pub usingnamespace @cImport({ @cDefine("WLR_USE_UNSTABLE", {}); @cInclude("time.h"); @cInclude("stdlib.h"); @cInclude("wayland-server-core.h"); //@cInclude("wlr/backend.h"); //@cInclude("wlr/render/wlr_renderer.h"); @cInclude("wlr/types/wlr_buffer.h"); @cInclude("wlr/types/wlr_compositor.h"); @cInclude("wlr/types/wlr_cursor.h"); @cInclude("wlr/types/wlr_data_device.h"); @cInclude("wlr/types/wlr_input_device.h"); @cInclude("wlr/types/wlr_keyboard.h"); @cInclude("wlr/types/wlr_matrix.h"); @cInclude("wlr/types/wlr_output.h"); @cInclude("wlr/types/wlr_output_layout.h"); @cInclude("wlr/types/wlr_pointer.h"); @cInclude("wlr/types/wlr_seat.h"); @cInclude("wlr/types/wlr_xcursor_manager.h"); @cInclude("wlr/types/wlr_xdg_decoration_v1.h"); @cInclude("wlr/types/wlr_xdg_shell.h"); @cInclude("wlr/util/log.h"); @cInclude("xkbcommon/xkbcommon.h"); // Contains a subset of functions from wlr/backend.h and wlr/render/wlr_renderer.h // that can be automatically imported @cInclude("include/render.h"); });