168 lines
6.4 KiB
Zig
168 lines
6.4 KiB
Zig
// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2020 The River Developers
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const Self = @This();
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const std = @import("std");
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const wlr = @import("wlroots");
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const wl = @import("wayland").server.wl;
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const util = @import("util.zig");
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const Box = @import("Box.zig");
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const Output = @import("Output.zig");
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const XdgPopup = @import("XdgPopup.zig");
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const log = std.log.scoped(.layer_shell);
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output: *Output,
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wlr_layer_surface: *wlr.LayerSurfaceV1,
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box: Box = undefined,
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state: wlr.LayerSurfaceV1.State,
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// Listeners active the entire lifetime of the layser surface
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destroy: wl.Listener(*wlr.LayerSurfaceV1) = wl.Listener(*wlr.LayerSurfaceV1).init(handleDestroy),
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map: wl.Listener(*wlr.LayerSurfaceV1) = wl.Listener(*wlr.LayerSurfaceV1).init(handleMap),
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unmap: wl.Listener(*wlr.LayerSurfaceV1) = wl.Listener(*wlr.LayerSurfaceV1).init(handleUnmap),
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// Listeners only active while the layer surface is mapped
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commit: wl.Listener(*wlr.Surface) = wl.Listener(*wlr.Surface).init(handleCommit),
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new_popup: wl.Listener(*wlr.XdgPopup) = wl.Listener(*wlr.XdgPopup).init(handleNewPopup),
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pub fn init(self: *Self, output: *Output, wlr_layer_surface: *wlr.LayerSurfaceV1) void {
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self.* = .{
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.output = output,
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.wlr_layer_surface = wlr_layer_surface,
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.state = wlr_layer_surface.current,
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};
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wlr_layer_surface.data = @ptrToInt(self);
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// Temporarily add to the output's list to allow for inital arrangement
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// which sends the first configure.
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const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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const list = &output.layers[@intCast(usize, @enumToInt(self.state.layer))];
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list.append(node);
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output.arrangeLayers();
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list.remove(node);
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// Set up listeners that are active for the entire lifetime of the layer surface
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self.wlr_layer_surface.events.destroy.add(&self.destroy);
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self.wlr_layer_surface.events.map.add(&self.map);
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self.wlr_layer_surface.events.unmap.add(&self.unmap);
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}
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fn handleDestroy(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *wlr.LayerSurfaceV1) void {
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const self = @fieldParentPtr(Self, "destroy", listener);
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log.debug("layer surface '{}' destroyed", .{self.wlr_layer_surface.namespace});
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// Remove listeners active the entire lifetime of the layer surface
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self.destroy.link.remove();
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self.map.link.remove();
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self.unmap.link.remove();
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const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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util.gpa.destroy(node);
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}
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fn handleMap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *wlr.LayerSurfaceV1) void {
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const self = @fieldParentPtr(Self, "map", listener);
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log.debug("layer surface '{}' mapped", .{wlr_layer_surface.namespace});
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// Add listeners that are only active while mapped
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wlr_layer_surface.surface.events.commit.add(&self.commit);
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wlr_layer_surface.events.new_popup.add(&self.new_popup);
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wlr_layer_surface.surface.sendEnter(wlr_layer_surface.output.?);
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const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].append(node);
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}
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fn handleUnmap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *wlr.LayerSurfaceV1) void {
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const self = @fieldParentPtr(Self, "unmap", listener);
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log.debug("layer surface '{}' unmapped", .{self.wlr_layer_surface.namespace});
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// remove listeners only active while the layer surface is mapped
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self.commit.link.remove();
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self.new_popup.link.remove();
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// Remove from the output's list of layer surfaces
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const self_node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].remove(self_node);
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// If the unmapped surface is focused, clear focus
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var it = self.output.root.server.input_manager.seats.first;
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while (it) |node| : (it = node.next) {
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const seat = &node.data;
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if (seat.focused == .layer and seat.focused.layer == self)
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seat.setFocusRaw(.{ .none = {} });
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}
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// This gives exclusive focus to a keyboard interactive top or overlay layer
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// surface if there is one.
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self.output.arrangeLayers();
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// Ensure that focus is given to the appropriate view if there is no
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// other top/overlay layer surface to grab focus.
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it = self.output.root.server.input_manager.seats.first;
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while (it) |node| : (it = node.next) {
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const seat = &node.data;
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seat.focus(null);
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}
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self.output.root.startTransaction();
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}
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fn handleCommit(listener: *wl.Listener(*wlr.Surface), wlr_surface: *wlr.Surface) void {
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const self = @fieldParentPtr(Self, "commit", listener);
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if (self.wlr_layer_surface.output == null) {
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log.err("layer surface committed with null output", .{});
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return;
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}
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const new_state = &self.wlr_layer_surface.current;
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if (!std.meta.eql(self.state, new_state.*)) {
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// If the layer changed, move the LayerSurface to the proper list
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if (self.state.layer != new_state.layer) {
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const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].remove(node);
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self.output.layers[@intCast(usize, @enumToInt(new_state.layer))].append(node);
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}
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self.state = new_state.*;
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self.output.arrangeLayers();
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self.output.root.startTransaction();
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}
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}
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fn handleNewPopup(listener: *wl.Listener(*wlr.XdgPopup), wlr_xdg_popup: *wlr.XdgPopup) void {
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const self = @fieldParentPtr(Self, "new_popup", listener);
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// This will free itself on destroy
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const xdg_popup = util.gpa.create(XdgPopup) catch {
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wlr_xdg_popup.resource.postNoMemory();
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return;
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};
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xdg_popup.init(self.output, &self.box, wlr_xdg_popup);
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}
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