river/river/view_stack.zig
Isaac Freund f80992e329
meta: make copyright headers more maintainable
- list all files as copyright "The River Developers"
- add an AUTHORS file to acknowledge contributors
2020-11-11 20:33:43 +01:00

487 lines
16 KiB
Zig

// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const View = @import("View.zig");
pub const AttachMode = enum {
top,
bottom,
};
/// A specialized doubly-linked stack that allows for filtered iteration
/// over the nodes. T must be View or *View.
pub fn ViewStack(comptime T: type) type {
if (!(T == View or T == *View)) {
@compileError("ViewStack: T must be View or *View");
}
return struct {
const Self = @This();
pub const Node = struct {
/// Previous/next nodes in the stack
prev: ?*Node,
next: ?*Node,
/// The view stored in this node
view: T,
};
/// Top/bottom nodes in the stack
first: ?*Node = null,
last: ?*Node = null,
/// Add a node to the top of the stack.
pub fn push(self: *Self, new_node: *Node) void {
// Set the prev/next pointers of the new node
new_node.prev = null;
new_node.next = self.first;
if (self.first) |first| {
// If the list is not empty, set the prev pointer of the current
// first node to the new node.
first.prev = new_node;
} else {
// If the list is empty set the last pointer to the new node.
self.last = new_node;
}
// Set the first pointer to the new node
self.first = new_node;
}
/// Add a node to the bottom of the stack.
pub fn append(self: *Self, new_node: *Node) void {
// Set the prev/next pointers of the new node
new_node.prev = self.last;
new_node.next = null;
if (self.last) |last| {
// If the list is not empty, set the next pointer of the current
// first node to the new node.
last.next = new_node;
} else {
// If the list is empty set the first pointer to the new node.
self.first = new_node;
}
// Set the last pointer to the new node
self.last = new_node;
}
/// Attach a node into the viewstack based on the attach mode
pub fn attach(self: *Self, new_node: *Node, mode: AttachMode) void {
switch (mode) {
.top => self.push(new_node),
.bottom => self.append(new_node),
}
}
/// Remove a node from the view stack. This removes it from the stack of
/// all views as well as the stack of visible ones.
pub fn remove(self: *Self, target_node: *Node) void {
// Set the previous node/list head to the next pointer
if (target_node.prev) |prev_node| {
prev_node.next = target_node.next;
} else {
self.first = target_node.next;
}
// Set the next node/list tail to the previous pointer
if (target_node.next) |next_node| {
next_node.prev = target_node.prev;
} else {
self.last = target_node.prev;
}
}
/// Swap the nodes a and b.
/// pointers to Node.T will point to the same data as before
pub fn swap(self: *Self, a: *Node, b: *Node) void {
// Set self.first and self.last
const first = self.first;
const last = self.last;
if (a == first) {
self.first = b;
} else if (a == last) {
self.last = b;
}
if (b == first) {
self.first = a;
} else if (b == last) {
self.last = a;
}
// This is so complicated to make sure everything works when a and b are neighbors
const a_next = if (b.next == a) b else b.next;
const a_prev = if (b.prev == a) b else b.prev;
const b_next = if (a.next == b) a else a.next;
const b_prev = if (a.prev == b) a else a.prev;
a.next = a_next;
a.prev = a_prev;
b.next = b_next;
b.prev = b_prev;
// Update all neighbors
if (a.next) |next| {
next.prev = a;
}
if (a.prev) |prev| {
prev.next = a;
}
if (b.next) |next| {
next.prev = b;
}
if (b.prev) |prev| {
prev.next = b;
}
}
const Direction = enum {
forward,
reverse,
};
fn Iter(comptime Context: type) type {
return struct {
it: ?*Node,
dir: Direction,
context: Context,
filter: fn (*View, Context) bool,
/// Returns the next node in iteration order which passes the
/// filter, or null if done.
pub fn next(self: *@This()) ?*View {
return while (self.it) |node| : (self.it = if (self.dir == .forward) node.next else node.prev) {
const view = if (T == View) &node.view else node.view;
if (self.filter(view, self.context)) {
self.it = if (self.dir == .forward) node.next else node.prev;
break view;
}
} else null;
}
};
}
/// Return a filtered iterator over the stack given a start node,
/// iteration direction, and filter function. Views for which the
/// filter function returns false will be skipped.
