river/river/Mode.zig
2022-11-25 14:06:31 +01:00

39 lines
1.4 KiB
Zig

// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 3.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const Self = @This();
const std = @import("std");
const util = @import("util.zig");
const Mapping = @import("Mapping.zig");
const PointerMapping = @import("PointerMapping.zig");
const SwitchMapping = @import("SwitchMapping.zig");
name: [:0]const u8,
mappings: std.ArrayListUnmanaged(Mapping) = .{},
pointer_mappings: std.ArrayListUnmanaged(PointerMapping) = .{},
switch_mappings: std.ArrayListUnmanaged(SwitchMapping) = .{},
pub fn deinit(self: *Self) void {
util.gpa.free(self.name);
for (self.mappings.items) |m| m.deinit();
self.mappings.deinit(util.gpa);
for (self.pointer_mappings.items) |*m| m.deinit();
self.pointer_mappings.deinit(util.gpa);
self.switch_mappings.deinit(util.gpa);
}