river/river/Keyboard.zig
2025-03-07 12:44:28 +01:00

299 lines
11 KiB
Zig

// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 - 2024 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 3.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const Keyboard = @This();
const std = @import("std");
const assert = std.debug.assert;
const wlr = @import("wlroots");
const wl = @import("wayland").server.wl;
const xkb = @import("xkbcommon");
const globber = @import("globber");
const server = &@import("main.zig").server;
const util = @import("util.zig");
const Seat = @import("Seat.zig");
const InputDevice = @import("InputDevice.zig");
const log = std.log.scoped(.keyboard);
const KeyConsumer = enum {
mapping,
im_grab,
/// Seat's focused client (xdg or layer shell)
focus,
};
pub const Pressed = struct {
const Key = struct {
code: u32,
consumer: KeyConsumer,
};
pub const capacity = 32;
comptime {
// wlroots uses a buffer of length 32 to track pressed keys and does not track pressed
// keys beyond that limit. It seems likely that this can cause some inconsistency within
// wlroots in the case that someone has 32 fingers and the hardware supports N-key rollover.
//
// Furthermore, wlroots will continue to forward key press/release events to river if more
// than 32 keys are pressed. Therefore river chooses to ignore keypresses that would take
// the keyboard beyond 32 simultaneously pressed keys.
assert(capacity == @typeInfo(std.meta.fieldInfo(wlr.Keyboard, .keycodes).type).array.len);
}
keys: std.BoundedArray(Key, capacity) = .{},
fn contains(pressed: *Pressed, code: u32) bool {
for (pressed.keys.constSlice()) |item| {
if (item.code == code) return true;
}
return false;
}
fn addAssumeCapacity(pressed: *Pressed, new: Key) void {
assert(!pressed.contains(new.code));
pressed.keys.appendAssumeCapacity(new);
}
fn remove(pressed: *Pressed, code: u32) ?KeyConsumer {
for (pressed.keys.constSlice(), 0..) |item, idx| {
if (item.code == code) return pressed.keys.swapRemove(idx).consumer;
}
return null;
}
};
device: InputDevice,
/// Pressed keys along with where their press event has been sent
pressed: Pressed = .{},
key: wl.Listener(*wlr.Keyboard.event.Key) = wl.Listener(*wlr.Keyboard.event.Key).init(handleKey),
modifiers: wl.Listener(*wlr.Keyboard) = wl.Listener(*wlr.Keyboard).init(handleModifiers),
pub fn init(keyboard: *Keyboard, seat: *Seat, wlr_device: *wlr.InputDevice) !void {
keyboard.* = .{
.device = undefined,
};
try keyboard.device.init(seat, wlr_device);
errdefer keyboard.device.deinit();
const wlr_keyboard = keyboard.device.wlr_device.toKeyboard();
wlr_keyboard.data = @intFromPtr(keyboard);
// wlroots will log a more detailed error if this fails.
if (!wlr_keyboard.setKeymap(server.config.keymap)) return error.OutOfMemory;
// Add to keyboard-group, if applicable.
var group_it = seat.keyboard_groups.first;
outer: while (group_it) |group_node| : (group_it = group_node.next) {
for (group_node.data.globs.items) |glob| {
if (globber.match(glob, keyboard.device.identifier)) {
// wlroots will log an error if this fails explaining the reason.
_ = group_node.data.wlr_group.addKeyboard(wlr_keyboard);
break :outer;
}
}
}
wlr_keyboard.setRepeatInfo(server.config.repeat_rate, server.config.repeat_delay);
wlr_keyboard.events.key.add(&keyboard.key);
wlr_keyboard.events.modifiers.add(&keyboard.modifiers);
}
pub fn deinit(keyboard: *Keyboard) void {
keyboard.key.link.remove();
keyboard.modifiers.link.remove();
const seat = keyboard.device.seat;
const wlr_keyboard = keyboard.device.wlr_device.toKeyboard();
keyboard.device.deinit();
// If the currently active keyboard of a seat is destroyed we need to set
// a new active keyboard. Otherwise wlroots may send an enter event without
// first having sent a keymap event if Seat.keyboardNotifyEnter() is called
// before a new active keyboard is set.
if (seat.wlr_seat.getKeyboard() == wlr_keyboard) {
var it = server.input_manager.devices.iterator(.forward);
while (it.next()) |device| {
if (device.seat == seat and device.wlr_device.type == .keyboard) {
seat.wlr_seat.setKeyboard(device.wlr_device.toKeyboard());
}
}
}
keyboard.* = undefined;
}
fn handleKey(listener: *wl.Listener(*wlr.Keyboard.event.Key), event: *wlr.Keyboard.event.Key) void {
// This event is raised when a key is pressed or released.
const keyboard: *Keyboard = @fieldParentPtr("key", listener);
const wlr_keyboard = keyboard.device.wlr_device.toKeyboard();
// If the keyboard is in a group, this event will be handled by the group's Keyboard instance.
if (wlr_keyboard.group != null) return;
keyboard.device.seat.handleActivity();
keyboard.device.seat.clearRepeatingMapping();
// Translate libinput keycode -> xkbcommon
const keycode = event.keycode + 8;
const modifiers = wlr_keyboard.getModifiers();
const released = event.state == .released;
// We must ref() the state here as a mapping could change the keyboard layout.
