if (!self.current.float and self.pending.float) {
// If switching from non-float to float, apply the saved float dimensions.
self.pending.box = self.float_box;
}
if (!self.lastSetFullscreenState() and self.pending.fullscreen) {
// If switching to fullscreen, set the dimensions to the full area of the output
self.setFullscreen(true);
self.post_fullscreen_box = self.current.box;
self.pending.box = .{
.x = 0,
.y = 0,
.width = undefined,
.height = undefined,
};
self.output.wlr_output.effectiveResolution(&self.pending.box.width, &self.pending.box.height);
} else if (self.lastSetFullscreenState() and !self.pending.fullscreen) {
self.setFullscreen(false);
self.pending.box = self.post_fullscreen_box;
}
// We always need to arrange the output, as there could already be a
// transaction in progress. If we were able to check against the state
// that was pending when that transaction was started, we could in some
// cases avoid the arrangeViews() call here, but we don't store that
// information and it's simpler to always arrange anyways.
self.output.arrangeViews();
server.root.startTransaction();
}
pub fn needsConfigure(self: Self) bool {
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.needsConfigure(),
.xwayland_view => |xwayland_view| xwayland_view.needsConfigure(),
};
}
pub fn configure(self: *Self) void {
switch (self.impl) {
.xdg_toplevel => |*xdg_toplevel| xdg_toplevel.configure(),
.xwayland_view => |*xwayland_view| xwayland_view.configure(),
}
}
fn lastSetFullscreenState(self: Self) bool {
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.lastSetFullscreenState(),
.xwayland_view => |xwayland_view| xwayland_view.lastSetFullscreenState(),
};
}
pub fn sendFrameDone(self: Self) void {
var now: os.timespec = undefined;
os.clock_gettime(os.CLOCK.MONOTONIC, &now) catch @panic("CLOCK_MONOTONIC not supported");
self.surface.?.sendFrameDone(&now);
}
pub fn dropSavedBuffers(self: *Self) void {
for (self.saved_buffers.items) |buffer| buffer.client_buffer.base.unlock();
self.saved_buffers.items.len = 0;
}
pub fn saveBuffers(self: *Self) void {
assert(self.saved_buffers.items.len == 0);
self.saved_surface_box = self.surface_box;
self.forEachSurface(*std.ArrayListUnmanaged(SavedBuffer), saveBuffersIterator, &self.saved_buffers);
}
fn saveBuffersIterator(
surface: *wlr.Surface,
surface_x: c_int,
surface_y: c_int,
saved_buffers: *std.ArrayListUnmanaged(SavedBuffer),
) callconv(.C) void {
if (surface.buffer) |buffer| {
var source_box: wlr.FBox = undefined;
surface.getBufferSourceBox(&source_box);
saved_buffers.append(util.gpa, .{
.client_buffer = buffer,
.surface_box = .{
.x = surface_x,
.y = surface_y,
.width = surface.current.width,
.height = surface.current.height,
},
.source_box = source_box,
.transform = surface.current.transform,
}) catch return;
_ = buffer.base.lock();
}
}
/// Move a view from one output to another, sending the required enter/leave
/// events.
pub fn sendToOutput(self: *Self, destination_output: *Output) void {
const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
self.output.views.remove(node);
destination_output.views.attach(node, server.config.attach_mode);
self.output.sendViewTags();
destination_output.sendViewTags();
if (self.pending.urgent) {
self.output.sendUrgentTags();
destination_output.sendUrgentTags();
}
// if the view is mapped send enter/leave events
if (self.surface != null) {
self.sendLeave(self.output);
self.sendEnter(destination_output);
// Must be present if surface is non-null indicating that the view
// is mapped.
self.foreign_toplevel_handle.?.outputLeave(self.output.wlr_output);
self.foreign_toplevel_handle.?.outputEnter(destination_output.wlr_output);
}
self.output = destination_output;
var output_width: i32 = undefined;
var output_height: i32 = undefined;
destination_output.wlr_output.effectiveResolution(&output_width, &output_height);
if (self.pending.float) {
// Adapt dimensions of view to new output. Only necessary when floating,
// because for tiled views the output will be rearranged, taking care
// of this.
if (self.pending.fullscreen) self.pending.box = self.post_fullscreen_box;
const border_width = if (self.draw_borders) server.config.border_width else 0;
self.pending.box.width = math.min(self.pending.box.width, output_width - (2 * border_width));
self.pending.box.height = math.min(self.pending.box.height, output_height - (2 * border_width));
// Adjust position of view so that it is fully inside the target output.
self.move(0, 0);
}
if (self.pending.fullscreen) {
// If the view is floating, we need to set the post_fullscreen_box, as
// that is still set for the previous output.
