12d34d4ded
This is less typing and more clear. A definite win.
323 lines
10 KiB
Zig
323 lines
10 KiB
Zig
// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2020 Isaac Freund
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const Self = @This();
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const build_options = @import("build_options");
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const std = @import("std");
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const c = @import("c.zig");
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const log = @import("log.zig");
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const util = @import("util.zig");
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const Box = @import("Box.zig");
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const Output = @import("Output.zig");
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const Root = @import("Root.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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const XdgToplevel = @import("XdgToplevel.zig");
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const XwaylandView = if (build_options.xwayland)
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@import("XwaylandView.zig")
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else
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@import("VoidView.zig");
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const Impl = union(enum) {
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xdg_toplevel: XdgToplevel,
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xwayland_view: XwaylandView,
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};
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const SavedBuffer = struct {
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wlr_buffer: *c.wlr_buffer,
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box: Box,
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transform: c.wl_output_transform,
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};
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/// The implementation of this view
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impl: Impl,
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/// The output this view is currently associated with
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output: *Output,
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/// This is non-null exactly when the view is mapped
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wlr_surface: ?*c.wlr_surface,
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/// If the view is floating or not
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floating: bool,
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/// True if the view is currently focused by at least one seat
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focused: bool,
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/// The current output-relative coordinates and dimensions of the view. The
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/// surface itself may have other dimensions which are stored in the
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/// surface_box member.
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current_box: Box,
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/// Pending dimensions of the view during a transaction
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pending_box: ?Box,
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/// The currently commited geometry of the surface. The x/y may be negative if
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/// for example the client has decided to draw CSD shadows a la GTK.
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surface_box: Box,
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/// The geometry the view's surface had when the transaction started and
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/// buffers were saved.
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saved_surface_box: Box,
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/// These are what we render while a transaction is in progress
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saved_buffers: std.ArrayList(SavedBuffer),
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/// The dimensions the view would have taken if we didn't force it to tile
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natural_width: u32,
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natural_height: u32,
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current_tags: u32,
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pending_tags: ?u32,
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pending_serial: ?u32,
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pub fn init(self: *Self, output: *Output, tags: u32, surface: var) void {
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self.output = output;
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self.wlr_surface = null;
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self.focused = false;
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self.current_box = Box{
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.x = 0,
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.y = 0,
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.height = 0,
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.width = 0,
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};
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self.pending_box = null;
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self.current_tags = tags;
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self.pending_tags = null;
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self.pending_serial = null;
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self.saved_buffers = std.ArrayList(SavedBuffer).init(util.gpa);
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if (@TypeOf(surface) == *c.wlr_xdg_surface) {
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self.impl = .{ .xdg_toplevel = undefined };
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self.impl.xdg_toplevel.init(self, surface);
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} else if (build_options.xwayland and @TypeOf(surface) == *c.wlr_xwayland_surface) {
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self.impl = .{ .xwayland_view = undefined };
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self.impl.xwayland_view.init(self, surface);
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} else unreachable;
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}
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pub fn deinit(self: Self) void {
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for (self.saved_buffers.items) |buffer| c.wlr_buffer_unref(buffer.wlr_buffer);
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self.saved_buffers.deinit();
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}
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pub fn needsConfigure(self: Self) bool {
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return switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.needsConfigure(),
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.xwayland_view => |xwayland_view| xwayland_view.needsConfigure(),
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};
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}
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pub fn configure(self: Self) void {
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if (self.pending_box) |pending_box| {
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.configure(pending_box),
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.xwayland_view => |xwayland_view| xwayland_view.configure(pending_box),
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}
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} else {
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log.err(.transaction, "configure called on a View with no pending box", .{});
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}
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}
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pub fn sendFrameDone(self: Self) void {
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var now: c.timespec = undefined;
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_ = c.clock_gettime(c.CLOCK_MONOTONIC, &now);
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c.wlr_surface_send_frame_done(self.wlr_surface.?, &now);
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}
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pub fn dropSavedBuffers(self: *Self) void {
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for (self.saved_buffers.items) |buffer| c.wlr_buffer_unref(buffer.wlr_buffer);
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self.saved_buffers.items.len = 0;
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}
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pub fn saveBuffers(self: *Self) void {
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if (self.saved_buffers.items.len > 0) {
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log.err(.transaction, "view already has buffers saved, overwriting", .{});
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self.saved_buffers.items.len = 0;
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}
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self.saved_surface_box = self.surface_box;
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self.forEachSurface(saveBuffersIterator, &self.saved_buffers);
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}
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fn saveBuffersIterator(
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wlr_surface: ?*c.wlr_surface,
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surface_x: c_int,
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surface_y: c_int,
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data: ?*c_void,
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) callconv(.C) void {
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const saved_buffers = util.voidCast(std.ArrayList(SavedBuffer), data.?);
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if (wlr_surface) |surface| {
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if (c.wlr_surface_has_buffer(surface)) {
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saved_buffers.append(.{
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.wlr_buffer = surface.buffer,
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.box = Box{
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.x = surface_x,
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.y = surface_y,
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.width = @intCast(u32, surface.current.width),
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.height = @intCast(u32, surface.current.height),
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},
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.transform = surface.current.transform,
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}) catch return;
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_ = c.wlr_buffer_ref(surface.buffer);
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}
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}
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}
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/// Set the focued bool and the active state of the view if it is a toplevel
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pub fn setFocused(self: *Self, focused: bool) void {
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self.focused = focused;
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.setActivated(focused),
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.xwayland_view => |xwayland_view| xwayland_view.setActivated(focused),
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}
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}
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/// If true is passsed, make the view float. If false, return it to the tiled
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/// layout.
