river-layout: create and implement protocol
Replace the current layout mechanism based on passing args to a child process and parsing it's stdout with a new wayland protocol. This much more robust and allows for more featureful layout generators. Co-authored-by: Isaac Freund <ifreund@ifreund.xyz>
This commit is contained in:
committed by
Isaac Freund
parent
df3e993013
commit
f72656b72e
@ -14,129 +14,393 @@
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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//
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// This is an implementation of the default "tiled" layout of dwm and the
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// 3 other orientations thereof. This code is written with the left
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// orientation in mind and then the input/output values are adjusted to apply
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// the necessary transformations to derive the other 3.
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//
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// With 4 views and one main, the left layout looks something like this:
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//
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// +-----------------------+------------+
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// | | |
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// | | |
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// | | |
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// | +------------+
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// | | |
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// | | |
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// | | |
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// | +------------+
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// | | |
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// | | |
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// | | |
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// +-----------------------+------------+
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//
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const std = @import("std");
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const wayland = @import("wayland");
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const wl = wayland.client.wl;
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const zriver = wayland.client.zriver;
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const river = wayland.client.river;
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const Orientation = enum {
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left,
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right,
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top,
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bottom,
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const gpa = std.heap.c_allocator;
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const Context = struct {
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running: bool = true,
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layout_manager: ?*river.LayoutManagerV1 = null,
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options_manager: ?*zriver.OptionsManagerV1 = null,
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outputs: std.TailQueue(Output) = .{},
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pub fn addOutput(self: *Context, registry: *wl.Registry, name: u32) !void {
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const output = try registry.bind(name, wl.Output, 3);
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const node = try gpa.create(std.TailQueue(Output).Node);
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node.data.init(self, output);
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self.outputs.append(node);
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}
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pub fn destroyAllOutputs(self: *Context) void {
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while (self.outputs.pop()) |node| {
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node.data.deinit();
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gpa.destroy(node);
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}
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}
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pub fn configureAllOutputs(self: *Context) void {
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var it = self.outputs.first;
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while (it) |node| : (it = node.next) {
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node.data.configure(self);
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}
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}
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};
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/// This is an implementation of the default "tiled" layout of dwm and the
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/// 3 other orientations thereof. This code is written with the left
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/// orientation in mind and then the input/output values are adjusted to apply
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/// the necessary transformations to derive the other 3.
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///
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/// With 4 views and one main view, the left layout looks something like this:
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///
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/// +-----------------------+------------+
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/// | | |
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/// | | |
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/// | | |
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/// | +------------+
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/// | | |
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/// | | |
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/// | | |
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/// | +------------+
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/// | | |
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/// | | |
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/// | | |
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/// +-----------------------+------------+
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pub fn main() !void {
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const args = std.os.argv;
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if (args.len != 7) printUsageAndExit();
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// first arg must be left, right, top, or bottom
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const main_location = std.meta.stringToEnum(Orientation, std.mem.spanZ(args[1])) orelse
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printUsageAndExit();
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// the other 5 are passed by river and described in river-layouts(7)
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const num_views = try std.fmt.parseInt(u32, std.mem.spanZ(args[2]), 10);
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const main_count = try std.fmt.parseInt(u32, std.mem.spanZ(args[3]), 10);
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const main_factor = try std.fmt.parseFloat(f64, std.mem.spanZ(args[4]));
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const width_arg: u32 = switch (main_location) {
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.left, .right => 5,
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.top, .bottom => 6,
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const Option = struct {
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pub const Value = union(enum) {
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unset: void,
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double: f64,
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uint: u32,
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};
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const height_arg: u32 = if (width_arg == 5) 6 else 5;
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const output_width = try std.fmt.parseInt(u32, std.mem.spanZ(args[width_arg]), 10);
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const output_height = try std.fmt.parseInt(u32, std.mem.spanZ(args[height_arg]), 10);
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handle: ?*zriver.OptionHandleV1 = null,
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value: Value = .unset,
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output: *Output = undefined,
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const secondary_count = if (num_views > main_count) num_views - main_count else 0;