if (self.pending.float) self.post_fullscreen_box = self.pending.box;
self.pending.box = .{
.x = 0,
.y = 0,
.width = output_width,
.height = output_height,
};
}
}
fn sendEnter(self: *Self, output: *Output) void {
self.forEachSurface(*wlr.Output, sendEnterIterator, output.wlr_output);
}
fn sendEnterIterator(surface: *wlr.Surface, _: c_int, _: c_int, wlr_output: *wlr.Output) callconv(.C) void {
surface.sendEnter(wlr_output);
}
fn sendLeave(self: *Self, output: *Output) void {
self.forEachSurface(*wlr.Output, sendLeaveIterator, output.wlr_output);
}
fn sendLeaveIterator(surface: *wlr.Surface, _: c_int, _: c_int, wlr_output: *wlr.Output) callconv(.C) void {
surface.sendLeave(wlr_output);
}
pub fn close(self: Self) void {
switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.close(),
.xwayland_view => |xwayland_view| xwayland_view.close(),
}
}
pub fn setActivated(self: Self, activated: bool) void {
if (self.foreign_toplevel_handle) |handle| handle.setActivated(activated);
switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.setActivated(activated),
.xwayland_view => |xwayland_view| xwayland_view.setActivated(activated),
}
}
fn setFullscreen(self: *Self, fullscreen: bool) void {
if (self.foreign_toplevel_handle) |handle| handle.setFullscreen(fullscreen);
switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.setFullscreen(fullscreen),
.xwayland_view => |*xwayland_view| xwayland_view.setFullscreen(fullscreen),
}
}
pub fn setResizing(self: Self, resizing: bool) void {
switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.setResizing(resizing),
.xwayland_view => {},
}
}
/// Iterates over all surfaces, subsurfaces, and popups in the tree
pub inline fn forEachSurface(
self: Self,
comptime T: type,
iterator: fn (surface: *wlr.Surface, sx: c_int, sy: c_int, data: T) callconv(.C) void,
user_data: T,
) void {
switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| {
xdg_toplevel.xdg_toplevel.base.forEachSurface(T, iterator, user_data);
},
.xwayland_view => {
assert(build_options.xwayland);
self.surface.?.forEachSurface(T, iterator, user_data);
},
}
}
/// Return the surface at output coordinates ox, oy and set sx, sy to the
/// corresponding surface-relative coordinates, if there is a surface.
pub fn surfaceAt(self: Self, ox: f64, oy: f64, sx: *f64, sy: *f64) ?*wlr.Surface {
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.surfaceAt(ox, oy, sx, sy),
.xwayland_view => |xwayland_view| xwayland_view.surfaceAt(ox, oy, sx, sy),
};
}
/// Return the current title of the view if any.
pub fn getTitle(self: Self) ?[*:0]const u8 {
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.getTitle(),
.xwayland_view => |xwayland_view| xwayland_view.getTitle(),
};
}
/// Return the current app_id of the view if any.
pub fn getAppId(self: Self) ?[*:0]const u8 {
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.getAppId(),
.xwayland_view => |xwayland_view| xwayland_view.getAppId(),
};
}
/// Clamp the width/height of the pending state to the constraints of the view
pub fn applyConstraints(self: *Self) void {
const constraints = self.getConstraints();
const box = &self.pending.box;
box.width = math.clamp(box.width, constraints.min_width, constraints.max_width);
box.height = math.clamp(box.height, constraints.min_height, constraints.max_height);
}
/// Return bounds on the dimensions of the view
pub fn getConstraints(self: Self) Constraints {
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.getConstraints(),
.xwayland_view => |xwayland_view| xwayland_view.getConstraints(),
};
}
/// Modify the pending x/y of the view by the given deltas, clamping to the
/// bounds of the output.
pub fn move(self: *Self, delta_x: i32, delta_y: i32) void {
const border_width = if (self.draw_borders) server.config.border_width else 0;
var output_width: i32 = undefined;
var output_height: i32 = undefined;
self.output.wlr_output.effectiveResolution(&output_width, &output_height);
const max_x = output_width - self.pending.box.width - border_width;
self.pending.box.x += delta_x;
self.pending.box.x = math.max(self.pending.box.x, border_width);
self.pending.box.x = math.min(self.pending.box.x, max_x);
self.pending.box.x = math.max(self.pending.box.x, 0);
const max_y = output_height - self.pending.box.height - border_width;
self.pending.box.y += delta_y;
self.pending.box.y = math.max(self.pending.box.y, border_width);
self.pending.box.y = math.min(self.pending.box.y, max_y);
self.pending.box.y = math.max(self.pending.box.y, 0);
}
/// Find and return the view corresponding to a given surface, if any
pub fn fromWlrSurface(surface: *wlr.Surface) ?*Self {
if (surface.isXdgSurface()) {
const xdg_surface = wlr.XdgSurface.fromWlrSurface(surface) orelse return null;
if (xdg_surface.role == .toplevel) {
return @intToPtr(*Self, xdg_surface.data);
}
}
if (build_options.xwayland and surface.isXWaylandSurface()) {
