118 lines
4.4 KiB
Zig
118 lines
4.4 KiB
Zig
const std = @import("std");
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const c = @import("c.zig").c;
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const Seat = @import("seat.zig").Seat;
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pub const Keyboard = struct {
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const Self = @This();
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seat: *Seat,
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device: *c.wlr_input_device,
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wlr_keyboard: *c.wlr_keyboard,
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listen_modifiers: c.wl_listener,
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listen_key: c.wl_listener,
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pub fn init(self: *Self, seat: *Seat, device: *c.wlr_input_device) !void {
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self.seat = seat;
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self.device = device;
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self.wlr_keyboard = device.unnamed_37.keyboard;
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// We need to prepare an XKB keymap and assign it to the keyboard. This
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// assumes the defaults (e.g. layout = "us").
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const rules = c.xkb_rule_names{
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.rules = null,
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.model = null,
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.layout = null,
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.variant = null,
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.options = null,
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};
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const context = c.xkb_context_new(c.enum_xkb_context_flags.XKB_CONTEXT_NO_FLAGS) orelse
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return error.CantCreateXkbContext;
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defer c.xkb_context_unref(context);
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const keymap = c.xkb_keymap_new_from_names(
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context,
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&rules,
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c.enum_xkb_keymap_compile_flags.XKB_KEYMAP_COMPILE_NO_FLAGS,
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) orelse
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return error.CantCreateXkbKeymap;
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defer c.xkb_keymap_unref(keymap);
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// TODO: handle failure after https://github.com/swaywm/wlroots/pull/2081
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c.wlr_keyboard_set_keymap(self.wlr_keyboard, keymap);
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c.wlr_keyboard_set_repeat_info(self.wlr_keyboard, 25, 600);
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// Setup listeners for keyboard events
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self.listen_modifiers.notify = handleModifiers;
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c.wl_signal_add(&self.wlr_keyboard.events.modifiers, &self.listen_modifiers);
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self.listen_key.notify = handleKey;
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c.wl_signal_add(&self.wlr_keyboard.events.key, &self.listen_key);
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}
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fn handleModifiers(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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// This event is raised when a modifier key, such as shift or alt, is
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// pressed. We simply communicate this to the client. */
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const keyboard = @fieldParentPtr(Keyboard, "listen_modifiers", listener.?);
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// A seat can only have one keyboard, but this is a limitation of the
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// Wayland protocol - not wlroots. We assign all connected keyboards to the
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// same seat. You can swap out the underlying wlr_keyboard like this and
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// wlr_seat handles this transparently.
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c.wlr_seat_set_keyboard(keyboard.seat.wlr_seat, keyboard.device);
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// Send modifiers to the client.
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c.wlr_seat_keyboard_notify_modifiers(
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keyboard.seat.wlr_seat,
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&keyboard.wlr_keyboard.modifiers,
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);
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}
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fn handleKey(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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// This event is raised when a key is pressed or released.
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const keyboard = @fieldParentPtr(Keyboard, "listen_key", listener.?);
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const event = @ptrCast(
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*c.wlr_event_keyboard_key,
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@alignCast(@alignOf(*c.wlr_event_keyboard_key), data),
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);
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const wlr_keyboard: *c.wlr_keyboard = keyboard.device.unnamed_37.keyboard;
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// Translate libinput keycode -> xkbcommon
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const keycode = event.keycode + 8;
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// Get a list of keysyms based on the keymap for this keyboard
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var syms: ?[*]c.xkb_keysym_t = undefined;
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const nsyms = c.xkb_state_key_get_syms(wlr_keyboard.xkb_state, keycode, &syms);
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var handled = false;
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const modifiers = c.wlr_keyboard_get_modifiers(wlr_keyboard);
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if (modifiers & @intCast(u32, c.WLR_MODIFIER_LOGO) != 0 and
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event.state == c.enum_wlr_key_state.WLR_KEY_PRESSED)
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{
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// If mod is held down and this button was _pressed_, we attempt to
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// process it as a compositor keybinding.
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var i: usize = 0;
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while (i < nsyms) {
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handled = keyboard.seat.server.handleKeybinding(syms.?[i]);
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if (handled) {
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break;
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}
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i += 1;
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}
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}
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if (!handled) {
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// Otherwise, we pass it along to the client.
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const wlr_seat = keyboard.seat.wlr_seat;
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c.wlr_seat_set_keyboard(wlr_seat, keyboard.device);
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c.wlr_seat_keyboard_notify_key(
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wlr_seat,
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event.time_msec,
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event.keycode,
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@intCast(u32, @enumToInt(event.state)),
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);
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}
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}
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};
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