river/river/LayerSurface.zig
Isaac Freund d74323bbbf
code: improve logging functions
this implements a modified version of the logging interface proposed
here: https://github.com/ziglang/zig/pull/5348
2020-06-17 01:31:38 +02:00

197 lines
7.4 KiB
Zig

// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const Self = @This();
const std = @import("std");
const c = @import("c.zig");
const log = @import("log.zig");
const util = @import("util.zig");
const Box = @import("Box.zig");
const Output = @import("Output.zig");
const XdgPopup = @import("XdgPopup.zig");
output: *Output,
wlr_layer_surface: *c.wlr_layer_surface_v1,
box: Box,
layer: c.zwlr_layer_shell_v1_layer,
// Listeners active the entire lifetime of the layser surface
listen_destroy: c.wl_listener,
listen_map: c.wl_listener,
listen_unmap: c.wl_listener,
// Listeners only active while the layer surface is mapped
listen_commit: c.wl_listener,
listen_new_popup: c.wl_listener,
pub fn init(
self: *Self,
output: *Output,
wlr_layer_surface: *c.wlr_layer_surface_v1,
) void {
self.output = output;
self.wlr_layer_surface = wlr_layer_surface;
wlr_layer_surface.data = self;
self.layer = wlr_layer_surface.client_pending.layer;
// Temporarily add to the output's list and apply the pending state to allow
// for inital arrangement which sends the first configure.
const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
const list = &output.layers[@intCast(usize, @enumToInt(self.layer))];
const stashed_state = wlr_layer_surface.current;
wlr_layer_surface.current = wlr_layer_surface.client_pending;
list.append(node);
output.arrangeLayers();
list.remove(node);
wlr_layer_surface.current = stashed_state;
// Set up listeners that are active for the entire lifetime of the layer surface
self.listen_destroy.notify = handleDestroy;
c.wl_signal_add(&self.wlr_layer_surface.events.destroy, &self.listen_destroy);
self.listen_map.notify = handleMap;
c.wl_signal_add(&self.wlr_layer_surface.events.map, &self.listen_map);
self.listen_unmap.notify = handleUnmap;
c.wl_signal_add(&self.wlr_layer_surface.events.unmap, &self.listen_unmap);
}
fn handleDestroy(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
const self = @fieldParentPtr(Self, "listen_destroy", listener.?);
const output = self.output;
log.debug(.layer_shell, "layer surface '{}' destroyed", .{self.wlr_layer_surface.namespace});
// Remove listeners active the entire lifetime of the layer surface
c.wl_list_remove(&self.listen_destroy.link);
c.wl_list_remove(&self.listen_map.link);
c.wl_list_remove(&self.listen_unmap.link);
const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
util.allocator.destroy(node);
}
fn handleMap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
const self = @fieldParentPtr(Self, "listen_map", listener.?);
const wlr_layer_surface = self.wlr_layer_surface;
log.debug(.layer_shell, "layer surface '{}' mapped", .{wlr_layer_surface.namespace});
// Add listeners that are only active while mapped
self.listen_commit.notify = handleCommit;
c.wl_signal_add(&wlr_layer_surface.surface.*.events.commit, &self.listen_commit);
self.listen_new_popup.notify = handleNewPopup;
c.wl_signal_add(&wlr_layer_surface.events.new_popup, &self.listen_new_popup);
c.wlr_surface_send_enter(
wlr_layer_surface.surface,
wlr_layer_surface.output,
);
const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
self.output.layers[@intCast(usize, @enumToInt(self.layer))].append(node);
}
fn handleUnmap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
const self = @fieldParentPtr(Self, "listen_unmap", listener.?);
log.debug(.layer_shell, "layer surface '{}' unmapped", .{self.wlr_layer_surface.namespace});
// This is a bit ugly: we need to use the wlr bool here since surfaces
// may be closed during the inital configure which we preform
// while unmapped. wlroots currently calls unmap unconditionally on close
// even if the surface is not mapped. I sent a patch which was merged, but
// we need to wait for a release to use it.
//
// TODO(wlroots): Remove this check on updating
// https://github.com/swaywm/wlroots/commit/11e94c406bb75c9a8990ce99489798411deb110c
if (self.wlr_layer_surface.mapped) {
// remove listeners only active while the layer surface is mapped
c.wl_list_remove(&self.listen_commit.link);
c.wl_list_remove(&self.listen_new_popup.link);
}
// Remove from the output's list of layer surfaces
const self_node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
self.output.layers[@intCast(usize, @enumToInt(self.layer))].remove(self_node);
// If the unmapped surface is focused, clear focus
var it = self.output.root.server.input_manager.seats.first;
while (it) |node| : (it = node.next) {
const seat = &node.data;
if (seat.focused_layer) |current_focus| {
if (current_focus == self) {
seat.setFocusRaw(.{ .none = {} });
}
}
}
// This gives exclusive focus to a keyboard interactive top or overlay layer
// surface if there is one.
self.output.arrangeLayers();
// Ensure that focus is given to the appropriate view if there is no
// other top/overlay layer surface to grab focus.
it = self.output.root.server.input_manager.seats.first;
while (it) |node| : (it = node.next) {
const seat = &node.data;
seat.focus(null);
}
}
fn handleCommit(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
const self = @fieldParentPtr(Self, "listen_commit", listener.?);
const wlr_layer_surface = self.wlr_layer_surface;
if (self.wlr_layer_surface.output == null) {
log.err(.layer_shell, "layer surface committed with null output", .{});
return;
}
// If the layer changed, move the LayerSurface to the proper list
if (self.layer != self.wlr_layer_surface.current.layer) {
const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
const old_layer_idx = @intCast(usize, @enumToInt(self.layer));
self.output.layers[old_layer_idx].remove(node);
self.layer = self.wlr_layer_surface.current.layer;
const new_layer_idx = @intCast(usize, @enumToInt(self.layer));
self.output.layers[new_layer_idx].append(node);
}
// TODO: only reconfigure if things haven't changed
// https://github.com/swaywm/wlroots/issues/1079
self.output.arrangeLayers();
}
fn handleNewPopup(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
const self = @fieldParentPtr(Self, "listen_new_popup", listener.?);
const wlr_xdg_popup = util.voidCast(c.wlr_xdg_popup, data.?);
// This will free itself on destroy
var xdg_popup = util.allocator.create(XdgPopup) catch unreachable;
xdg_popup.init(self.output, &self.box, wlr_xdg_popup);
}