const xwayland_surface = wlr.XwaylandSurface.fromWlrSurface(surface) orelse return null;
return @intToPtr(?*Self, xwayland_surface.data);
}
if (surface.isSubsurface()) {
if (wlr.Subsurface.fromWlrSurface(surface)) |ss| {
if (ss.parent) |s| {
return fromWlrSurface(s);
}
}
}
return null;
}
pub fn shouldTrackConfigure(self: Self) bool {
// We don't give a damn about frame perfection for xwayland views
if (build_options.xwayland and self.impl == .xwayland_view) return false;
// There are exactly three cases in which we do not track configures
// 1. the view was and remains floating
// 2. the view is changing from float/layout to fullscreen
// 3. the view is changing from fullscreen to float
return !((self.pending.float and self.current.float) or
(self.pending.fullscreen and !self.current.fullscreen) or
(self.pending.float and !self.pending.fullscreen and self.current.fullscreen));
}
/// Called by the impl when the surface is ready to be displayed
pub fn map(self: *Self) !void {
log.debug("view '{s}' mapped", .{self.getTitle()});
{
assert(self.foreign_toplevel_handle == null);
const handle = try wlr.ForeignToplevelHandleV1.create(server.foreign_toplevel_manager);
self.foreign_toplevel_handle = handle;
handle.events.request_activate.add(&self.foreign_activate);
handle.events.request_fullscreen.add(&self.foreign_fullscreen);
handle.events.request_close.add(&self.foreign_close);
if (self.getTitle()) |s| handle.setTitle(s);
if (self.getAppId()) |s| handle.setAppId(s);
handle.outputEnter(self.output.wlr_output);
}
server.xdg_activation.events.request_activate.add(&self.request_activate);
// Add the view to the stack of its output
const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
self.output.views.attach(node, server.config.attach_mode);
// Inform all seats that the view has been mapped so they can handle focus
var it = server.input_manager.seats.first;
while (it) |seat_node| : (it = seat_node.next) try seat_node.data.handleViewMap(self);
self.sendEnter(self.output);
self.output.sendViewTags();
self.applyPending();
}
/// Called by the impl when the surface will no longer be displayed
pub fn unmap(self: *Self) void {
log.debug("view '{s}' unmapped", .{self.getTitle()});
if (self.saved_buffers.items.len == 0) self.saveBuffers();
assert(self.surface != null);
self.surface = null;
// Inform all seats that the view has been unmapped so they can handle focus
var it = server.input_manager.seats.first;
while (it) |seat_node| : (it = seat_node.next) seat_node.data.handleViewUnmap(self);
assert(self.foreign_toplevel_handle != null);
self.foreign_activate.link.remove();
self.foreign_fullscreen.link.remove();
self.foreign_close.link.remove();
self.foreign_toplevel_handle.?.destroy();
self.foreign_toplevel_handle = null;
self.request_activate.link.remove();
self.output.sendViewTags();
// Still need to arrange if fullscreened from the layout
if (!self.current.float) self.output.arrangeViews();
server.root.startTransaction();
}
pub fn notifyTitle(self: Self) void {
if (self.foreign_toplevel_handle) |handle| {
if (self.getTitle()) |s| handle.setTitle(s);
}
// Send title to all status listeners attached to a seat which focuses this view
var seat_it = server.input_manager.seats.first;
while (seat_it) |seat_node| : (seat_it = seat_node.next) {
if (seat_node.data.focused == .view and seat_node.data.focused.view == &self) {
var client_it = seat_node.data.status_trackers.first;
while (client_it) |client_node| : (client_it = client_node.next) {
client_node.data.sendFocusedView();
}
}
}
}
pub fn notifyAppId(self: Self) void {
if (self.foreign_toplevel_handle) |handle| {
if (self.getAppId()) |s| handle.setAppId(s);
}
}
/// Only honors the request if the view is already visible on the seat's
/// currently focused output. TODO: consider allowing this request to switch
/// output/tag focus.
fn handleForeignActivate(
listener: *wl.Listener(*wlr.ForeignToplevelHandleV1.event.Activated),
event: *wlr.ForeignToplevelHandleV1.event.Activated,
) void {
const self = @fieldParentPtr(Self, "foreign_activate", listener);
const seat = @intToPtr(*Seat, event.seat.data);
seat.focus(self);
server.root.startTransaction();
}
fn handleForeignFullscreen(
listener: *wl.Listener(*wlr.ForeignToplevelHandleV1.event.Fullscreen),
event: *wlr.ForeignToplevelHandleV1.event.Fullscreen,
) void {
const self = @fieldParentPtr(Self, "foreign_fullscreen", listener);
self.pending.fullscreen = event.fullscreen;
self.applyPending();
}
fn handleForeignClose(
listener: *wl.Listener(*wlr.ForeignToplevelHandleV1),
_: *wlr.ForeignToplevelHandleV1,
) void {
const self = @fieldParentPtr(Self, "foreign_close", listener);
self.close();
}
fn handleRequestActivate(
_: *wl.Listener(*wlr.XdgActivationV1.event.RequestActivate),
event: *wlr.XdgActivationV1.event.RequestActivate,
) void {
if (fromWlrSurface(event.surface)) |view| {
if (view.current.focus == 0) {
view.pending.urgent = true;
server.root.startTransaction();
}
}
}