const Self = @This(); const c = @import("c.zig"); const std = @import("std"); const Box = @import("box.zig"); const Log = @import("log.zig").Log; const View = @import("view.zig").View; const ViewStack = @import("view_stack.zig").ViewStack; /// The view this xdg toplevel implements view: *View, /// The corresponding wlroots object wlr_xdg_surface: *c.wlr_xdg_surface, // Listeners that are always active over the view's lifetime listen_destroy: c.wl_listener, listen_map: c.wl_listener, listen_unmap: c.wl_listener, // Listeners that are only active while the view is mapped listen_commit: c.wl_listener, pub fn init(self: *Self, view: *View, wlr_xdg_surface: *c.wlr_xdg_surface) void { self.view = view; self.wlr_xdg_surface = wlr_xdg_surface; wlr_xdg_surface.data = self; // Inform the xdg toplevel that it is tiled. // For example this prevents firefox from drawing shadows around itself _ = c.wlr_xdg_toplevel_set_tiled(self.wlr_xdg_surface, c.WLR_EDGE_LEFT | c.WLR_EDGE_RIGHT | c.WLR_EDGE_TOP | c.WLR_EDGE_BOTTOM); // Add listeners that are active over the view's entire lifetime self.listen_destroy.notify = handleDestroy; c.wl_signal_add(&self.wlr_xdg_surface.events.destroy, &self.listen_destroy); self.listen_map.notify = handleMap; c.wl_signal_add(&self.wlr_xdg_surface.events.map, &self.listen_map); self.listen_unmap.notify = handleUnmap; c.wl_signal_add(&self.wlr_xdg_surface.events.unmap, &self.listen_unmap); } pub fn configure(self: Self, pending_box: Box) void { self.view.pending_serial = c.wlr_xdg_toplevel_set_size( self.wlr_xdg_surface, pending_box.width, pending_box.height, ); } pub fn setActivated(self: Self, activated: bool) void { _ = c.wlr_xdg_toplevel_set_activated(self.wlr_xdg_surface, activated); } /// Close the view. This will lead to the unmap and destroy events being sent pub fn close(self: Self) void { c.wlr_xdg_toplevel_send_close(self.wlr_xdg_surface); } pub fn forEachSurface( self: Self, iterator: c.wlr_surface_iterator_func_t, user_data: ?*c_void, ) void { c.wlr_xdg_surface_for_each_surface(self.wlr_xdg_surface, iterator, user_data); } /// Called when the xdg surface is destroyed fn handleDestroy(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { const self = @fieldParentPtr(Self, "listen_destroy", listener.?); const output = self.view.output; // Remove listeners that are active for the entire lifetime of the view c.wl_list_remove(&self.listen_destroy.link); c.wl_list_remove(&self.listen_map.link); c.wl_list_remove(&self.listen_unmap.link); // Remove the view from the stack const node = @fieldParentPtr(ViewStack(View).Node, "view", self.view); output.views.remove(node); output.root.server.allocator.destroy(node); } /// Called when the xdg surface is mapped, or ready to display on-screen. fn handleMap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { const self = @fieldParentPtr(Self, "listen_map", listener.?); const view = self.view; const root = view.output.root; // Add listeners that are only active while mapped self.listen_commit.notify = handleCommit; c.wl_signal_add(&self.wlr_xdg_surface.surface.*.events.commit, &self.listen_commit); view.wlr_surface = self.wlr_xdg_surface.surface; view.floating = false; view.natural_width = @intCast(u32, self.wlr_xdg_surface.geometry.width); view.natural_height = @intCast(u32, self.wlr_xdg_surface.geometry.height); if (view.natural_width == 0 and view.natural_height == 0) { view.natural_width = @intCast(u32, self.wlr_xdg_surface.surface.*.current.width); view.natural_height = @intCast(u32, self.wlr_xdg_surface.surface.*.current.height); } const app_id: ?[*:0]const u8 = self.wlr_xdg_surface.unnamed_166.toplevel.*.app_id; Log.Debug.log("View with app_id '{}' mapped", .{if (app_id) |id| id else "NULL"}); // Make views with app_ids listed in the float filter float if (app_id) |id| { for (root.server.config.float_filter.items) |filter_app_id| { if (std.mem.eql(u8, std.mem.span(id), std.mem.span(filter_app_id))) { view.setFloating(true); break; } } } // Focus the newly mapped view. Note: if a seat is focusing a different output // it will continue to do so. var it = root.server.input_manager.seats.first; while (it) |seat_node| : (it = seat_node.next) { seat_node.data.focus(view); } c.wlr_surface_send_enter(self.wlr_xdg_surface.surface, view.output.wlr_output); root.arrange(); } /// Called when the surface is unmapped and will no longer be displayed. fn handleUnmap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { const self = @fieldParentPtr(Self, "listen_unmap", listener.?); const root = self.view.output.root; self.view.wlr_surface = null; // Inform all seats that the view has been unmapped so they can handle focus var it = root.server.input_manager.seats.first; while (it) |node| : (it = node.next) { const seat = &node.data; seat.handleViewUnmap(self.view); } root.arrange(); // Remove listeners that are only active while mapped c.wl_list_remove(&self.listen_commit.link); } /// Called when the surface is comitted /// TODO: check for unexpected change in size and react as needed fn handleCommit(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { const self = @fieldParentPtr(Self, "listen_commit", listener.?); const view = self.view; if (view.pending_serial) |s| { if (s == self.wlr_xdg_surface.configure_serial) { view.output.root.notifyConfigured(); view.pending_serial = null; } } }