river/river/Config.zig
Ben Fiedler 546252aecf river: Allow floating based on window titles
This extends the `float-filter-add` command to allow matching on window
titles as well, using a `float-filter-add kind pattern` syntax. The
following kinds are supported:

  * `title`, which matches window titles
  * `app-id`, which matches app ids

Only exact matches are considered.

As an example following configuration floats all windows with the title
'asdf with spaces'.

    riverctl float-filter-add title 'asdf with spaces'
2021-09-06 12:44:25 +00:00

159 lines
4.9 KiB
Zig

// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const Self = @This();
const std = @import("std");
const util = @import("util.zig");
const Server = @import("Server.zig");
const Mode = @import("Mode.zig");
const AttachMode = @import("view_stack.zig").AttachMode;
const View = @import("View.zig");
pub const FocusFollowsCursorMode = enum {
disabled,
/// Only change focus on entering a surface
normal,
};
pub const WarpCursorMode = enum {
disabled,
@"on-output-change",
};
/// Color of background in RGBA (alpha should only affect nested sessions)
background_color: [4]f32 = [_]f32{ 0.0, 0.16862745, 0.21176471, 1.0 }, // Solarized base03
/// Width of borders in pixels
border_width: u32 = 2,
/// Color of border of focused window in RGBA
border_color_focused: [4]f32 = [_]f32{ 0.57647059, 0.63137255, 0.63137255, 1.0 }, // Solarized base1
/// Color of border of unfocused window in RGBA
border_color_unfocused: [4]f32 = [_]f32{ 0.34509804, 0.43137255, 0.45882353, 1.0 }, // Solarized base01
/// Color of border of urgent window in RGBA
border_color_urgent: [4]f32 = [_]f32{ 0.86274510, 0.19607843, 0.18431373, 1.0 }, // Solarized red
/// Map of keymap mode name to mode id
mode_to_id: std.StringHashMap(usize),
/// All user-defined keymap modes, indexed by mode id
modes: std.ArrayList(Mode),
/// Sets of app_ids and titles which will be started floating
float_filter_app_ids: std.StringHashMapUnmanaged(void) = .{},
float_filter_titles: std.StringHashMapUnmanaged(void) = .{},
/// Set of app_ids which are allowed to use client side decorations
csd_filter: std.StringHashMapUnmanaged(void) = .{},
/// The selected focus_follows_cursor mode
focus_follows_cursor: FocusFollowsCursorMode = .disabled,
/// If true, the cursor warps to the center of the focused output
warp_cursor: WarpCursorMode = .disabled,
/// The default layout namespace for outputs which have never had a per-output
/// value set. Call Output.handleLayoutNamespaceChange() on setting this if
/// Output.layout_namespace is null.
default_layout_namespace: []const u8 = &[0]u8{},
/// Determines where new views will be attached to the view stack.
attach_mode: AttachMode = .top,
/// Keyboard repeat rate in characters per second
repeat_rate: u31 = 25,
/// Keyboard repeat delay in milliseconds
repeat_delay: u31 = 600,
pub fn init() !Self {
var self = Self{
.mode_to_id = std.StringHashMap(usize).init(util.gpa),
.modes = std.ArrayList(Mode).init(util.gpa),
};
errdefer self.deinit();
// Start with two empty modes, "normal" and "locked"
try self.modes.ensureCapacity(2);
{
// Normal mode, id 0
const owned_slice = try std.mem.dupe(util.gpa, u8, "normal");
try self.mode_to_id.putNoClobber(owned_slice, 0);
self.modes.appendAssumeCapacity(Mode.init());
}
{
// Locked mode, id 1
const owned_slice = try std.mem.dupe(util.gpa, u8, "locked");
try self.mode_to_id.putNoClobber(owned_slice, 1);
self.modes.appendAssumeCapacity(Mode.init());
}
return self;
}
pub fn deinit(self: *Self) void {
{
var it = self.mode_to_id.keyIterator();
while (it.next()) |key| util.gpa.free(key.*);
self.mode_to_id.deinit();
}
for (self.modes.items) |mode| mode.deinit();
self.modes.deinit();
{
var it = self.float_filter_app_ids.keyIterator();
while (it.next()) |key| util.gpa.free(key.*);
self.float_filter_app_ids.deinit(util.gpa);
}
{
var it = self.float_filter_titles.keyIterator();
while (it.next()) |key| util.gpa.free(key.*);
self.float_filter_titles.deinit(util.gpa);
}
{
var it = self.csd_filter.keyIterator();
while (it.next()) |key| util.gpa.free(key.*);
self.csd_filter.deinit(util.gpa);
}
util.gpa.free(self.default_layout_namespace);
}
pub fn shouldFloat(self: Self, view: *View) bool {
if (view.getAppId()) |app_id| {
if (self.float_filter_app_ids.contains(std.mem.span(app_id))) {
return true;
}
}
if (view.getTitle()) |title| {
if (self.float_filter_titles.contains(std.mem.span(title))) {
return true;
}
}
return false;
}