56df9176b3
This is cleaner than having a separate signal handler and should be more consistent/reliable.
284 lines
12 KiB
Zig
284 lines
12 KiB
Zig
// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2020 Isaac Freund
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const Self = @This();
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const build_options = @import("build_options");
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const std = @import("std");
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const c = @import("c.zig");
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const log = @import("log.zig");
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const util = @import("util.zig");
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const Config = @import("Config.zig");
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const Control = @import("Control.zig");
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const DecorationManager = @import("DecorationManager.zig");
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const InputManager = @import("InputManager.zig");
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const LayerSurface = @import("LayerSurface.zig");
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const Output = @import("Output.zig");
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const Root = @import("Root.zig");
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const StatusManager = @import("StatusManager.zig");
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const View = @import("View.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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const XwaylandUnmanaged = @import("XwaylandUnmanaged.zig");
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wl_display: *c.wl_display,
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sigint_source: *c.wl_event_source,
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sigterm_source: *c.wl_event_source,
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wlr_backend: *c.wlr_backend,
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noop_backend: *c.wlr_backend,
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listen_new_output: c.wl_listener,
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wlr_xdg_shell: *c.wlr_xdg_shell,
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listen_new_xdg_surface: c.wl_listener,
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wlr_layer_shell: *c.wlr_layer_shell_v1,
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listen_new_layer_surface: c.wl_listener,
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wlr_xwayland: if (build_options.xwayland) *c.wlr_xwayland else void,
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listen_new_xwayland_surface: if (build_options.xwayland) c.wl_listener else void,
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decoration_manager: DecorationManager,
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input_manager: InputManager,
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root: Root,
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config: Config,
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control: Control,
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status_manager: StatusManager,
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pub fn init(self: *Self) !void {
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// The Wayland display is managed by libwayland. It handles accepting
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// clients from the Unix socket, managing Wayland globals, and so on.
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self.wl_display = c.wl_display_create() orelse return error.CreateDisplayError;
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errdefer c.wl_display_destroy(self.wl_display);
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// Never returns null if the display was created successfully
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const wl_event_loop = c.wl_display_get_event_loop(self.wl_display);
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self.sigint_source = c.wl_event_loop_add_signal(wl_event_loop, std.os.SIGINT, terminate, self.wl_display) orelse
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return error.AddEventSourceFailed;
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errdefer _ = c.wl_event_source_remove(self.sigint_source);
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self.sigterm_source = c.wl_event_loop_add_signal(wl_event_loop, std.os.SIGTERM, terminate, self.wl_display) orelse
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return error.AddEventSourceFailed;
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errdefer _ = c.wl_event_source_remove(self.sigterm_source);
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// The wlr_backend abstracts the input/output hardware. Autocreate chooses
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// the best option based on the environment, for example DRM when run from
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// a tty or wayland if WAYLAND_DISPLAY is set. This frees itself when the
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// wl_display is destroyed.
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self.wlr_backend = c.river_wlr_backend_autocreate(self.wl_display) orelse
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return error.CreateBackendError;
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// This backend is used to create a noop output for use when no actual
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// outputs are available. This frees itself when the wl_display is destroyed.
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self.noop_backend = c.river_wlr_noop_backend_create(self.wl_display) orelse
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return error.OutOfMemory;
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// If we don't provide a renderer, autocreate makes a GLES2 renderer for us.
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// The renderer is responsible for defining the various pixel formats it
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// supports for shared memory, this configures that for clients.
