const std = @import("std"); const c = @import("c.zig"); const Log = @import("log.zig").Log; const Output = @import("output.zig").Output; const Seat = @import("seat.zig").Seat; const View = @import("view.zig").View; const ViewStack = @import("view_stack.zig").ViewStack; pub const Direction = enum { Next, Prev, }; pub const Arg = union { int: i32, uint: u32, float: f64, str: []const u8, direction: Direction, none: void, }; pub const Command = fn (seat: *Seat, arg: Arg) void; /// Exit the compositor, terminating the wayland session. pub fn exitCompositor(seat: *Seat, arg: Arg) void { c.wl_display_terminate(seat.input_manager.server.wl_display); } /// Focus either the next or the previous visible view, depending on the enum /// passed. Does nothing if there are 1 or 0 views in the stack. pub fn focusView(seat: *Seat, arg: Arg) void { const direction = arg.direction; const output = seat.focused_output; if (seat.focused_view) |current_focus| { // If there is a currently focused view, focus the next visible view in the stack. const focused_node = @fieldParentPtr(ViewStack(View).Node, "view", current_focus); var it = switch (direction) { .Next => ViewStack(View).iterator(focused_node, output.current_focused_tags), .Prev => ViewStack(View).reverseIterator(focused_node, output.current_focused_tags), }; // Skip past the focused node _ = it.next(); // Focus the next visible node if there is one if (it.next()) |node| { seat.focus(&node.view); return; } } // There is either no currently focused view or the last visible view in the // stack is focused and we need to wrap. var it = switch (direction) { .Next => ViewStack(View).iterator(output.views.first, output.current_focused_tags), .Prev => ViewStack(View).reverseIterator(output.views.last, output.current_focused_tags), }; seat.focus(if (it.next()) |node| &node.view else null); } /// Focus either the next or the previous output, depending on the bool passed. /// Does nothing if there is only one output. pub fn focusOutput(seat: *Seat, arg: Arg) void { const direction = arg.direction; const root = &seat.input_manager.server.root; // If the noop output is focused, there are no other outputs to switch to if (seat.focused_output == &root.noop_output) { std.debug.assert(root.outputs.len == 0); return; } // Focus the next/prev output in the list if there is one, else wrap const focused_node = @fieldParentPtr(std.TailQueue(Output).Node, "data", seat.focused_output); seat.focused_output = switch (direction) { .Next => if (focused_node.next) |node| &node.data else &root.outputs.first.?.data, .Prev => if (focused_node.prev) |node| &node.data else &root.outputs.last.?.data, }; seat.focus(null); } /// Modify the number of master views pub fn modifyMasterCount(seat: *Seat, arg: Arg) void { const delta = arg.int; const output = seat.focused_output; output.master_count = @intCast( u32, std.math.max(0, @intCast(i32, output.master_count) + delta), ); seat.input_manager.server.root.arrange(); } /// Modify the percent of the width of the screen that the master views occupy. pub fn modifyMasterFactor(seat: *Seat, arg: Arg) void { const delta = arg.float; const output = seat.focused_output; const new_master_factor = std.math.min( std.math.max(output.master_factor + delta, 0.05), 0.95, ); if (new_master_factor != output.master_factor) { output.master_factor = new_master_factor; seat.input_manager.server.root.arrange(); } } /// Bump the focused view to the top of the stack. /// TODO: if the top of the stack is focused, bump the next visible view. pub fn zoom(seat: *Seat, arg: Arg) void { if (seat.focused_view) |current_focus| { const output = seat.focused_output; const node = @fieldParentPtr(ViewStack(View).Node, "view", current_focus); if (node != output.views.first) { output.views.remove(node); output.views.push(node); seat.input_manager.server.root.arrange(); } } } /// Switch focus to the passed tags. pub fn focusTags(seat: *Seat, arg: Arg) void { const tags = arg.uint; seat.focused_output.pending_focused_tags = tags; seat.input_manager.server.root.arrange(); } /// Toggle focus of the passsed tags. pub fn toggleTags(seat: *Seat, arg: Arg) void { const tags = arg.uint; const output = seat.focused_output; const new_focused_tags = output.current_focused_tags ^ tags; if (new_focused_tags != 0) { output.pending_focused_tags = new_focused_tags; seat.input_manager.server.root.arrange(); } } /// Set the tags of the focused view. pub fn setFocusedViewTags(seat: *Seat, arg: Arg) void { const tags = arg.uint; if (seat.focused_view) |view| { if (view.current_tags != tags) { view.pending_tags = tags; seat.input_manager.server.root.arrange(); } } } /// Toggle the passed tags of the focused view pub fn toggleFocusedViewTags(seat: *Seat, arg: Arg) void { const tags = arg.uint; if (seat.focused_view) |view| { const new_tags = view.current_tags ^ tags; if (new_tags != 0) { view.pending_tags = new_tags; seat.input_manager.server.root.arrange(); } } } /// Spawn a program. pub fn spawn(seat: *Seat, arg: Arg) void { const cmd = arg.str; const argv = [_][]const u8{ "/bin/sh", "-c", cmd }; const child = std.ChildProcess.init(&argv, std.heap.c_allocator) catch |err| { Log.Error.log("Failed to execute {}: {}", .{ cmd, err }); return; }; std.ChildProcess.spawn(child) catch |err| { Log.Error.log("Failed to execute {}: {}", .{ cmd, err }); return; }; } /// Close the focused view, if any. pub fn close(seat: *Seat, arg: Arg) void { if (seat.focused_view) |view| { view.close(); } }