view: implement frame-perfect destroy
river's View objects may now outlive their wlroots counterparts so that we can continue to render a destroyed view until the transaction is completed.
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@ -56,6 +56,15 @@ pub fn init(self: *Self, view: *View, wlr_xwayland_surface: *c.wlr_xwayland_surf
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c.wl_signal_add(&self.wlr_xwayland_surface.events.unmap, &self.listen_unmap);
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}
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pub fn deinit(self: *Self) void {
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if (self.view.wlr_surface != null) {
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// Remove listeners that are active for the entire lifetime of the view
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c.wl_list_remove(&self.listen_destroy.link);
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c.wl_list_remove(&self.listen_map.link);
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c.wl_list_remove(&self.listen_unmap.link);
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}
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}
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pub fn needsConfigure(self: Self) bool {
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return self.wlr_xwayland_surface.x != self.view.pending.box.x or
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self.wlr_xwayland_surface.y != self.view.pending.box.y or
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@ -132,13 +141,8 @@ pub fn getConstraints(self: Self) View.Constraints {
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/// Called when the xwayland surface is destroyed
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fn handleDestroy(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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const self = @fieldParentPtr(Self, "listen_destroy", listener.?);
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// Remove listeners that are active for the entire lifetime of the view
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c.wl_list_remove(&self.listen_destroy.link);
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c.wl_list_remove(&self.listen_map.link);
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c.wl_list_remove(&self.listen_unmap.link);
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self.view.destroy();
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self.deinit();
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self.view.wlr_surface = null;
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}
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/// Called when the xwayland surface is mapped, or ready to display on-screen.
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