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const wlr_renderer = c.river_wlr_backend_get_renderer(self.wlr_backend).?;
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if (!c.wlr_renderer_init_wl_display(wlr_renderer, self.wl_display)) return error.DisplayInitFailed;
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self.listen_new_output.notify = handleNewOutput;
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c.wl_signal_add(&self.wlr_backend.events.new_output, &self.listen_new_output);
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const wlr_compositor = c.wlr_compositor_create(self.wl_display, wlr_renderer) orelse
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return error.OutOfMemory;
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// Set up xdg shell
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self.wlr_xdg_shell = c.wlr_xdg_shell_create(self.wl_display) orelse return error.OutOfMemory;
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self.listen_new_xdg_surface.notify = handleNewXdgSurface;
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c.wl_signal_add(&self.wlr_xdg_shell.events.new_surface, &self.listen_new_xdg_surface);
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// Set up layer shell
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self.wlr_layer_shell = c.wlr_layer_shell_v1_create(self.wl_display) orelse return error.OutOfMemory;
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self.listen_new_layer_surface.notify = handleNewLayerSurface;
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c.wl_signal_add(&self.wlr_layer_shell.events.new_surface, &self.listen_new_layer_surface);
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// Set up xwayland if built with support
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if (build_options.xwayland) {
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self.wlr_xwayland = c.wlr_xwayland_create(self.wl_display, wlr_compositor, false) orelse
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return error.CreateXwaylandError;
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self.listen_new_xwayland_surface.notify = handleNewXwaylandSurface;
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c.wl_signal_add(&self.wlr_xwayland.events.new_surface, &self.listen_new_xwayland_surface);
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}
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try self.config.init();
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try self.decoration_manager.init(self);
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try self.root.init(self);
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// Must be called after root is initialized
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try self.input_manager.init(self);
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try self.control.init(self);
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try self.status_manager.init(self);
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// These all free themselves when the wl_display is destroyed
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_ = c.wlr_data_device_manager_create(self.wl_display) orelse return error.OutOfMemory;
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_ = c.wlr_data_control_manager_v1_create(self.wl_display) orelse return error.OutOfMemory;
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_ = c.wlr_screencopy_manager_v1_create(self.wl_display) orelse return error.OutOfMemory;
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_ = c.wlr_xdg_output_manager_v1_create(self.wl_display, self.root.wlr_output_layout) orelse
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return error.OutOfMemory;
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}
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/// Free allocated memory and clean up
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pub fn deinit(self: *Self) void {
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// Note: order is important here
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_ = c.wl_event_source_remove(self.sigint_source);
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_ = c.wl_event_source_remove(self.sigterm_source);
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if (build_options.xwayland) c.wlr_xwayland_destroy(self.wlr_xwayland);
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c.wl_display_destroy_clients(self.wl_display);
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self.root.deinit();
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c.wl_display_destroy(self.wl_display);
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c.river_wlr_backend_destory(self.noop_backend);
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self.input_manager.deinit();
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self.config.deinit();
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}
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/// Create the socket, start the backend, and setup the environment
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pub fn start(self: Self) !void {
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const socket = c.wl_display_add_socket_auto(self.wl_display) orelse return error.AddSocketError;
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if (!c.river_wlr_backend_start(self.wlr_backend)) return error.StartBackendError;
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if (c.setenv("WAYLAND_DISPLAY", socket, 1) < 0) return error.SetenvError;
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if (build_options.xwayland) {
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if (c.setenv("DISPLAY", self.wlr_xwayland.display_name, 1) < 0) return error.SetenvError;
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}
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}
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/// Enter the wayland event loop and block until the compositor is exited
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pub fn run(self: Self) void {
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c.wl_display_run(self.wl_display);
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}
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/// Handle SIGINT and SIGTERM by gracefully stopping the server
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fn terminate(signal: c_int, data: ?*c_void) callconv(.C) c_int {
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const wl_display = util.voidCast(c.wl_display, data.?);
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c.wl_display_terminate(wl_display);
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return 0;
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}
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fn handleNewOutput(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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const self = @fieldParentPtr(Self, "listen_new_output", listener.?);
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const wlr_output = util.voidCast(c.wlr_output, data.?);
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log.debug(.server, "new output {}", .{wlr_output.name});
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self.root.addOutput(wlr_output);
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}
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fn handleNewXdgSurface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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// This event is raised when wlr_xdg_shell receives a new xdg surface from a
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// client, either a toplevel (application window) or popup.