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// to make things pixel-perfect, we make the first main and first secondary
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// view slightly larger if the height is not evenly divisible
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var main_width: u32 = undefined;
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var main_height: u32 = undefined;
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var main_height_rem: u32 = undefined;
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var secondary_width: u32 = undefined;
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var secondary_height: u32 = undefined;
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var secondary_height_rem: u32 = undefined;
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if (main_count > 0 and secondary_count > 0) {
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main_width = @floatToInt(u32, main_factor * @intToFloat(f64, output_width));
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main_height = output_height / main_count;
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main_height_rem = output_height % main_count;
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secondary_width = output_width - main_width;
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secondary_height = output_height / secondary_count;
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secondary_height_rem = output_height % secondary_count;
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} else if (main_count > 0) {
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main_width = output_width;
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main_height = output_height / main_count;
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main_height_rem = output_height % main_count;
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} else if (secondary_width > 0) {
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main_width = 0;
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secondary_width = output_width;
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secondary_height = output_height / secondary_count;
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secondary_height_rem = output_height % secondary_count;
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pub fn init(self: *Option, output: *Output, comptime key: [*:0]const u8, initial: Value) !void {
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self.* = .{
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.value = initial,
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.output = output,
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.handle = try output.context.options_manager.?.getOptionHandle(
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key,
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output.output,
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),
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};
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self.handle.?.setListener(*Option, optionListener, self) catch |err| {
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self.handle.?.destroy();
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self.handle = null;
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return err;
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};
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}
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// Buffering the output makes things faster
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var stdout_buf = std.io.bufferedOutStream(std.io.getStdOut().outStream());
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const stdout = stdout_buf.outStream();
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pub fn deinit(self: *Option) void {
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if (self.handle) |handle| handle.destroy();
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}
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var i: u32 = 0;
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while (i < num_views) : (i += 1) {
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var x: u32 = undefined;
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var y: u32 = undefined;
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var width: u32 = undefined;
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var height: u32 = undefined;
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if (i < main_count) {
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x = 0;
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y = i * main_height + if (i > 0) main_height_rem else 0;
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width = main_width;
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height = main_height + if (i == 0) main_height_rem else 0;
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} else {
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x = main_width;
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y = (i - main_count) * secondary_height + if (i > main_count) secondary_height_rem else 0;
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width = secondary_width;
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height = secondary_height + if (i == main_count) secondary_height_rem else 0;
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fn optionListener(handle: *zriver.OptionHandleV1, event: zriver.OptionHandleV1.Event, self: *Option) void {
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switch (event) {
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.unset => switch (self.value) {
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.uint => handle.setUintValue(self.value.uint),
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.double => handle.setFixedValue(wl.Fixed.fromDouble(self.value.double)),
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else => unreachable,
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},
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.int_value => {},
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.uint_value => |data| self.value = .{ .uint = data.value },
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.fixed_value => |data| self.value = .{ .double = data.value.toDouble() },
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.string_value => {},
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}
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if (self.output.top.layout) |layout| layout.parametersChanged();
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if (self.output.right.layout) |layout| layout.parametersChanged();
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if (self.output.bottom.layout) |layout| layout.parametersChanged();
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if (self.output.left.layout) |layout| layout.parametersChanged();
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}
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switch (main_location) {
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.left => try stdout.print("{} {} {} {}\n", .{ x, y, width, height }),
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.right => try stdout.print("{} {} {} {}\n", .{ output_width - x - width, y, width, height }),
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.top => try stdout.print("{} {} {} {}\n", .{ y, x, height, width }),
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.bottom => try stdout.print("{} {} {} {}\n", .{ y, output_width - x - width, height, width }),
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pub fn getValueOrElse(self: *Option, comptime T: type, comptime otherwise: T) T {
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switch (T) {
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u32 => return if (self.value == .uint) self.value.uint else otherwise,
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f64 => return if (self.value == .double) self.value.double else otherwise,
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else => @compileError("Unsupported type for Option.getValueOrElse()"),
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}
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}
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};
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const Output = struct {
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context: *Context,
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output: *wl.Output,
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top: Layout = undefined,
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right: Layout = undefined,
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bottom: Layout = undefined,
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left: Layout = undefined,