pub fn iter(
start: ?*Node,
dir: Direction,
context: anytype,
filter: fn (*View, @TypeOf(context)) bool,
) Iter(@TypeOf(context)) {
return .{ .it = start, .dir = dir, .context = context, .filter = filter };
}
};
}
test "push/remove (*View)" {
const testing = @import("std").testing;
const allocator = testing.allocator;
var views = ViewStack(*View){};
const one = try allocator.create(ViewStack(*View).Node);
defer allocator.destroy(one);
const two = try allocator.create(ViewStack(*View).Node);
defer allocator.destroy(two);
const three = try allocator.create(ViewStack(*View).Node);
defer allocator.destroy(three);
const four = try allocator.create(ViewStack(*View).Node);
defer allocator.destroy(four);
const five = try allocator.create(ViewStack(*View).Node);
defer allocator.destroy(five);
views.push(three); // {3}
views.push(one); // {1, 3}
views.push(four); // {4, 1, 3}
views.push(five); // {5, 4, 1, 3}
views.push(two); // {2, 5, 4, 1, 3}
// Simple insertion
{
var it = views.first;
testing.expect(it == two);
it = it.?.next;
testing.expect(it == five);
it = it.?.next;
testing.expect(it == four);
it = it.?.next;
testing.expect(it == one);
it = it.?.next;
testing.expect(it == three);
it = it.?.next;
testing.expect(it == null);
testing.expect(views.first == two);
testing.expect(views.last == three);
}
// Removal of first
views.remove(two);
{
var it = views.first;
testing.expect(it == five);
it = it.?.next;
testing.expect(it == four);
it = it.?.next;
testing.expect(it == one);
it = it.?.next;
testing.expect(it == three);
it = it.?.next;
testing.expect(it == null);
testing.expect(views.first == five);
testing.expect(views.last == three);
}
// Removal of last
views.remove(three);
{
var it = views.first;
testing.expect(it == five);
it = it.?.next;
testing.expect(it == four);
it = it.?.next;
testing.expect(it == one);
it = it.?.next;
testing.expect(it == null);
testing.expect(views.first == five);
testing.expect(views.last == one);
}
// Remove from middle
views.remove(four);
{
var it = views.first;
testing.expect(it == five);
it = it.?.next;
testing.expect(it == one);
it = it.?.next;
testing.expect(it == null);
testing.expect(views.first == five);
testing.expect(views.last == one);
}
// Reinsertion
views.push(two);
views.push(three);
views.push(four);
{
var it = views.first;
testing.expect(it == four);
it = it.?.next;
testing.expect(it == three);
it = it.?.next;
testing.expect(it == two);
it = it.?.next;
testing.expect(it == five);
it = it.?.next;
testing.expect(it == one);
it = it.?.next;
testing.expect(it == null);
testing.expect(views.first == four);
testing.expect(views.last == one);
}
// Clear
views.remove(four);
views.remove(two);
views.remove(three);
views.remove(one);
views.remove(five);
testing.expect(views.first == null);
testing.expect(views.last == null);
}
test "iteration (View)" {
const c = @import("c.zig");
const std = @import("std");
const testing = std.testing;
const allocator = testing.allocator;
const filters = struct {
fn all(view: *View, context: void) bool {
return true;
}
fn none(view: *View, context: void) bool {
return false;
}
fn current(view: *View, filter_tags: u32) bool {
return view.current.tags & filter_tags != 0;
}
};
var views = ViewStack(View){};
const one_a_pb = try allocator.create(ViewStack(View).Node);
defer allocator.destroy(one_a_pb);
one_a_pb.view.current.tags = 1 << 0;
one_a_pb.view.pending.tags = 1 << 1;
const two_a = try allocator.create(ViewStack(View).Node);
defer allocator.destroy(two_a);
two_a.view.current.tags = 1 << 0;
two_a.view.pending.tags = 1 << 0;
const three_b_pa = try allocator.create(ViewStack(View).Node);
defer allocator.destroy(three_b_pa);
three_b_pa.view.current.tags = 1 << 1;
three_b_pa.view.pending.tags = 1 << 0;
const four_b = try allocator.create(ViewStack(View).Node);
defer allocator.destroy(four_b);
four_b.view.current.tags = 1 << 1;
four_b.view.pending.tags = 1 << 1;
const five_b = try allocator.create(ViewStack(View).Node);