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const self = @fieldParentPtr(Self, "listen_new_xdg_surface", listener.?);
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const wlr_xdg_surface = util.voidCast(c.wlr_xdg_surface, data.?);
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if (wlr_xdg_surface.role == .WLR_XDG_SURFACE_ROLE_POPUP) {
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log.debug(.server, "new xdg_popup", .{});
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return;
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}
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log.debug(.server, "new xdg_toplevel", .{});
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// The View will add itself to the output's view stack on map
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const output = self.input_manager.default_seat.focused_output;
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const node = util.gpa.create(ViewStack(View).Node) catch {
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c.wl_resource_post_no_memory(wlr_xdg_surface.resource);
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return;
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};
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node.view.init(output, output.current.tags, wlr_xdg_surface);
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}
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/// This event is raised when the layer_shell recieves a new surface from a client.
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fn handleNewLayerSurface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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const self = @fieldParentPtr(Self, "listen_new_layer_surface", listener.?);
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const wlr_layer_surface = util.voidCast(c.wlr_layer_surface_v1, data.?);
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log.debug(
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.server,
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"New layer surface: namespace {}, layer {}, anchor {}, size {}x{}, margin ({},{},{},{}), exclusive_zone {}",
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.{
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wlr_layer_surface.namespace,
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wlr_layer_surface.client_pending.layer,
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wlr_layer_surface.client_pending.anchor,
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wlr_layer_surface.client_pending.desired_width,
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wlr_layer_surface.client_pending.desired_height,
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wlr_layer_surface.client_pending.margin.top,
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wlr_layer_surface.client_pending.margin.right,
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wlr_layer_surface.client_pending.margin.bottom,
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wlr_layer_surface.client_pending.margin.left,
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wlr_layer_surface.client_pending.exclusive_zone,
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},
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);
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// If the new layer surface does not have an output assigned to it, use the
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// first output or close the surface if none are available.
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if (wlr_layer_surface.output == null) {
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if (self.root.outputs.first) |node| {
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const output = &node.data;
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log.debug(
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.server,
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"new layer surface had null output, assigning it to output '{}'",
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.{output.wlr_output.name},
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);
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wlr_layer_surface.output = output.wlr_output;
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} else {
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log.err(
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.server,
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"no output available for layer surface '{}'",
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.{wlr_layer_surface.namespace},
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);
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c.wlr_layer_surface_v1_close(wlr_layer_surface);
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return;
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}
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}
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// The layer surface will add itself to the proper list of the output on map
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const output = util.voidCast(Output, wlr_layer_surface.output.*.data.?);
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const node = util.gpa.create(std.TailQueue(LayerSurface).Node) catch {
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c.wl_resource_post_no_memory(wlr_layer_surface.resource);
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return;
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};
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node.data.init(output, wlr_layer_surface);
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}
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fn handleNewXwaylandSurface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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const self = @fieldParentPtr(Self, "listen_new_xwayland_surface", listener.?);
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const wlr_xwayland_surface = util.voidCast(c.wlr_xwayland_surface, data.?);
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if (wlr_xwayland_surface.override_redirect) {
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log.debug(.server, "new unmanaged xwayland surface", .{});
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// The unmanged surface will add itself to the list of unmanaged views
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// in Root when it is mapped.
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const node = util.gpa.create(std.TailQueue(XwaylandUnmanaged).Node) catch return;
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node.data.init(&self.root, wlr_xwayland_surface);
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return;
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}
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log.debug(
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.server,
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"new xwayland surface: title '{}', class '{}'",
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.{ wlr_xwayland_surface.title, wlr_xwayland_surface.class },
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);
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// The View will add itself to the output's view stack on map
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const output = self.input_manager.default_seat.focused_output;
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const node = util.gpa.create(ViewStack(View).Node) catch return;
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node.view.init(output, output.current.tags, wlr_xwayland_surface);
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}
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