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main_amount: Option = .{},
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main_factor: Option = .{},
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view_padding: Option = .{},
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outer_padding: Option = .{},
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configured: bool = false,
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pub fn init(self: *Output, context: *Context, wl_output: *wl.Output) void {
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self.* = .{
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.output = wl_output,
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.context = context,
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};
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self.configure(context);
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}
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pub fn deinit(self: *Output) void {
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self.output.release();
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if (self.configured) {
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self.top.deinit();
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self.right.deinit();
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self.bottom.deinit();
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self.left.deinit();
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self.main_amount.deinit();
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self.main_factor.deinit();
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self.view_padding.deinit();
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self.outer_padding.deinit();
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}
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}
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try stdout_buf.flush();
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pub fn configure(self: *Output, context: *Context) void {
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if (self.configured) return;
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if (context.layout_manager == null) return;
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if (context.options_manager == null) return;
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self.configured = true;
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self.main_amount.init(self, "main_amount", .{ .uint = 1 }) catch {};
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self.main_factor.init(self, "main_factor", .{ .double = 0.6 }) catch {};
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self.view_padding.init(self, "view_padding", .{ .uint = 10 }) catch {};
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self.outer_padding.init(self, "outer_padding", .{ .uint = 10 }) catch {};
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self.top.init(self, .top) catch {};
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self.right.init(self, .right) catch {};
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self.bottom.init(self, .bottom) catch {};
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self.left.init(self, .left) catch {};
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}
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};
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const Layout = struct {
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output: *Output,
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layout: ?*river.LayoutV1,
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orientation: Orientation,
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const Orientation = enum {
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top,
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right,
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bottom,
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left,
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};
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pub fn init(self: *Layout, output: *Output, orientation: Orientation) !void {
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self.output = output;
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self.orientation = orientation;
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self.layout = try output.context.layout_manager.?.getLayout(
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self.output.output,
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self.getNamespace(),
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);
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self.layout.?.setListener(*Layout, layoutListener, self) catch |err| {
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self.layout.?.destroy();
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self.layout = null;
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return err;
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};
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}
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fn getNamespace(self: *Layout) [*:0]const u8 {
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return switch (self.orientation) {
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.top => "tile-top",
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.right => "tile-right",
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.bottom => "tile-bottom",
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.left => "tile-left",
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};
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}
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pub fn deinit(self: *Layout) void {
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if (self.layout) |layout| {
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layout.destroy();
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self.layout = null;
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}
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}
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fn layoutListener(layout: *river.LayoutV1, event: river.LayoutV1.Event, self: *Layout) void {
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switch (event) {
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.namespace_in_use => {
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std.debug.warn("{}: Namespace already in use.\n", .{self.getNamespace()});
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self.deinit();
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},
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.layout_demand => |data| {
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const main_amount = self.output.main_amount.getValueOrElse(u32, 1);
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const main_factor = std.math.clamp(self.output.main_factor.getValueOrElse(f64, 0.6), 0.1, 0.9);
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const view_padding = self.output.view_padding.getValueOrElse(u32, 0);
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const outer_padding = self.output.outer_padding.getValueOrElse(u32, 0);
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const secondary_count = if (data.view_count > main_amount)
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data.view_count - main_amount
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else
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0;
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const usable_width = if (self.orientation == .left or self.orientation == .right)
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data.usable_width - (2 * outer_padding)
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else
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data.usable_height - (2 * outer_padding);
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const usable_height = if (self.orientation == .left or self.orientation == .right)
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data.usable_height - (2 * outer_padding)
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else
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data.usable_width - (2 * outer_padding);
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// to make things pixel-perfect, we make the first main and first secondary
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// view slightly larger if the height is not evenly divisible
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var main_width: u32 = undefined;
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var main_height: u32 = undefined;
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var main_height_rem: u32 = undefined;
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var secondary_width: u32 = undefined;
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var secondary_height: u32 = undefined;
