99 lines
2.6 KiB
Zig
99 lines
2.6 KiB
Zig
// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2022 The River Developers
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 3.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const Self = @This();
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const std = @import("std");
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const wlr = @import("wlroots");
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const wl = @import("wayland").server.wl;
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const server = &@import("main.zig").server;
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const util = @import("util.zig");
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const Seat = @import("Seat.zig");
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const InputDevice = @import("InputDevice.zig");
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const log = std.log.scoped(.switch_device);
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pub const Type = enum {
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lid,
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tablet,
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};
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pub const State = union(Type) {
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lid: LidState,
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tablet: TabletState,
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};
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pub const LidState = enum {
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open,
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close,
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};
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pub const TabletState = enum {
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off,
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on,
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};
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device: InputDevice,
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toggle: wl.Listener(*wlr.Switch.event.Toggle) = wl.Listener(*wlr.Switch.event.Toggle).init(handleToggle),
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pub fn init(self: *Self, seat: *Seat, wlr_device: *wlr.InputDevice) !void {
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self.* = .{
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.device = undefined,
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};
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try self.device.init(seat, wlr_device);
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errdefer self.device.deinit();
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wlr_device.toSwitch().events.toggle.add(&self.toggle);
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}
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pub fn deinit(self: *Self) void {
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self.toggle.link.remove();
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self.device.deinit();
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self.* = undefined;
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}
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fn handleToggle(listener: *wl.Listener(*wlr.Switch.event.Toggle), event: *wlr.Switch.event.Toggle) void {
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const self = @fieldParentPtr(Self, "toggle", listener);
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self.device.seat.handleActivity();
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var switch_type: Type = undefined;
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var switch_state: State = undefined;
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switch (event.switch_type) {
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.lid => {
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switch_type = .lid;
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switch_state = switch (event.switch_state) {
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.off => .{ .lid = .open },
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.on => .{ .lid = .close },
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};
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},
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.tablet_mode => {
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switch_type = .tablet;
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switch_state = switch (event.switch_state) {
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.off => .{ .tablet = .off },
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.on => .{ .tablet = .on },
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};
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},
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}
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self.device.seat.handleSwitchMapping(switch_type, switch_state);
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}
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