const xkb_state = (wlr_keyboard.xkb_state orelse return).ref();
defer xkb_state.unref();
const keysyms = xkb_state.keyGetSyms(keycode);
// Hide cursor when typing
for (keysyms) |sym| {
if (server.config.cursor_hide_when_typing == .enabled and
!released and
!isModifier(sym))
{
keyboard.device.seat.cursor.hide();
break;
}
}
for (keysyms) |sym| {
if (!released and handleBuiltinMapping(sym)) return;
}
// Some virtual_keyboard clients are buggy and press a key twice without
// releasing it in between. There is no good way for river to handle this
// other than to ignore any newer presses. No need to worry about pairing
// the correct release, as the client is unlikely to send all of them
// (and we already ignore releasing keys we don't know were pressed).
if (!released and keyboard.pressed.contains(event.keycode)) {
log.err("key pressed again without release, virtual-keyboard client bug?", .{});
return;
}
// Every sent press event, to a regular client or the input method, should have
// the corresponding release event sent to the same client.
// Similarly, no press event means no release event.
const consumer: KeyConsumer = blk: {
// Decision is made on press; release only follows it
if (released) {
// The released key might not be in the pressed set when switching from a different tty
// or if the press was ignored due to >32 keys being pressed simultaneously.
break :blk keyboard.pressed.remove(event.keycode) orelse return;
}
// Ignore key presses beyond 32 simultaneously pressed keys (see comments in Pressed).
// We must ensure capacity before calling handleMapping() to ensure that we either run
// both the press and release mapping for certain key or neither mapping.
keyboard.pressed.keys.ensureUnusedCapacity(1) catch return;
if (keyboard.device.seat.handleMapping(keycode, modifiers, released, xkb_state)) {
break :blk .mapping;
} else if (keyboard.getInputMethodGrab() != null) {
break :blk .im_grab;
}
break :blk .focus;
};
if (!released) {
keyboard.pressed.addAssumeCapacity(.{ .code = event.keycode, .consumer = consumer });
}
switch (consumer) {
// Press mappings are handled above when determining the consumer of the press
// Release mappings are handled separately as they are executed independent of the consumer.
.mapping => {},
.im_grab => if (keyboard.getInputMethodGrab()) |keyboard_grab| {
keyboard_grab.setKeyboard(keyboard_grab.keyboard);
keyboard_grab.sendKey(event.time_msec, event.keycode, event.state);
},
.focus => {
const wlr_seat = keyboard.device.seat.wlr_seat;
wlr_seat.setKeyboard(keyboard.device.wlr_device.toKeyboard());
wlr_seat.keyboardNotifyKey(event.time_msec, event.keycode, event.state);
},
}
// Release mappings don't interact with anything
if (released) _ = keyboard.device.seat.handleMapping(keycode, modifiers, released, xkb_state);
}
fn isModifier(keysym: xkb.Keysym) bool {
return @intFromEnum(keysym) >= xkb.Keysym.Shift_L and @intFromEnum(keysym) <= xkb.Keysym.Hyper_R;
}
fn handleModifiers(listener: *wl.Listener(*wlr.Keyboard), _: *wlr.Keyboard) void {
const keyboard: *Keyboard = @fieldParentPtr("modifiers", listener);
const wlr_keyboard = keyboard.device.wlr_device.toKeyboard();
// If the keyboard is in a group, this event will be handled by the group's Keyboard instance.
if (wlr_keyboard.group != null) return;
if (keyboard.getInputMethodGrab()) |keyboard_grab| {
keyboard_grab.setKeyboard(keyboard_grab.keyboard);
keyboard_grab.sendModifiers(&wlr_keyboard.modifiers);
} else {
keyboard.device.seat.wlr_seat.setKeyboard(keyboard.device.wlr_device.toKeyboard());
keyboard.device.seat.wlr_seat.keyboardNotifyModifiers(&wlr_keyboard.modifiers);
}
}
/// Handle any builtin, harcoded compsitor mappings such as VT switching.
/// Returns true if the keysym was handled.
fn handleBuiltinMapping(keysym: xkb.Keysym) bool {
switch (@intFromEnum(keysym)) {
xkb.Keysym.XF86Switch_VT_1...xkb.Keysym.XF86Switch_VT_12 => {
log.debug("switch VT keysym received", .{});
if (server.session) |session| {
const vt = @intFromEnum(keysym) - xkb.Keysym.XF86Switch_VT_1 + 1;
const log_server = std.log.scoped(.server);
log_server.info("switching to VT {}", .{vt});
session.changeVt(vt) catch log_server.err("changing VT failed", .{});
}
return true;
},
else => return false,
}
}
/// Returns null if the keyboard is not grabbed by an input method,
/// or if event is from a virtual keyboard of the same client as the grab.
/// TODO: see https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/2322
fn getInputMethodGrab(keyboard: Keyboard) ?*wlr.InputMethodV2.KeyboardGrab {
if (keyboard.device.seat.relay.input_method) |input_method| {
if (input_method.keyboard_grab) |keyboard_grab| {
if (keyboard.device.wlr_device.getVirtualKeyboard()) |virtual_keyboard| {
if (virtual_keyboard.resource.getClient() == keyboard_grab.resource.getClient()) {
return null;
}
}
return keyboard_grab;
}
}
return null;
}