79d7775a3d
I don't need anyone's permission to make this change since GPL-3.0-or-later is one-way compatible with GPL-3.0-only.
158 lines
6.0 KiB
Zig
158 lines
6.0 KiB
Zig
// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2021 The River Developers
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 3.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const Subsurface = @This();
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const std = @import("std");
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const assert = std.debug.assert;
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const wlr = @import("wlroots");
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const wl = @import("wayland").server.wl;
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const server = &@import("main.zig").server;
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const util = @import("util.zig");
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const DragIcon = @import("DragIcon.zig");
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const LayerSurface = @import("LayerSurface.zig");
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const XdgToplevel = @import("XdgToplevel.zig");
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pub const Parent = union(enum) {
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xdg_toplevel: *XdgToplevel,
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layer_surface: *LayerSurface,
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drag_icon: *DragIcon,
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pub fn damageWholeOutput(parent: Parent) void {
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switch (parent) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.view.output.damage.addWhole(),
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.layer_surface => |layer_surface| layer_surface.output.damage.addWhole(),
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.drag_icon => |_| {
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var it = server.root.outputs.first;
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while (it) |node| : (it = node.next) node.data.damage.addWhole();
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},
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}
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}
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};
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/// The parent at the root of this surface tree
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parent: Parent,
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wlr_subsurface: *wlr.Subsurface,
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// Always active
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subsurface_destroy: wl.Listener(*wlr.Subsurface) = wl.Listener(*wlr.Subsurface).init(handleDestroy),
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map: wl.Listener(*wlr.Subsurface) = wl.Listener(*wlr.Subsurface).init(handleMap),
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unmap: wl.Listener(*wlr.Subsurface) = wl.Listener(*wlr.Subsurface).init(handleUnmap),
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new_subsurface: wl.Listener(*wlr.Subsurface) = wl.Listener(*wlr.Subsurface).init(handleNewSubsurface),
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// Only active while mapped
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commit: wl.Listener(*wlr.Surface) = wl.Listener(*wlr.Surface).init(handleCommit),
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pub fn create(wlr_subsurface: *wlr.Subsurface, parent: Parent) void {
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const subsurface = util.gpa.create(Subsurface) catch {
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std.log.err("out of memory", .{});
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wlr_subsurface.resource.getClient().postNoMemory();
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return;
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};
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subsurface.* = .{ .wlr_subsurface = wlr_subsurface, .parent = parent };
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assert(wlr_subsurface.data == 0);
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wlr_subsurface.data = @ptrToInt(subsurface);
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wlr_subsurface.events.destroy.add(&subsurface.subsurface_destroy);
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wlr_subsurface.events.map.add(&subsurface.map);
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wlr_subsurface.events.unmap.add(&subsurface.unmap);
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wlr_subsurface.surface.events.new_subsurface.add(&subsurface.new_subsurface);
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if (wlr_subsurface.mapped) wlr_subsurface.surface.events.commit.add(&subsurface.commit);
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Subsurface.handleExisting(wlr_subsurface.surface, parent);
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}
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/// Create Subsurface structs to track subsurfaces already present on the
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/// given surface when river becomes aware of the surface as we won't
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/// recieve a new_subsurface event for them.
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pub fn handleExisting(surface: *wlr.Surface, parent: Parent) void {
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var below_it = surface.current.subsurfaces_below.iterator(.forward);
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while (below_it.next()) |parent_state| {
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const subsurface = @fieldParentPtr(wlr.Subsurface, "current", parent_state);
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Subsurface.create(subsurface, parent);
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}
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var above_it = surface.current.subsurfaces_above.iterator(.forward);
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while (above_it.next()) |parent_state| {
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const subsurface = @fieldParentPtr(wlr.Subsurface, "current", parent_state);
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Subsurface.create(subsurface, parent);
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}
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}
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/// Destroy this Subsurface and all of its children
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pub fn destroy(subsurface: *Subsurface) void {
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subsurface.subsurface_destroy.link.remove();
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subsurface.map.link.remove();
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subsurface.unmap.link.remove();
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subsurface.new_subsurface.link.remove();
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if (subsurface.wlr_subsurface.mapped) subsurface.commit.link.remove();
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Subsurface.destroySubsurfaces(subsurface.wlr_subsurface.surface);
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subsurface.wlr_subsurface.data = 0;
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util.gpa.destroy(subsurface);
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}
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pub fn destroySubsurfaces(surface: *wlr.Surface) void {
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var below_it = surface.current.subsurfaces_below.iterator(.forward);
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while (below_it.next()) |parent_state| {
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const wlr_subsurface = @fieldParentPtr(wlr.Subsurface, "current", parent_state);
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if (@intToPtr(?*Subsurface, wlr_subsurface.data)) |s| s.destroy();
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}
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var above_it = surface.current.subsurfaces_above.iterator(.forward);
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while (above_it.next()) |parent_state| {
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const wlr_subsurface = @fieldParentPtr(wlr.Subsurface, "current", parent_state);
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if (@intToPtr(?*Subsurface, wlr_subsurface.data)) |s| s.destroy();
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}
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}
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fn handleDestroy(listener: *wl.Listener(*wlr.Subsurface), _: *wlr.Subsurface) void {
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const subsurface = @fieldParentPtr(Subsurface, "subsurface_destroy", listener);
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subsurface.destroy();
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}
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fn handleMap(listener: *wl.Listener(*wlr.Subsurface), wlr_subsurface: *wlr.Subsurface) void {
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const subsurface = @fieldParentPtr(Subsurface, "map", listener);
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wlr_subsurface.surface.events.commit.add(&subsurface.commit);
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subsurface.parent.damageWholeOutput();
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}
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fn handleUnmap(listener: *wl.Listener(*wlr.Subsurface), _: *wlr.Subsurface) void {
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const subsurface = @fieldParentPtr(Subsurface, "unmap", listener);
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subsurface.commit.link.remove();
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subsurface.parent.damageWholeOutput();
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}
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fn handleCommit(listener: *wl.Listener(*wlr.Surface), _: *wlr.Surface) void {
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const subsurface = @fieldParentPtr(Subsurface, "commit", listener);
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subsurface.parent.damageWholeOutput();
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}
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fn handleNewSubsurface(listener: *wl.Listener(*wlr.Subsurface), new_wlr_subsurface: *wlr.Subsurface) void {
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const subsurface = @fieldParentPtr(Subsurface, "new_subsurface", listener);
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Subsurface.create(new_wlr_subsurface, subsurface.parent);
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}
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