river/river/Mapping.zig
2020-06-01 15:56:50 +02:00

47 lines
1.4 KiB
Zig

// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const Self = @This();
const std = @import("std");
const c = @import("c.zig");
keysym: c.xkb_keysym_t,
modifiers: u32,
command_args: []const []const u8,
pub fn init(
allocator: *std.mem.Allocator,
keysym: c.xkb_keysym_t,
modifiers: u32,
command_args: []const []const u8,
) !Self {
var owned_args = try allocator.alloc([]u8, command_args.len);
for (command_args) |arg, i| owned_args[i] = try std.mem.dupe(allocator, u8, arg);
return Self{
.keysym = keysym,
.modifiers = modifiers,
.command_args = owned_args,
};
}
pub fn deinit(self: Self, allocator: *std.mem.Allocator) void {
for (self.command_args) |arg| allocator.free(arg);
allocator.free(self.command_args);
}