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var secondary_height_rem: u32 = undefined;
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if (main_amount > 0 and secondary_count > 0) {
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main_width = @floatToInt(u32, main_factor * @intToFloat(f64, usable_width));
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main_height = usable_height / main_amount;
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main_height_rem = usable_height % main_amount;
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secondary_width = usable_width - main_width;
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secondary_height = usable_height / secondary_count;
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secondary_height_rem = usable_height % secondary_count;
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} else if (main_amount > 0) {
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main_width = usable_width;
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main_height = usable_height / main_amount;
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main_height_rem = usable_height % main_amount;
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} else if (secondary_width > 0) {
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main_width = 0;
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secondary_width = usable_width;
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secondary_height = usable_height / secondary_count;
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secondary_height_rem = usable_height % secondary_count;
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}
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var i: u32 = 0;
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while (i < data.view_count) : (i += 1) {
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var x: i32 = undefined;
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var y: i32 = undefined;
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var width: u32 = undefined;
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var height: u32 = undefined;
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if (i < main_amount) {
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x = 0;
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y = @intCast(i32, (i * main_height) + if (i > 0) main_height_rem else 0);
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width = main_width;
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height = main_height + if (i == 0) main_height_rem else 0;
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} else {
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x = @intCast(i32, main_width);
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y = @intCast(i32, (i - main_amount) * secondary_height +
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if (i > main_amount) secondary_height_rem else 0);
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width = secondary_width;
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height = secondary_height + if (i == main_amount) secondary_height_rem else 0;
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}
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x += @intCast(i32, view_padding);
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y += @intCast(i32, view_padding);
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width -= 2 * view_padding;
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height -= 2 * view_padding;
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switch (self.orientation) {
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.left => layout.pushViewDimensions(
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data.serial,
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x + @intCast(i32, outer_padding),
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y + @intCast(i32, outer_padding),
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width,
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height,
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),
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.right => layout.pushViewDimensions(
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data.serial,
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@intCast(i32, usable_width - width) - x + @intCast(i32, outer_padding),
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y + @intCast(i32, outer_padding),
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width,
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height,
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),
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.top => layout.pushViewDimensions(
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data.serial,
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y + @intCast(i32, outer_padding),
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x + @intCast(i32, outer_padding),
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height,
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width,
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),
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.bottom => layout.pushViewDimensions(
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data.serial,
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y + @intCast(i32, outer_padding),
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@intCast(i32, usable_width - width) - x + @intCast(i32, outer_padding),
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height,
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width,
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),
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}
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}
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layout.commit(data.serial);
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},
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.advertise_view => {},
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.advertise_done => {},
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}
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}
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};
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pub fn main() !void {
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const display = wl.Display.connect(null) catch {
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std.debug.warn("Unable to connect to Wayland server.\n", .{});
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std.os.exit(1);
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};
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defer display.disconnect();
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var context: Context = .{};
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const registry = try display.getRegistry();
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try registry.setListener(*Context, registryListener, &context);
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_ = try display.roundtrip();
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if (context.layout_manager == null) {
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std.debug.warn("Wayland server does not support river_layout_unstable_v1.\n", .{});
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std.os.exit(1);
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}
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|
||||
if (context.options_manager == null) {
|
||||
std.debug.warn("Wayland server does not support river_options_unstable_v1.\n", .{});
|
||||
std.os.exit(1);
|
||||
}
|
||||
|
||||
context.configureAllOutputs();
|
||||
defer context.destroyAllOutputs();
|
||||
|
||||
while (context.running) {
|
||||
_ = try display.dispatch();
|
||||
}
|
||||
}
|
||||
|
||||
fn printUsageAndExit() noreturn {
|
||||
const usage: []const u8 =
|
||||
\\Usage: rivertile left|right|top|bottom [args passed by river]
|
||||
\\
|
||||
;
|
||||
|
||||
std.debug.warn(usage, .{});
|
||||
std.os.exit(1);
|
||||
fn registryListener(registry: *wl.Registry, event: wl.Registry.Event, context: *Context) void {
|
||||
switch (event) {
|
||||
.global => |global| {
|
||||
if (std.cstr.cmp(global.interface, river.LayoutManagerV1.getInterface().name) == 0) {
|
||||
context.layout_manager = registry.bind(global.name, river.LayoutManagerV1, 1) catch return;
|
||||
} else if (std.cstr.cmp(global.interface, zriver.OptionsManagerV1.getInterface().name) == 0) {
|
||||
context.options_manager = registry.bind(global.name, zriver.OptionsManagerV1, 1) catch return;
|
||||
} else if (std.cstr.cmp(global.interface, wl.Output.getInterface().name) == 0) {
|
||||
context.addOutput(registry, global.name) catch {
|
||||
std.debug.warn("Failed to bind output.\n", .{});
|
||||
context.running = false;
|
||||
};
|
||||
}
|
||||
},
|
||||
.global_remove => |global| {},
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user