defer allocator.destroy(five_b);
five_b.view.current.tags = 1 << 1;
five_b.view.pending.tags = 1 << 1;
views.push(three_b_pa); // {3}
views.push(one_a_pb); // {1, 3}
views.push(four_b); // {4, 1, 3}
views.push(five_b); // {5, 4, 1, 3}
views.push(two_a); // {2, 5, 4, 1, 3}
// Iteration over all views
{
var it = ViewStack(View).iter(views.first, .forward, {}, filters.all);
testing.expect(it.next() == &two_a.view);
testing.expect(it.next() == &five_b.view);
testing.expect(it.next() == &four_b.view);
testing.expect(it.next() == &one_a_pb.view);
testing.expect(it.next() == &three_b_pa.view);
testing.expect(it.next() == null);
}
// Iteration over no views
{
var it = ViewStack(View).iter(views.first, .forward, {}, filters.none);
testing.expect(it.next() == null);
}
// Iteration over 'a' tags
{
var it = ViewStack(View).iter(views.first, .forward, @as(u32, 1 << 0), filters.current);
testing.expect(it.next() == &two_a.view);
testing.expect(it.next() == &one_a_pb.view);
testing.expect(it.next() == null);
}
// Iteration over 'b' tags
{
var it = ViewStack(View).iter(views.first, .forward, @as(u32, 1 << 1), filters.current);
testing.expect(it.next() == &five_b.view);
testing.expect(it.next() == &four_b.view);
testing.expect(it.next() == &three_b_pa.view);
testing.expect(it.next() == null);
}
// Reverse iteration over all views
{
var it = ViewStack(View).iter(views.last, .reverse, {}, filters.all);
testing.expect(it.next() == &three_b_pa.view);
testing.expect(it.next() == &one_a_pb.view);
testing.expect(it.next() == &four_b.view);
testing.expect(it.next() == &five_b.view);
testing.expect(it.next() == &two_a.view);
testing.expect(it.next() == null);
}
// Reverse iteration over no views
{
var it = ViewStack(View).iter(views.last, .reverse, {}, filters.none);
testing.expect(it.next() == null);
}
// Reverse iteration over 'a' tags
{
var it = ViewStack(View).iter(views.last, .reverse, @as(u32, 1 << 0), filters.current);
testing.expect(it.next() == &one_a_pb.view);
testing.expect(it.next() == &two_a.view);
testing.expect(it.next() == null);
}
// Reverse iteration over 'b' tags
{
var it = ViewStack(View).iter(views.last, .reverse, @as(u32, 1 << 1), filters.current);
testing.expect(it.next() == &three_b_pa.view);
testing.expect(it.next() == &four_b.view);
testing.expect(it.next() == &five_b.view);
testing.expect(it.next() == null);
}
// Swap, then iterate
{
var view_a = views.first orelse unreachable;
var view_b = view_a.next orelse unreachable;
ViewStack(View).swap(&views, view_a, view_b); // {2, 5, 4, 1, 3} -> {5, 2, 4, 1, 3}
view_a = views.last orelse unreachable;
view_b = view_a.prev orelse unreachable;
ViewStack(View).swap(&views, view_a, view_b); // {5, 2, 4, 1, 3} -> {5, 2, 4, 3, 1}
view_a = views.last orelse unreachable;
view_b = views.first orelse unreachable;
ViewStack(View).swap(&views, view_a, view_b); // {5, 2, 4, 3, 1} -> {1, 2, 4, 3, 5}
view_a = views.first orelse unreachable;
view_b = views.last orelse unreachable;
ViewStack(View).swap(&views, view_a, view_b); // {1, 2, 4, 3, 5} -> {5, 2, 4, 3, 1}
view_a = views.first orelse unreachable;
view_a = view_a.next orelse unreachable;
view_b = view_a.next orelse unreachable;
view_b = view_b.next orelse unreachable;
ViewStack(View).swap(&views, view_a, view_b); // {5, 2, 4, 3, 1} -> {5, 3, 4, 2, 1}
var it = ViewStack(View).iter(views.first, .forward, {}, filters.all);
testing.expect(it.next() == &five_b.view);
testing.expect(it.next() == &three_b_pa.view);
testing.expect(it.next() == &four_b.view);
testing.expect(it.next() == &two_a.view);
testing.expect(it.next() == &one_a_pb.view);
testing.expect(it.next() == null);
it = ViewStack(View).iter(views.last, .reverse, {}, filters.all);
testing.expect(it.next() == &one_a_pb.view);
testing.expect(it.next() == &two_a.view);
testing.expect(it.next() == &four_b.view);
testing.expect(it.next() == &three_b_pa.view);
testing.expect(it.next() == &five_b.view);
testing.expect(it.next() == null);
}
}