// This file is part of river, a dynamic tiling wayland compositor. // // Copyright 2020 Isaac Freund // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . const Self = @This(); const c = @import("c.zig"); x: i32, y: i32, width: u32, height: u32, pub fn fromWlrBox(wlr_box: c.wlr_box) Self { return Self{ .x = @intCast(i32, wlr_box.x), .y = @intCast(i32, wlr_box.y), .width = @intCast(u32, wlr_box.width), .height = @intCast(u32, wlr_box.height), }; } pub fn toWlrBox(self: Self) c.wlr_box { return c.wlr_box{ .x = @intCast(c_int, self.x), .y = @intCast(c_int, self.y), .width = @intCast(c_int, self.width), .height = @intCast(c_int, self.height), }; }