f072d19e51
This is some dead code that is left over from before the scene graph changes.
176 lines
6.5 KiB
Zig
176 lines
6.5 KiB
Zig
// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2020 The River Developers
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 3.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const Self = @This();
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const std = @import("std");
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const assert = std.debug.assert;
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const wlr = @import("wlroots");
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const wl = @import("wayland").server.wl;
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const server = &@import("main.zig").server;
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const util = @import("util.zig");
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const SceneNodeData = @import("SceneNodeData.zig");
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const View = @import("View.zig");
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const XwaylandView = @import("XwaylandView.zig");
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const log = std.log.scoped(.xwayland);
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xwayland_surface: *wlr.XwaylandSurface,
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surface_tree: ?*wlr.SceneTree = null,
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request_configure: wl.Listener(*wlr.XwaylandSurface.event.Configure) =
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wl.Listener(*wlr.XwaylandSurface.event.Configure).init(handleRequestConfigure),
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destroy: wl.Listener(*wlr.XwaylandSurface) = wl.Listener(*wlr.XwaylandSurface).init(handleDestroy),
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map: wl.Listener(*wlr.XwaylandSurface) = wl.Listener(*wlr.XwaylandSurface).init(handleMap),
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unmap: wl.Listener(*wlr.XwaylandSurface) = wl.Listener(*wlr.XwaylandSurface).init(handleUnmap),
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set_geometry: wl.Listener(void) = wl.Listener(void).init(handleSetGeometry),
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set_override_redirect: wl.Listener(*wlr.XwaylandSurface) =
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wl.Listener(*wlr.XwaylandSurface).init(handleSetOverrideRedirect),
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pub fn create(xwayland_surface: *wlr.XwaylandSurface) error{OutOfMemory}!void {
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const self = try util.gpa.create(Self);
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errdefer util.gpa.destroy(self);
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self.* = .{ .xwayland_surface = xwayland_surface };
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xwayland_surface.events.request_configure.add(&self.request_configure);
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xwayland_surface.events.destroy.add(&self.destroy);
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xwayland_surface.events.map.add(&self.map);
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xwayland_surface.events.unmap.add(&self.unmap);
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xwayland_surface.events.set_override_redirect.add(&self.set_override_redirect);
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if (xwayland_surface.mapped) {
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handleMap(&self.map, xwayland_surface);
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}
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}
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fn handleRequestConfigure(
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_: *wl.Listener(*wlr.XwaylandSurface.event.Configure),
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event: *wlr.XwaylandSurface.event.Configure,
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) void {
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event.surface.configure(event.x, event.y, event.width, event.height);
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}
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fn handleDestroy(listener: *wl.Listener(*wlr.XwaylandSurface), _: *wlr.XwaylandSurface) void {
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const self = @fieldParentPtr(Self, "destroy", listener);
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self.request_configure.link.remove();
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self.destroy.link.remove();
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self.map.link.remove();
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self.unmap.link.remove();
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self.set_override_redirect.link.remove();
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util.gpa.destroy(self);
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}
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pub fn handleMap(listener: *wl.Listener(*wlr.XwaylandSurface), _: *wlr.XwaylandSurface) void {
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const self = @fieldParentPtr(Self, "map", listener);
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self.mapImpl() catch {
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log.err("out of memory", .{});
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self.xwayland_surface.surface.?.resource.getClient().postNoMemory();
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};
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}
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fn mapImpl(self: *Self) error{OutOfMemory}!void {
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const surface = self.xwayland_surface.surface.?;
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self.surface_tree = try server.root.layers.xwayland_override_redirect.createSceneSubsurfaceTree(surface);
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try SceneNodeData.attach(&self.surface_tree.?.node, .{ .xwayland_override_redirect = self });
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surface.data = @ptrToInt(&self.surface_tree.?.node);
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self.surface_tree.?.node.setPosition(self.xwayland_surface.x, self.xwayland_surface.y);
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self.xwayland_surface.events.set_geometry.add(&self.set_geometry);
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self.focusIfDesired();
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}
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pub fn focusIfDesired(self: *Self) void {
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if (server.lock_manager.state != .unlocked) return;
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if (self.xwayland_surface.overrideRedirectWantsFocus() and
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self.xwayland_surface.icccmInputModel() != .none)
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{
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const seat = server.input_manager.defaultSeat();
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// Keep the parent top-level Xwayland view of any override redirect surface
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// activated while that override redirect surface is focused. This ensures
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// override redirect menus do not disappear as a result of deactivating
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// their parent window.
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if (seat.focused == .view and
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seat.focused.view.impl == .xwayland_view and
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seat.focused.view.impl.xwayland_view.xwayland_surface.pid == self.xwayland_surface.pid)
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{
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seat.keyboardEnterOrLeave(self.xwayland_surface.surface);
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} else {
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seat.setFocusRaw(.{ .xwayland_override_redirect = self });
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}
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}
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}
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fn handleUnmap(listener: *wl.Listener(*wlr.XwaylandSurface), _: *wlr.XwaylandSurface) void {
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const self = @fieldParentPtr(Self, "unmap", listener);
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self.set_geometry.link.remove();
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self.xwayland_surface.surface.?.data = 0;
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self.surface_tree.?.node.destroy();
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self.surface_tree = null;
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// If the unmapped surface is currently focused, pass keyboard focus
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// to the most appropriate surface.
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var seat_it = server.input_manager.seats.first;
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while (seat_it) |seat_node| : (seat_it = seat_node.next) {
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const seat = &seat_node.data;
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if (seat.focused == .view and seat.focused.view.impl == .xwayland_view and
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seat.focused.view.impl.xwayland_view.xwayland_surface.pid == self.xwayland_surface.pid and
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seat.wlr_seat.keyboard_state.focused_surface == self.xwayland_surface.surface)
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{
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seat.keyboardEnterOrLeave(seat.focused.view.rootSurface());
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}
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}
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server.root.applyPending();
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}
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fn handleSetGeometry(listener: *wl.Listener(void)) void {
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const self = @fieldParentPtr(Self, "set_geometry", listener);
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self.surface_tree.?.node.setPosition(self.xwayland_surface.x, self.xwayland_surface.y);
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}
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fn handleSetOverrideRedirect(
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listener: *wl.Listener(*wlr.XwaylandSurface),
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xwayland_surface: *wlr.XwaylandSurface,
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) void {
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const self = @fieldParentPtr(Self, "set_override_redirect", listener);
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log.debug("xwayland surface unset override redirect", .{});
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assert(!xwayland_surface.override_redirect);
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if (xwayland_surface.mapped) handleUnmap(&self.unmap, xwayland_surface);
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handleDestroy(&self.destroy, xwayland_surface);
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XwaylandView.create(xwayland_surface) catch {
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log.err("out of memory", .{});
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return;
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};
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}
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