river/river/TextInput.zig
Isaac Freund 49defcfb7a
TextInput: remove pending_focused_surface
This state doesn't need to exist, just get the focus from the Seat.
2024-01-01 23:02:55 -06:00

108 lines
3.7 KiB
Zig

// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2021 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const Self = @This();
const std = @import("std");
const assert = std.debug.assert;
const wlr = @import("wlroots");
const wl = @import("wayland").server.wl;
const util = @import("util.zig");
const InputRelay = @import("InputRelay.zig");
const Seat = @import("Seat.zig");
const log = std.log.scoped(.text_input);
relay: *InputRelay,
wlr_text_input: *wlr.TextInputV3,
enable: wl.Listener(*wlr.TextInputV3) =
wl.Listener(*wlr.TextInputV3).init(handleEnable),
commit: wl.Listener(*wlr.TextInputV3) =
wl.Listener(*wlr.TextInputV3).init(handleCommit),
disable: wl.Listener(*wlr.TextInputV3) =
wl.Listener(*wlr.TextInputV3).init(handleDisable),
destroy: wl.Listener(*wlr.TextInputV3) =
wl.Listener(*wlr.TextInputV3).init(handleDestroy),
pub fn init(self: *Self, relay: *InputRelay, wlr_text_input: *wlr.TextInputV3) void {
self.* = .{
.relay = relay,
.wlr_text_input = wlr_text_input,
};
wlr_text_input.events.enable.add(&self.enable);
wlr_text_input.events.commit.add(&self.commit);
wlr_text_input.events.disable.add(&self.disable);
wlr_text_input.events.destroy.add(&self.destroy);
}
fn handleEnable(listener: *wl.Listener(*wlr.TextInputV3), _: *wlr.TextInputV3) void {
const self = @fieldParentPtr(Self, "enable", listener);
if (self.relay.input_method) |im| {
im.sendActivate();
} else {
log.debug("enabling text input but input method is gone", .{});
return;
}
// must send surrounding_text if supported
// must send content_type if supported
self.relay.sendInputMethodState(self.wlr_text_input);
}
fn handleCommit(listener: *wl.Listener(*wlr.TextInputV3), _: *wlr.TextInputV3) void {
const self = @fieldParentPtr(Self, "commit", listener);
if (!self.wlr_text_input.current_enabled) {
log.debug("inactive text input tried to commit an update", .{});
return;
}
log.debug("text input committed update", .{});
if (self.relay.input_method == null) {
log.debug("committed text input but input method is gone", .{});
return;
}
self.relay.sendInputMethodState(self.wlr_text_input);
}
fn handleDisable(listener: *wl.Listener(*wlr.TextInputV3), _: *wlr.TextInputV3) void {
const self = @fieldParentPtr(Self, "disable", listener);
if (self.wlr_text_input.focused_surface == null) {
log.debug("disabling text input, but no longer focused", .{});
return;
}
self.relay.disableTextInput(self);
}
fn handleDestroy(listener: *wl.Listener(*wlr.TextInputV3), _: *wlr.TextInputV3) void {
const self = @fieldParentPtr(Self, "destroy", listener);
const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
if (self.wlr_text_input.current_enabled) self.relay.disableTextInput(self);
self.enable.link.remove();
self.commit.link.remove();
self.disable.link.remove();
self.destroy.link.remove();
self.relay.text_inputs.remove(node);
util.gpa.destroy(node);
}