river-layout: create and implement protocol

Replace the current layout mechanism based on passing args to a child
process and parsing it's stdout with a new wayland protocol. This much
more robust and allows for more featureful layout generators.

Co-authored-by: Isaac Freund <ifreund@ifreund.xyz>
This commit is contained in:
Leon Henrik Plickat
2020-10-02 15:53:08 +02:00
committed by Isaac Freund
parent df3e993013
commit f72656b72e
26 changed files with 1261 additions and 653 deletions

View File

@ -35,36 +35,6 @@ pub fn borderWidth(
server.root.startTransaction();
}
pub fn viewPadding(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
out: *?[]const u8,
) Error!void {
if (args.len < 2) return Error.NotEnoughArguments;
if (args.len > 2) return Error.TooManyArguments;
const server = seat.input_manager.server;
server.config.view_padding = try std.fmt.parseInt(u32, args[1], 10);
server.root.arrangeAll();
server.root.startTransaction();
}
pub fn outerPadding(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
out: *?[]const u8,
) Error!void {
if (args.len < 2) return Error.NotEnoughArguments;
if (args.len > 2) return Error.TooManyArguments;
const server = seat.input_manager.server;
server.config.outer_padding = try std.fmt.parseInt(u32, args[1], 10);
server.root.arrangeAll();
server.root.startTransaction();
}
pub fn backgroundColor(
allocator: *std.mem.Allocator,
seat: *Seat,

View File

@ -1,38 +0,0 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const util = @import("../util.zig");
const Error = @import("../command.zig").Error;
const Seat = @import("../Seat.zig");
pub fn layout(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
out: *?[]const u8,
) Error!void {
if (args.len < 2) return Error.NotEnoughArguments;
util.gpa.free(seat.focused_output.layout);
seat.focused_output.layout = try std.mem.join(util.gpa, " ", args[1..]);
seat.focused_output.arrangeViews();
seat.input_manager.server.root.startTransaction();
}

View File

@ -1,38 +0,0 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const Error = @import("../command.zig").Error;
const Seat = @import("../Seat.zig");
/// Modify the number of main views
pub fn modMainCount(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
out: *?[]const u8,
) Error!void {
if (args.len < 2) return Error.NotEnoughArguments;
if (args.len > 2) return Error.TooManyArguments;
const delta = try std.fmt.parseInt(i32, args[1], 10);
const output = seat.focused_output;
output.main_count = @intCast(u32, std.math.max(0, @intCast(i32, output.main_count) + delta));
output.arrangeViews();
output.root.startTransaction();
}

View File

@ -1,41 +0,0 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const Error = @import("../command.zig").Error;
const Seat = @import("../Seat.zig");
/// Modify the percent of the width of the screen that the main views occupy.
pub fn modMainFactor(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
out: *?[]const u8,
) Error!void {
if (args.len < 2) return Error.NotEnoughArguments;
if (args.len > 2) return Error.TooManyArguments;
const delta = try std.fmt.parseFloat(f64, args[1]);
const output = seat.focused_output;
const new_main_factor = std.math.min(std.math.max(output.main_factor + delta, 0.05), 0.95);
if (new_main_factor != output.main_factor) {
output.main_factor = new_main_factor;
output.arrangeViews();
output.root.startTransaction();
}
}

View File

@ -134,8 +134,13 @@ pub fn resize(
}
fn apply(view: *View) void {
// Set the view to floating but keep the position and dimensions
view.pending.float = true;
// Set the view to floating but keep the position and dimensions, if their
// dimensions are set by a layout client. If however the views are
// unarranged, leave them as non-floating so the next active layout can
// affect them.
if (view.output.current.layout != null)
view.pending.float = true;
view.float_box = view.pending.box;
view.applyPending();

View File

@ -33,6 +33,12 @@ pub fn toggleFloat(
if (seat.focused == .view) {
const view = seat.focused.view;
// If views are unarranged, don't allow changing the views float status.
// It would just lead to confusing because this state would not be
// visible immediately, only after a layout is connected.
if (view.output.current.layout == null)
return;
// Don't float fullscreen views
if (view.pending.fullscreen) return;