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pub fn setFloating(self: *Self, float: bool) void {
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if (float and !self.floating) {
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self.floating = true;
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self.pending_box = Box{
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.x = std.math.max(0, @divTrunc(@intCast(i32, self.output.usable_box.width) -
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@intCast(i32, self.natural_width), 2)),
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.y = std.math.max(0, @divTrunc(@intCast(i32, self.output.usable_box.height) -
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@intCast(i32, self.natural_height), 2)),
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.width = self.natural_width,
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.height = self.natural_height,
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};
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} else if (!float and self.floating) {
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self.floating = false;
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}
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}
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/// Move a view from one output to another, sending the required enter/leave
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/// events.
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pub fn sendToOutput(self: *Self, destination_output: *Output) void {
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const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
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self.output.views.remove(node);
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destination_output.views.push(node);
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self.output.sendViewTags();
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destination_output.sendViewTags();
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c.wlr_surface_send_leave(self.wlr_surface, self.output.wlr_output);
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c.wlr_surface_send_enter(self.wlr_surface, destination_output.wlr_output);
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self.output = destination_output;
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}
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pub fn close(self: Self) void {
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.close(),
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.xwayland_view => |xwayland_view| xwayland_view.close(),
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}
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}
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pub fn forEachSurface(
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self: Self,
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iterator: c.wlr_surface_iterator_func_t,
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user_data: ?*c_void,
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) void {
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.forEachSurface(iterator, user_data),
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.xwayland_view => |xwayland_view| xwayland_view.forEachSurface(iterator, user_data),
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}
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}
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/// Return the surface at output coordinates ox, oy and set sx, sy to the
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/// corresponding surface-relative coordinates, if there is a surface.
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pub fn surfaceAt(self: Self, ox: f64, oy: f64, sx: *f64, sy: *f64) ?*c.wlr_surface {
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return switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.surfaceAt(ox, oy, sx, sy),
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.xwayland_view => |xwayland_view| xwayland_view.surfaceAt(ox, oy, sx, sy),
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};
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}
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/// Return the current title of the view. May be an empty string.
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pub fn getTitle(self: Self) [*:0]const u8 {
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return switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.getTitle(),
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.xwayland_view => |xwayland_view| xwayland_view.getTitle(),
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};
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}
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/// Called by the impl when the surface is ready to be displayed
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pub fn map(self: *Self) void {
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const root = self.output.root;
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log.debug(.server, "view '{}' mapped", .{self.getTitle()});
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// Add the view to the stack of its output
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const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
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self.output.views.push(node);
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// Focus the newly mapped view. Note: if a seat is focusing a different output
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// it will continue to do so.
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var it = root.server.input_manager.seats.first;
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while (it) |seat_node| : (it = seat_node.next) {
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seat_node.data.focus(self);
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}
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c.wlr_surface_send_enter(self.wlr_surface.?, self.output.wlr_output);
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self.output.sendViewTags();
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root.arrange();
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}
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/// Called by the impl when the surface will no longer be displayed
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pub fn unmap(self: *Self) void {
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const root = self.output.root;
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log.debug(.server, "view '{}' unmapped", .{self.getTitle()});
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self.wlr_surface = null;
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// Inform all seats that the view has been unmapped so they can handle focus
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var it = root.server.input_manager.seats.first;
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while (it) |node| : (it = node.next) {
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const seat = &node.data;
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seat.handleViewUnmap(self);
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}
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// Remove the view from its output's stack
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const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
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self.output.views.remove(node);
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self.output.sendViewTags();
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root.arrange();
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}
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/// Destory the view and free the ViewStack node holding it.
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pub fn destroy(self: *const Self) void {
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self.deinit();
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const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
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util.gpa.destroy(node);
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}
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